Player Matchup

Raijin
Raijin
Dardog11
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 162L
1,488 Elo+
Party 3
Hachiman
Hachiman
GiantSquiddim
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,506 Elo+
Party 3
Cabrakan
Cabrakan
PUDSLAP31
Cabrakan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 156L
1,060 Elo+
Solo
Artio
Artio
Proscribedtvf
Artio
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 88L
1,284 Elo+
Party 3
Rama
Rama
YungPaulBunyan
Rama
Level 129
God Stats
7W - 3L
1,490 SR
Queue Stats
259W - 249L
1,542 Elo+
Party 3
Team Averages
Level 50
1,498 SR
1,376 Elo+

VS

Team Averages
Level 60
1,557 SR
1,435 Elo+
Sol
Sol
DukeRNx
Sol
Level 41
God Stats
2W - 2L
1,650 SR
Queue Stats
21W - 20L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Eustian
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,216 Elo+
Party 2
Artemis
Artemis
Gloryspren94
Artemis
Level 98
God Stats
7W - 2L
1,702 SR
Queue Stats
170W - 173L
1,461 Elo+
Party 1
Izanami
Izanami
Lockstrap
Izanami
Level 105
God Stats
4W - 5L
1,433 SR
Queue Stats
169W - 128L
1,572 Elo+
Party 2
Odin
Odin
PopVictor
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dardog11
Raijin
9
0 / 3 / 3
4,956
991
2,470
3,658
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GiantSquiddim
Hachiman
9
1 / 3 / 1
5,124
1,025
1,855
4,459
1,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
PUDSLAP31
Cabrakan
8
0 / 2 / 1
4,674
935
599
3,594
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 3
4,742
948
292
4,509
3,245
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 0
5,821
1,164
2,744
2,944
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 1 / 8
6,142
1,228
4,862
3,189
1,044
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Eustian
Kukulkan
8
1 / 1 / 6
5,738
1,148
2,236
2,406
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gloryspren94
Artemis
10
2 / 2 / 10
6,061
1,212
4,302
3,736
1,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Lockstrap
Izanami
11
3 / 1 / 9
6,266
1,253
3,690
3,002
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
11
4 / 2 / 8
6,471
1,294
2,517
4,880
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
13
13
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
Dardog11
Raijin
0
3
3
0.5
W
Sol
3
1
8
7
W
Kukulkan
Eustian
Kukulkan
1
1
6
4
L
Hachiman
GiantSquiddim
Hachiman
1
3
1
0.5
W
Artemis
Gloryspren94
Artemis
2
2
10
3.5
W
Izanami
Lockstrap
Izanami
3
1
9
7.5
L
Cabrakan
PUDSLAP31
Cabrakan
0
2
1
0.25
W
Odin
4
2
8
4
L
0
3
3
0.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,960
Damage
17,607
19,164
Taken
17,213
11,128
Mitigated
8,773
1,320
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Dardog11
Raijin
2,470
168
0
0
3,658
1,374
0
1,181
2,472
8,423
0
W
Sol
4,862
606
0
1,352
3,189
1,044
47
1,204
1,985
7,301
0
W
Kukulkan
Eustian
Kukulkan
2,236
426
243
845
2,406
782
116
369
2,037
5,811
0
L
Hachiman
GiantSquiddim
Hachiman
1,855
806
0
301
4,459
1,762
0
2,184
2,275
0
3,637
W
Artemis
Gloryspren94
Artemis
4,302
969
1,125
735
3,736
1,372
1,704
531
3,205
0
11,417
W
Izanami
Lockstrap
Izanami
3,690
2,250
595
644
3,002
1,024
1,485
203
2,799
0
8,779
L
Cabrakan
PUDSLAP31
Cabrakan
599
101
106
413
3,594
3,536
0
1,210
2,378
889
0
W
Odin
2,517
383
0
290
4,880
4,551
420
1,054
3,826
779
2,718
L
292
0
120
69
4,509
3,245
0
1,933
2,563
1,555
0
L
2,744
2,593
140
171
2,944
1,211
0
1,017
1,927
0
6,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
30,678
28
Minions Killed
50
0
Camps Cleared
0
355,363
Distance Traveled
468,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,956
991
7
1
0
71,126
1
W
Sol
6,142
1,228
7
1
0
79,101
0
W
Kukulkan
5,738
1,148
7
1
0
103,888
0
L
Hachiman
5,124
1,025
2
0
0
67,751
0
W
Artemis
6,061
1,212
13
3
0
79,758
0
W
Izanami
6,266
1,253
20
4
0
98,326
0
L
Cabrakan
4,674
935
3
1
0
57,345
0
W
Odin
6,471
1,294
3
1
0
107,569
0
L
Artio
4,742
948
1
0
0
79,641
0
L
Rama
5,821
1,164
15
3
0
79,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role