Player Matchup

Ymir
Ymir
ChaosWarrior800
Ymir
Level 62
God Stats
4W - 5L
1,170 SR
Queue Stats
89W - 97L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
Rise_Of_An_Angel
Guan Yu
Level 68
God Stats
4W - 5L
1,689 SR
Queue Stats
92W - 98L
1,505 Elo+
Party 2
Izanami
Izanami
TitanTauro87
Izanami
Level 32
God Stats
2W - 2L
1,604 SR
Queue Stats
8W - 11L
1,444 Elo+
Solo
Susano
Susano
Wildcat Thr330
Susano
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 35L
1,561 Elo+
Solo
Kukulkan
Kukulkan
dragorack
Kukulkan
Level 51
God Stats
50W - 52L
1,487 SR
Queue Stats
58W - 65L
1,418 Elo+
Solo
Team Averages
Level 60
1,490 SR
1,487 Elo+

VS

Team Averages
Level 112
1,437 SR
1,409 Elo+
Skadi
Skadi
CaptainKitKats
Skadi
Level 119
God Stats
55W - 42L
1,627 SR
Queue Stats
204W - 195L
1,545 Elo+
Party 1
Janus
Janus
ForsytheG11
Janus
Level 124
God Stats
4W - 5L
1,453 SR
Queue Stats
42W - 52L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
Level 97
God Stats
3W - 3L
1,344 SR
Queue Stats
134W - 162L
1,371 Elo+
Solo
Bacchus
Bacchus
chogath_91620
Bacchus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 75L
1,447 Elo+
Party 1
Anubis
Anubis
harbard3366
Anubis
Level 61
God Stats
8W - 9L
1,262 SR
Queue Stats
57W - 72L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,412
1,202
2,942
15,803
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 4
8,433
1,205
5,031
10,042
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TitanTauro87
Izanami
12
0 / 2 / 1
6,846
978
1,616
3,576
983
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 1
7,990
1,141
5,976
10,093
4,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
dragorack
Kukulkan
13
1 / 1 / 2
7,817
1,117
6,982
5,190
2,483
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

258

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,346
1,192
13,235
5,575
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 4
9,165
1,309
11,939
1,512
631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
13
1 / 0 / 7
7,696
1,099
5,394
2,361
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
13
2 / 4 / 4
8,644
1,235
6,992
10,102
11,439
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
1 / 1 / 6
7,752
1,107
4,123
6,593
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
11
11
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
1
2
3
1.25
W
5
0
4
7
W
Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
1
0
7
4.5
L
2
2
4
2
L
Izanami
TitanTauro87
Izanami
0
2
1
0.25
L
3
4
1
0.88
W
Bacchus
2
4
4
1
L
Kukulkan
dragorack
Kukulkan
1
1
2
2
W
Anubis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
41,683
44,704
Taken
26,143
33,322
Mitigated
19,234
5,979
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,235
6,426
0
0
5,575
2,494
0
2,076
3,499
0
24,802
L
2,942
310
0
954
15,803
16,478
0
8,684
7,119
17,135
0
W
11,939
972
409
699
1,512
631
0
140
1,372
27,867
0
W
Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
5,394
2,142
38
668
2,361
1,244
0
1,404
957
0
15,422
L
5,031
349
1,511
1,594
10,042
9,029
0
4,796
5,246
0
11,805
L
Izanami
TitanTauro87
Izanami
1,616
1,502
0
111
3,576
983
0
1,983
1,593
0
7,474
L
5,976
907
204
223
10,093
4,349
0
5,218
4,875
0
9,459
W
Bacchus
6,992
938
121
2,581
10,102
11,439
0
3,311
6,791
14,885
0
L
Kukulkan
dragorack
Kukulkan
6,982
246
0
1,382
5,190
2,483
0
2,373
2,817
33,541
0
W
Anubis
4,123
276
0
1,494
6,593
3,426
0
2,993
3,600
17,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
41,603
143
Minions Killed
148
7
Camps Cleared
3
591,783
Distance Traveled
660,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,346
1,192
28
4
1
131,770
0
L
Ymir
8,412
1,202
33
5
0
129,619
0
W
Janus
9,165
1,309
47
7
0
136,098
0
W
Ah Muzen Cab
7,696
1,099
35
5
0
133,487
0
L
Guan Yu
8,433
1,205
21
3
2
149,948
0
L
Izanami
6,846
978
14
2
1
47,141
0
L
Susano
7,990
1,141
13
2
3
133,460
0
W
Bacchus
8,644
1,235
5
1
0
131,967
0
L
Kukulkan
7,817
1,117
62
9
1
131,615
0
W
Anubis
7,752
1,107
33
5
2
126,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role