Player Matchup

Bakasura
Bakasura
CanadaEggrolls
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Ryuushiii
Lancelot
Level 105
God Stats
31W - 20L
1,600 SR
Queue Stats
218W - 192L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTVHexGirlRae
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,041 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
VANxJAE
Cthulhu
Level 23
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Wako5
Anubis
Level 125
God Stats
21W - 11L
1,285 SR
Queue Stats
49W - 37L
1,429 Elo+
Party 1
Team Averages
Level 78
1,348 SR
1,496 Elo+

VS

Team Averages
Level 112
1,513 SR
1,550 Elo+
Surtr
Surtr
Bl3wm3
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 164L
1,500 Elo+
Party 2
Eset
Eset
Lou_Sass314
Eset
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 69L
1,657 Elo+
Party 3
He Bo
He Bo
SoloLaneBestLane
He Bo
Level 101
God Stats
1W - 1L
1,336 SR
Queue Stats
221W - 176L
1,545 Elo+
Party 3
Neith
Neith
Yzersus
Neith
Level 79
God Stats
1W - 3L
1,821 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ZenMartian
Sylvanus
Level 187
God Stats
31W - 38L
1,408 SR
Queue Stats
1,360W - 1,267L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 4 / 2
9,368
551
10,534
17,820
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Ryuushiii
Lancelot
18
8 / 2 / 2
10,994
647
15,462
15,450
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
TTVHexGirlRae
Morgan Le Fay
11
0 / 3 / 0
6,309
371
2,814
10,101
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VANxJAE
Cthulhu
13
0 / 0 / 5
8,440
496
2,899
10,635
9,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Wako5
Anubis
18
6 / 0 / 3
11,025
649
14,490
11,081
6,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bl3wm3
Surtr
14
1 / 2 / 2
8,324
490
9,376
19,696
17,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 1
7,658
450
1,984
10,302
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 0
9,338
549
10,859
12,477
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Yzersus
Neith
14
3 / 3 / 3
8,528
502
11,192
11,996
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ZenMartian
Sylvanus
13
1 / 1 / 2
7,389
435
3,893
11,442
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
9
9
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bl3wm3
Surtr
1
2
2
1
W
Bakasura
1
4
2
0.5
L
0
6
1
0.08
W
Lancelot
Ryuushiii
Lancelot
8
2
2
4.5
L
4
4
0
1
W
Morgan Le Fay
TTVHexGirlRae
Morgan Le Fay
0
3
0
0
W
Cthulhu
VANxJAE
Cthulhu
0
0
5
2.5
W
Anubis
Wako5
Anubis
6
0
3
7.5
L
Neith
Yzersus
Neith
3
3
3
1.5
L
Sylvanus
ZenMartian
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
37,304
65,087
Taken
65,913
39,238
Mitigated
32,353
20,614
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bl3wm3
Surtr
9,376
3,330
0
6,554
19,696
17,488
0
1,827
15,751
686
65,103
W
Bakasura
10,534
6,321
0
6,859
17,820
11,603
878
3,695
14,125
0
66,206
L
1,984
169
0
643
10,302
2,286
0
4,575
5,727
48,744
0
W
Lancelot
Ryuushiii
Lancelot
15,462
4,829
0
1,065
15,450
7,334
0
3,149
12,301
0
102,008
L
10,859
583
227
4,820
12,477
3,183
0
1,865
10,439
89,285
0
W
Morgan Le Fay
TTVHexGirlRae
Morgan Le Fay
2,814
0
0
0
10,101
4,036
0
1,544
8,557
19,126
0
W
Cthulhu
VANxJAE
Cthulhu
2,899
33
2,200
2,106
10,635
9,720
0
2,342
8,289
34,359
350
W
Anubis
Wako5
Anubis
14,490
258
342
8,042
11,081
6,545
710
6,084
4,996
97,099
0
L
Neith
Yzersus
Neith
11,192
3,599
0
3,894
11,996
3,748
0
4,680
7,316
0
66,571
L
Sylvanus
ZenMartian
Sylvanus
3,893
877
1,404
4,128
11,442
5,648
0
6,906
4,536
37,912
13,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
41,237
531
Minions Killed
507
0
Camps Cleared
0
1,705,653
Distance Traveled
1,465,033
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,324
490
96
6
0
299,226
0
W
Bakasura
9,368
551
139
8
0
357,989
0
L
Eset
7,658
450
91
5
0
264,914
0
W
Lancelot
10,994
647
141
8
0
400,026
0
L
He Bo
9,338
549
149
9
0
366,855
1
W
Morgan Le Fay
6,309
371
34
2
0
324,934
0
W
Cthulhu
8,440
496
51
3
0
320,528
0
W
Anubis
11,025
649
166
10
0
302,176
8
L
Neith
8,528
502
105
6
0
302,797
3
L
Sylvanus
7,389
435
66
4
0
231,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role