Player Matchup

Atlas
Atlas
ForeverAlone750
Atlas
Level 45
God Stats
158W - 146L
1,480 SR
Queue Stats
231W - 199L
1,470 Elo+
Solo
Ishtar
Ishtar
LurianLoire
Ishtar
Level 23
God Stats
1W - 1L
1,833 SR
Queue Stats
20W - 27L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
Schmitz_Loire
Nu Wa
Level 34
God Stats
61W - 79L
1,202 SR
Queue Stats
70W - 86L
1,173 Elo+
Party 2
Team Averages
Level 34
1,505 SR
1,308 Elo+

VS

Team Averages
Level 60
1,598 SR
1,430 Elo+
Horus
Horus
Jester_Of_Jazz
Horus
Level 65
God Stats
205W - 165L
1,556 SR
Queue Stats
259W - 246L
1,435 Elo+
Party 1
Hera
Hera
Lasanye_West
Hera
Level 49
God Stats
19W - 8L
1,700 SR
Queue Stats
241W - 232L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
The_Bones_Jager
Amaterasu
Level 67
God Stats
69W - 60L
1,539 SR
Queue Stats
208W - 195L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
6,461
497
0
1,842
564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
16
5 / 3 / 0
10,047
773
7,156
10,213
3,630
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
0 / 6 / 4
8,676
667
7,858
12,319
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
10,358
797
12,573
12,566
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
0 / 1 / 7
9,221
709
4,363
5,209
2,047
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
The_Bones_Jager
Amaterasu
15
4 / 2 / 5
10,368
798
4,863
10,859
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
10
10
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
6
2
4
4
W
0
1
7
3.5
L
Ishtar
5
3
0
1.67
L
0
6
4
0.33
W
Amaterasu
The_Bones_Jager
Amaterasu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
21,799
24,374
Taken
28,634
6,711
Mitigated
12,709
1,185
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,842
564
0
60
1,782
801
0
W
12,573
4,848
728
2,731
12,566
5,394
1,087
4,505
8,061
0
53,885
W
4,363
458
0
616
5,209
2,047
1,024
1,081
4,128
51,892
0
L
Ishtar
7,156
3,654
0
998
10,213
3,630
0
2,906
7,307
0
42,431
L
7,858
4,469
0
187
12,319
2,517
708
1,485
10,834
33,600
0
W
Amaterasu
The_Bones_Jager
Amaterasu
4,863
1,014
0
2,137
10,859
5,268
1,480
2,481
8,378
0
31,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
29,947
119
Minions Killed
194
0
Camps Cleared
0
539,100
Distance Traveled
719,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,461
497
0
0
0
122,097
0
W
Horus
10,358
797
64
5
0
217,254
0
W
Hera
9,221
709
79
6
0
235,820
0
L
Ishtar
10,047
773
75
6
0
229,408
0
L
Nu Wa
8,676
667
44
3
0
187,595
0
W
Amaterasu
10,368
798
51
4
0
266,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role