Player Matchup

Zhong Kui
Zhong Kui
BNWOZeus40k
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,444 Elo+
Solo
Jing Wei
Jing Wei
BarryMcDkn57
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,128 Elo+
Party 3
Anhur
Anhur
Fatbat7284
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,167 Elo+
Party 3
Ah Puch
Ah Puch
Pieftwc
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,383 Elo+
Party 1
Maui
Maui
Zenvue
Maui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,310 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,286 Elo+

VS

Team Averages
Level 41
1,539 SR
1,448 Elo+
Hercules
Hercules
Gaelxd12304
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,452 Elo+
Solo
Raijin
Raijin
TrickyNick6767
Raijin
Level 21
God Stats
4W - 8L
1,480 SR
Queue Stats
156W - 188L
1,399 Elo+
Solo
Yu Huang
Yu Huang
e78vv
Yu Huang
Level 27
God Stats
3W - 10L
1,500 SR
Queue Stats
419W - 478L
1,423 Elo+
Party 2
Chaac
Chaac
hus_112
Chaac
Level 123
God Stats
11W - 7L
1,715 SR
Queue Stats
231W - 231L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
ihatealaffoon
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BNWOZeus40k
Zhong Kui
18
8 / 3 / 18
11,111
855
19,017
14,638
14,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
BarryMcDkn57
Jing Wei
18
7 / 3 / 13
11,025
848
10,189
10,310
6,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
14
2 / 4 / 15
9,394
723
3,080
9,757
5,378
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Pieftwc
Ah Puch
19
9 / 1 / 17
11,493
884
24,228
16,986
10,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Zenvue
Maui
19
5 / 1 / 19
11,682
899
5,904
12,831
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gaelxd12304
Hercules
7
0 / 2 / 2
6,558
504
1,564
3,974
3,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 7 / 5
9,618
740
17,719
14,748
6,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
e78vv
Yu Huang
18
5 / 5 / 3
10,293
792
12,161
13,546
6,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
hus_112
Chaac
16
2 / 5 / 6
8,777
675
10,936
15,945
9,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
ihatealaffoon
Cabrakan
13
0 / 12 / 3
7,679
591
8,750
20,296
15,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
31
Kills
12
12
Deaths
31
82
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BNWOZeus40k
Zhong Kui
8
3
18
5.67
W
Jing Wei
BarryMcDkn57
Jing Wei
7
3
13
4.5
W
Anhur
2
4
15
2.38
L
Hercules
Gaelxd12304
Hercules
0
2
2
0.5
W
Ah Puch
Pieftwc
Ah Puch
9
1
17
17.5
L
5
7
5
1.07
W
Maui
Zenvue
Maui
5
1
19
14.5
L
Yu Huang
e78vv
Yu Huang
5
5
3
1.3
L
Chaac
hus_112
Chaac
2
5
6
1
L
Cabrakan
ihatealaffoon
Cabrakan
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,418
Damage
51,130
64,522
Taken
68,509
49,912
Mitigated
40,621
28,190
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BNWOZeus40k
Zhong Kui
19,017
866
5,177
7,084
14,638
14,810
1,649
7,786
6,852
33,863
0
W
Jing Wei
BarryMcDkn57
Jing Wei
10,189
7,569
0
2,141
10,310
6,369
3,680
6,659
3,651
0
33,656
W
Anhur
3,080
2,079
101
606
9,757
5,378
1,471
7,637
2,120
0
11,535
L
Hercules
Gaelxd12304
Hercules
1,564
0
50
464
3,974
3,236
0
2,890
1,084
0
3,319
W
Ah Puch
Pieftwc
Ah Puch
24,228
2,811
1,400
7,655
16,986
10,159
619
9,724
7,262
43,484
0
L
17,719
994
735
1,731
14,748
6,235
0
13,095
1,653
29,847
0
W
Maui
Zenvue
Maui
5,904
1,540
942
3,084
12,831
13,196
591
6,824
6,007
10,693
0
L
Yu Huang
e78vv
Yu Huang
12,161
381
1,383
2,660
13,546
6,392
0
10,952
2,594
32,008
0
L
Chaac
hus_112
Chaac
10,936
404
979
4,793
15,945
9,753
0
10,989
4,956
0
20,866
L
Cabrakan
ihatealaffoon
Cabrakan
8,750
731
0
0
20,296
15,005
0
11,223
9,073
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,705
Gold Earned
42,925
137
Minions Killed
113
0
Camps Cleared
0
1,231,829
Distance Traveled
873,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,111
855
25
2
0
251,697
0
W
Jing Wei
11,025
848
45
3
0
219,449
0
W
Anhur
9,394
723
24
2
0
209,038
0
L
Hercules
6,558
504
0
0
0
68,014
0
W
Ah Puch
11,493
884
37
3
0
274,263
0
L
Raijin
9,618
740
24
2
0
180,984
0
W
Maui
11,682
899
6
0
0
277,382
0
L
Yu Huang
10,293
792
59
5
0
209,216
0
L
Chaac
8,777
675
16
1
0
232,744
0
L
Cabrakan
7,679
591
14
1
0
182,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role