Player Matchup

Olorun
Olorun
HardRes3t
Olorun
Level 27
God Stats
2W - 0L
1,485 SR
Queue Stats
14W - 7L
1,469 Elo+
Party 1
Yemoja
Yemoja
Hiroki028
Yemoja
Level 16
God Stats
9W - 3L
1,660 SR
Queue Stats
29W - 7L
1,500 Elo+
Party 1
Shiva
Shiva
Resentment
Shiva
Level 143
God Stats
2W - 0L
1,589 SR
Queue Stats
28W - 7L
1,601 Elo+
Party 1
Maui
Maui
Xyhro
Maui
Level 156
God Stats
6W - 0L
1,813 SR
Queue Stats
39W - 14L
1,521 Elo+
Party 1
Martichoras
Martichoras
chrisofthecadys
Martichoras
Level 135
God Stats
62W - 44L
1,590 SR
Queue Stats
243W - 289L
1,555 Elo+
Solo
Team Averages
Level 95
1,627 SR
1,529 Elo+

VS

Team Averages
Level 102
1,481 SR
1,372 Elo+
Bacchus
Bacchus
Jootaaaa
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 3
Chang'e
Chang'e
Minphaa
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
T3RR0R 0F DEATH
Kukulkan
Level 63
God Stats
13W - 14L
1,474 SR
Queue Stats
93W - 104L
1,348 Elo+
Party 2
Cliodhna
Cliodhna
ThePirus
Cliodhna
Level 102
God Stats
13W - 19L
1,428 SR
Queue Stats
275W - 320L
1,442 Elo+
Party 2
Artemis
Artemis
WhiteRien
Artemis
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 37L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HardRes3t
Olorun
17
8 / 0 / 6
12,172
1,217
15,246
4,988
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Hiroki028
Yemoja
16
1 / 1 / 11
10,889
1,089
4,551
8,439
8,636
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
16
1 / 0 / 14
10,331
1,033
16,898
11,199
12,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Xyhro
Maui
17
1 / 0 / 14
11,553
1,155
6,735
6,954
11,912
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
chrisofthecadys
Martichoras
17
5 / 0 / 10
11,497
1,150
12,874
2,818
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

289

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jootaaaa
Bacchus
15
0 / 3 / 1
9,305
931
4,831
15,500
20,816
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Minphaa
Chang'e
15
0 / 2 / 0
9,330
933
4,061
13,513
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
1 / 5 / 0
10,212
1,021
10,729
10,597
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
ThePirus
Cliodhna
15
0 / 2 / 1
9,107
911
3,189
6,489
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
WhiteRien
Artemis
15
0 / 4 / 1
9,593
959
8,616
14,367
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
16
Kills
1
1
Deaths
16
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
HardRes3t
Olorun
8
0
6
11
W
Yemoja
Hiroki028
Yemoja
1
1
11
6.5
L
Bacchus
Jootaaaa
Bacchus
0
3
1
0.17
L
Chang'e
Minphaa
Chang'e
0
2
0
0
W
Shiva
1
0
14
8
L
Kukulkan
1
5
0
0.2
L
Cliodhna
ThePirus
Cliodhna
0
2
1
0.25
L
Artemis
WhiteRien
Artemis
0
4
1
0.13
W
Maui
Xyhro
Maui
1
0
14
8
W
Martichoras
chrisofthecadys
Martichoras
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,304
Damage
31,426
34,398
Taken
60,466
39,379
Mitigated
39,570
16,725
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
HardRes3t
Olorun
15,246
1,707
1,531
2,352
4,988
3,851
0
3,446
1,542
51,028
0
W
Yemoja
Hiroki028
Yemoja
4,551
1,457
5,216
3,160
8,439
8,636
0
5,224
3,215
10,285
0
L
Bacchus
Jootaaaa
Bacchus
4,831
388
0
787
15,500
20,816
0
6,330
8,957
9,488
0
L
Chang'e
Minphaa
Chang'e
4,061
398
5,854
2,763
13,513
5,144
0
5,612
7,747
17,907
0
W
Shiva
16,898
1,184
343
2,106
11,199
12,860
0
6,137
5,062
0
28,427
L
Kukulkan
10,729
421
0
313
10,597
4,645
0
6,664
3,801
44,791
0
L
Cliodhna
ThePirus
Cliodhna
3,189
242
0
24
6,489
2,886
0
1,386
5,073
0
9,851
L
Artemis
WhiteRien
Artemis
8,616
2,671
0
823
14,367
6,079
0
5,843
8,356
0
34,679
W
Maui
Xyhro
Maui
6,735
1,446
0
1,346
6,954
11,912
0
3,687
3,267
15,245
0
W
Martichoras
chrisofthecadys
Martichoras
12,874
3,805
0
671
2,818
2,120
0
1,127
1,691
0
43,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,442
Gold Earned
47,547
227
Minions Killed
194
10
Camps Cleared
5
958,743
Distance Traveled
861,612
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,172
1,217
121
12
1
196,727
0
W
Yemoja
10,889
1,089
12
1
1
183,037
0
L
Bacchus
9,305
931
6
1
0
162,653
0
L
Chang'e
9,330
933
37
4
1
199,624
0
W
Shiva
10,331
1,033
20
2
4
178,436
0
L
Kukulkan
10,212
1,021
84
8
0
174,358
2
L
Cliodhna
9,107
911
16
2
1
138,723
0
L
Artemis
9,593
959
51
5
3
186,254
0
W
Maui
11,553
1,155
11
1
0
185,917
0
W
Martichoras
11,497
1,150
63
6
4
214,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role