Player Matchup

Geb
Geb
Diamond I
KmoneyKMK
Geb
Diamond I
Level 162
God Stats
15W - 14L
1,685 SR
Queue Stats
342W - 318L
2,397 MMR
Party 2
Rama
Rama
Diamond I
Marrodd
Rama
Diamond I
Level 159
God Stats
29W - 28L
1,677 SR
Queue Stats
130W - 114L
2,446 MMR
Solo
Vamana
Vamana
Diamond I
RealxHylian
Vamana
Diamond I
Level 158
God Stats
16W - 12L
1,684 SR
Queue Stats
404W - 369L
2,401 MMR
Party 1
Chang'e
Chang'e
Masters
StellarNebula25
Chang'e
Masters
Level 160
God Stats
10W - 10L
1,844 SR
Queue Stats
244W - 160L
2,422 MMR
Party 2
Set
Set
Diamond II
Topman_6996
Set
Diamond II
Level 156
God Stats
9W - 8L
1,662 SR
Queue Stats
189W - 175L
2,383 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,710 SR
2,410 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,793 SR
2,433 MMR
Odin
Odin
Diamond II
C4rdSh4rk
Odin
Diamond II
Level 161
God Stats
4W - 2L
1,802 SR
Queue Stats
197W - 170L
2,351 MMR
Solo
Fenrir
Fenrir
Diamond I
ElPingaPiedra
Fenrir
Diamond I
Level 219
God Stats
31W - 21L
1,820 SR
Queue Stats
424W - 396L
2,377 MMR
Solo
Chronos
Chronos
Diamond II
Emersumbigens
Chronos
Diamond II
Level 199
God Stats
20W - 18L
1,695 SR
Queue Stats
268W - 243L
2,385 MMR
Solo
Ra
Ra
Masters
M푒ii
Ra
Masters
Level 89
God Stats
2W - 1L
1,911 SR
Queue Stats
40W - 26L
2,391 MMR
Solo
Sobek
Sobek
Masters
Spiekuz
Sobek
Masters
Level 152
God Stats
43W - 46L
1,736 SR
Queue Stats
324W - 326L
2,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,947
541
2,523
5,427
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Marrodd
Rama
13
2 / 0 / 1
7,207
655
3,949
6,016
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
12
3 / 0 / 1
6,627
602
5,330
7,315
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,639
604
7,591
5,707
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
4 / 0 / 5
7,087
644
6,123
7,378
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
MercuryFreyaAo KuangHades

VS

Bans
SurtrThorNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 1 / 0
5,985
544
2,486
7,070
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,148
468
4,590
10,591
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
11
0 / 2 / 0
6,027
548
2,194
4,638
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
10
1 / 5 / 0
5,395
490
1,896
7,561
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Spiekuz
Sobek
9
0 / 0 / 0
5,409
492
2,726
8,624
6,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
L
0
4
1
0.13
L
Chronos
0
2
0
0
W
1
0
5
3.5
W
Rama
Marrodd
Rama
2
0
1
2.5
L
Ra
1
5
0
0.2
W
Vamana
3
0
1
3.5
L
Sobek
Spiekuz
Sobek
0
0
0
0
W
2
1
3
3.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
13,892
31,843
Taken
38,484
15,820
Mitigated
20,719
13,902
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,486
761
0
2,750
7,070
5,859
0
227
6,321
0
43,735
L
4,590
1,543
0
4,076
10,591
3,805
0
1,810
8,740
0
34,582
L
Chronos
2,194
467
0
42
4,638
1,902
0
116
4,522
55,342
0
W
2,523
499
0
2,333
5,427
3,615
0
1,447
3,933
9,204
0
W
Rama
Marrodd
Rama
3,949
2,807
0
2,987
6,016
2,066
0
1,860
4,156
0
63,294
L
Ra
1,896
168
212
622
7,561
2,755
0
4,112
3,449
36,564
0
W
Vamana
5,330
2,298
0
3,030
7,315
4,794
0
219
6,600
0
42,860
L
Sobek
Spiekuz
Sobek
2,726
200
1,446
2,856
8,624
6,398
0
3,849
4,734
16,908
0
W
7,591
260
563
3,552
5,707
2,041
114
2,234
3,463
54,066
0
W
6,123
3,128
0
1,437
7,378
3,304
0
1,044
6,298
0
53,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
27,964
398
Minions Killed
350
0
Camps Cleared
0
1,166,700
Distance Traveled
1,077,541
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,985
544
90
8
0
185,601
2
L
Fenrir
5,148
468
55
5
0
230,424
0
L
Chronos
6,027
548
113
10
0
201,312
0
W
Geb
5,947
541
4
0
0
217,732
2
W
Rama
7,207
655
129
12
0
204,469
3
L
Ra
5,395
490
74
7
0
222,355
0
W
Vamana
6,627
602
79
7
0
246,503
1
L
Sobek
5,409
492
18
2
0
237,849
2
W
Chang'e
6,639
604
94
9
0
247,257
0
W
Set
7,087
644
92
8
0
250,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role