Player Matchup

Xing Tian
Xing Tian
BerserkFr3ak
Xing Tian
Level 149
God Stats
3W - 3L
1,594 SR
Queue Stats
35W - 35L
1,466 Elo+
Party 1
Freya
Freya
Dannydlcy
Freya
Level 187
God Stats
6W - 1L
1,852 SR
Queue Stats
200W - 172L
1,558 Elo+
Solo
Thor
Thor
NoticeableSenpai
Thor
Level 126
God Stats
4W - 0L
1,590 SR
Queue Stats
64W - 57L
1,439 Elo+
Party 1
Zeus
Zeus
naqdog
Zeus
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
275W - 253L
1,550 Elo+
Solo
King Arthur
King Arthur
rihot23
King Arthur
Level 104
God Stats
10W - 7L
1,233 SR
Queue Stats
412W - 362L
1,522 Elo+
Solo
Team Averages
Level 142
1,554 SR
1,507 Elo+

VS

Team Averages
Level 146
1,458 SR
1,523 Elo+
Hel
Hel
SPARTAN0088
Hel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 172L
1,569 Elo+
Solo
Chernobog
Chernobog
Siickxn
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,411 Elo+
Party 2
Khepri
Khepri
SlNNERR
Khepri
Level 158
God Stats
1W - 3L
1,474 SR
Queue Stats
90W - 72L
1,519 Elo+
Party 2
Camazotz
Camazotz
mbn_paragon
Camazotz
Level 158
God Stats
0W - 2L
1,315 SR
Queue Stats
86W - 104L
1,481 Elo+
Solo
Mercury
Mercury
oorteR
Mercury
Level 161
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 59L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BerserkFr3ak
Xing Tian
12
0 / 3 / 4
8,286
487
7,539
18,398
17,493
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
Dannydlcy
Freya
16
3 / 0 / 5
10,050
591
11,495
8,973
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 7
9,610
565
15,932
14,224
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
naqdog
Zeus
12
1 / 4 / 2
8,248
485
9,244
8,642
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
rihot23
King Arthur
17
7 / 0 / 0
10,660
627
13,711
13,532
18,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,721
454
9,565
15,478
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Siickxn
Chernobog
14
4 / 4 / 1
8,410
495
7,013
12,262
5,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Khepri
SlNNERR
Khepri
11
1 / 0 / 6
7,309
430
6,412
9,831
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
mbn_paragon
Camazotz
14
1 / 2 / 1
7,482
440
7,979
20,681
15,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
oorteR
Mercury
14
2 / 7 / 3
8,025
472
6,570
18,846
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
9
9
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BerserkFr3ak
Xing Tian
0
3
4
0.67
W
Freya
Dannydlcy
Freya
3
0
5
5.5
W
5
2
7
4.25
L
1
3
5
1.17
L
Chernobog
Siickxn
Chernobog
4
4
1
1.13
L
Khepri
SlNNERR
Khepri
1
0
6
4
L
Camazotz
mbn_paragon
Camazotz
1
2
1
0.75
W
Zeus
naqdog
Zeus
1
4
2
0.5
L
Mercury
oorteR
Mercury
2
7
3
0.5
W
King Arthur
rihot23
King Arthur
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,921
Damage
37,539
63,769
Taken
77,098
49,553
Mitigated
45,571
15,760
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BerserkFr3ak
Xing Tian
7,539
1,122
2,305
2,005
18,398
17,493
0
6,269
12,129
31,194
0
W
Freya
Dannydlcy
Freya
11,495
4,062
0
4,922
8,973
4,373
175
1,435
7,538
97,199
0
W
15,932
2,669
0
4,344
14,224
5,918
0
4,658
9,566
0
64,371
L
9,565
848
2,565
5,845
15,478
7,084
0
8,154
7,324
53,368
0
L
Chernobog
Siickxn
Chernobog
7,013
3,871
0
2,464
12,262
5,203
0
6,532
5,730
0
54,825
L
Khepri
SlNNERR
Khepri
6,412
790
0
2,840
9,831
10,247
0
6,190
3,641
20,890
0
L
Camazotz
mbn_paragon
Camazotz
7,979
2,478
0
6,989
20,681
15,691
0
2,156
18,525
0
58,067
W
Zeus
naqdog
Zeus
9,244
377
0
1,639
8,642
3,058
303
3,620
5,022
49,820
0
L
Mercury
oorteR
Mercury
6,570
2,894
0
440
18,846
7,346
0
5,784
13,062
0
68,158
W
King Arthur
rihot23
King Arthur
13,711
1,772
0
545
13,532
18,711
0
561
12,971
670
86,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
38,947
447
Minions Killed
396
0
Camps Cleared
0
1,735,856
Distance Traveled
1,702,209
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,286
487
27
2
0
361,645
2
W
Freya
10,050
591
142
8
0
356,848
1
W
Thor
9,610
565
64
4
0
358,898
4
L
Hel
7,721
454
99
6
0
326,446
2
L
Chernobog
8,410
495
98
6
0
317,435
6
L
Khepri
7,309
430
24
1
0
363,502
6
L
Camazotz
7,482
440
83
5
0
315,359
0
W
Zeus
8,248
485
85
5
0
309,198
0
L
Mercury
8,025
472
92
5
0
379,467
2
W
King Arthur
10,660
627
129
8
0
349,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role