Player Matchup

Yemoja
Yemoja
Halexe
Yemoja
Level 143
God Stats
0W - 2L
1,226 SR
Queue Stats
19W - 16L
1,595 Elo+
Party 2
Raijin
Raijin
Spiker42
Raijin
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 28L
1,441 Elo+
Party 3
Chiron
Chiron
Vegitus
Chiron
Level 118
God Stats
2W - 1L
1,704 SR
Queue Stats
297W - 275L
1,614 Elo+
Party 2
Surtr
Surtr
ZFshmN
Surtr
Level 69
God Stats
0W - 3L
1,414 SR
Queue Stats
216W - 200L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
tschreff76
Ne Zha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Team Averages
Level 112
1,426 SR
1,544 Elo+

VS

Team Averages
Level 126
1,512 SR
1,552 Elo+
Bacchus
Bacchus
Jonzuiga
Bacchus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,543 Elo+
Solo
Anubis
Anubis
Sir_Ionicus
Anubis
Level 128
God Stats
4W - 2L
1,839 SR
Queue Stats
368W - 331L
1,622 Elo+
Party 1
Hel
Hel
ddrroo
Hel
Level 102
God Stats
45W - 39L
1,173 SR
Queue Stats
377W - 374L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
immiguelr
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,573 Elo+
Solo
Jing Wei
Jing Wei
Åurorâ
Jing Wei
Level 138
God Stats
2W - 0L
1,549 SR
Queue Stats
96W - 104L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Halexe
Yemoja
9
0 / 1 / 0
5,518
460
3,354
8,935
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Spiker42
Raijin
10
1 / 3 / 0
6,018
502
5,720
8,479
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Vegitus
Chiron
11
0 / 1 / 0
6,065
505
3,415
5,429
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
ZFshmN
Surtr
11
1 / 2 / 2
6,080
507
5,718
12,492
10,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
tschreff76
Ne Zha
12
3 / 3 / 1
6,741
562
4,653
10,930
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jonzuiga
Bacchus
9
0 / 0 / 3
5,202
434
4,602
9,250
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
2 / 2 / 1
7,193
599
6,910
9,944
7,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
ddrroo
Hel
12
6 / 0 / 0
7,465
622
8,773
6,532
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
immiguelr
Tsukuyomi
10
1 / 3 / 2
5,957
496
6,661
10,030
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Åurorâ
Jing Wei
13
1 / 0 / 1
7,214
601
2,451
5,570
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Halexe
Yemoja
0
1
0
0
W
Bacchus
Jonzuiga
Bacchus
0
0
3
1.5
W
Anubis
2
2
1
1.25
L
Raijin
Spiker42
Raijin
1
3
0
0.33
L
Chiron
Vegitus
Chiron
0
1
0
0
L
Surtr
ZFshmN
Surtr
1
2
2
1
W
Hel
ddrroo
Hel
6
0
0
6
W
Tsukuyomi
immiguelr
Tsukuyomi
1
3
2
0.67
L
Ne Zha
tschreff76
Ne Zha
3
3
1
1.17
W
Jing Wei
Åurorâ
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
29,397
46,265
Taken
41,326
25,334
Mitigated
21,850
13,582
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Halexe
Yemoja
3,354
1,387
1,925
2,611
8,935
5,421
0
4,503
4,262
16,591
0
W
Bacchus
Jonzuiga
Bacchus
4,602
838
0
3,999
9,250
5,868
0
3,078
6,116
19,240
0
W
Anubis
6,910
1,182
0
5,232
9,944
7,985
0
222
9,722
56,884
226
L
Raijin
Spiker42
Raijin
5,720
780
0
625
8,479
3,473
69
5,092
3,354
48,349
0
L
Chiron
Vegitus
Chiron
3,415
932
434
1,630
5,429
1,924
0
810
4,618
0
49,493
L
Surtr
ZFshmN
Surtr
5,718
2,441
0
5,158
12,492
10,541
0
6,158
6,334
582
38,136
W
Hel
ddrroo
Hel
8,773
532
2,094
3,462
6,532
2,282
0
3,196
3,292
56,835
0
W
Tsukuyomi
immiguelr
Tsukuyomi
6,661
1,555
0
491
10,030
3,537
0
2,047
7,896
0
39,004
L
Ne Zha
tschreff76
Ne Zha
4,653
2,333
0
1,199
10,930
3,975
0
3,142
7,637
0
56,235
W
Jing Wei
Åurorâ
Jing Wei
2,451
1,934
0
4,469
5,570
2,178
0
592
4,978
0
60,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
33,031
350
Minions Killed
407
0
Camps Cleared
0
1,096,168
Distance Traveled
1,210,731
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,518
460
20
2
0
217,296
0
W
Bacchus
5,202
434
16
1
0
247,259
5
W
Anubis
7,193
599
105
9
0
192,683
0
L
Raijin
6,018
502
85
7
0
187,312
0
L
Chiron
6,065
505
101
8
0
219,816
1
L
Surtr
6,080
507
57
5
0
218,767
0
W
Hel
7,465
622
109
9
0
285,613
1
W
Tsukuyomi
5,957
496
55
5
0
262,459
3
L
Ne Zha
6,741
562
87
7
0
252,977
0
W
Jing Wei
7,214
601
122
10
0
222,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role