Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Bratishka1447
Tyr
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Ishtar
Ishtar
Del1vrance
Ishtar
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,564 SR
1,383 Elo+
Chernobog
Chernobog
ViiiRuSs
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
alielsaid
Kukulkan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 59L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
jackey14
Jormungandr
Level 82
God Stats
1W - 1L
1,692 SR
Queue Stats
33W - 52L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 1 / 7
9,671
691
8,292
7,567
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 5
9,385
670
8,650
16,991
21,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Del1vrance
Ishtar
17
8 / 1 / 2
11,367
812
18,453
10,553
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ViiiRuSs
Chernobog
13
2 / 4 / 0
8,883
635
8,054
12,868
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
alielsaid
Kukulkan
15
1 / 1 / 0
9,352
668
13,011
7,456
3,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jackey14
Jormungandr
13
0 / 5 / 1
8,805
629
4,913
18,641
26,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
3
3
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
7
3.5
W
2
1
5
4.5
W
Ishtar
Del1vrance
Ishtar
8
1
2
9
L
Chernobog
ViiiRuSs
Chernobog
2
4
0
0.5
L
Kukulkan
alielsaid
Kukulkan
1
1
0
1
L
Jormungandr
jackey14
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
25,978
35,111
Taken
38,965
29,612
Mitigated
35,751
8,591
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,292
99
0
1,467
7,567
3,285
0
6,119
1,448
40,948
0
W
8,650
1,366
0
3,535
16,991
21,098
0
8,605
8,386
0
18,872
W
Ishtar
Del1vrance
Ishtar
18,453
11,843
0
3,589
10,553
5,229
1,421
3,425
7,128
0
79,847
L
Chernobog
ViiiRuSs
Chernobog
8,054
3,937
0
2,909
12,868
6,032
0
3,216
9,652
0
24,927
L
Kukulkan
alielsaid
Kukulkan
13,011
1,310
0
514
7,456
3,583
0
1,508
5,948
52,167
0
L
Jormungandr
jackey14
Jormungandr
4,913
1,349
0
1,137
18,641
26,136
0
3,626
15,015
15,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
27,040
194
Minions Killed
146
0
Camps Cleared
0
801,030
Distance Traveled
689,556
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,671
691
83
6
0
268,727
0
W
Tyr
9,385
670
15
1
0
290,441
1
W
Ishtar
11,367
812
96
7
0
241,862
0
L
Chernobog
8,883
635
29
2
0
197,125
0
L
Kukulkan
9,352
668
99
7
0
261,998
0
L
Jormungandr
8,805
629
18
1
0
230,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role