Player Matchup

Chaac
Chaac
Classicstarwolf
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
EMV-BlackHawk
Sylvanus
Level 107
God Stats
2W - 2L
1,287 SR
Queue Stats
138W - 122L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
FearlessWolf83
Ah Puch
Level 154
God Stats
15W - 10L
1,350 SR
Queue Stats
476W - 499L
1,473 Elo+
Solo
Persephone
Persephone
SIMPLE_DREAMER
Persephone
Level 124
God Stats
4W - 3L
1,485 SR
Queue Stats
99W - 95L
1,505 Elo+
Party 2
Cerberus
Cerberus
Vire000
Cerberus
Level 80
God Stats
3W - 0L
1,461 SR
Queue Stats
47W - 47L
1,558 Elo+
Party 2
Team Averages
Level 99
1,417 SR
1,505 Elo+

VS

Team Averages
Level 122
1,492 SR
1,461 Elo+
Guan Yu
Guan Yu
AJWATERBOIII
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,465 Elo+
Party 1
Artio
Artio
Gray2102
Artio
Level 158
God Stats
1W - 3L
1,462 SR
Queue Stats
13W - 20L
1,414 Elo+
Party 3
Thanatos
Thanatos
Seshie
Thanatos
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
484W - 481L
1,495 Elo+
Solo
Anhur
Anhur
ViolentSmile872
Anhur
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 340L
1,498 Elo+
Party 1
Fafnir
Fafnir
alayahmarie
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 19
8,467
847
9,597
9,394
8,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
EMV-BlackHawk
Sylvanus
14
1 / 1 / 18
8,663
866
12,155
10,620
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 0 / 12
9,323
932
17,223
5,318
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SIMPLE_DREAMER
Persephone
15
6 / 1 / 15
9,464
946
16,434
8,635
3,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vire000
Cerberus
15
5 / 1 / 16
8,691
869
11,131
19,432
17,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AJWATERBOIII
Guan Yu
11
0 / 6 / 1
6,650
665
5,434
15,480
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artio
Gray2102
Artio
13
0 / 4 / 3
7,082
708
9,224
18,021
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Seshie
Thanatos
11
0 / 7 / 1
6,216
622
8,068
12,390
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 1
7,535
754
12,354
9,953
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
14
1 / 5 / 2
7,754
775
7,624
16,796
14,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
11
25
Kills
3
3
Deaths
25
80
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AJWATERBOIII
Guan Yu
0
6
1
0.08
W
3
0
19
12.5
W
Sylvanus
EMV-BlackHawk
Sylvanus
1
1
18
10
W
10
0
12
16
L
Artio
Gray2102
Artio
0
4
3
0.38
W
Persephone
SIMPLE_DREAMER
Persephone
6
1
15
13.5
L
Thanatos
Seshie
Thanatos
0
7
1
0.07
L
2
3
1
0.83
W
Cerberus
Vire000
Cerberus
5
1
16
13
L
Fafnir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,540
Damage
42,704
53,399
Taken
72,640
42,259
Mitigated
44,510
34,934
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AJWATERBOIII
Guan Yu
5,434
1,197
3,838
2,870
15,480
7,889
0
12,651
2,829
0
9,191
W
9,597
722
43
2,347
9,394
8,878
435
3,625
5,769
0
19,191
W
Sylvanus
EMV-BlackHawk
Sylvanus
12,155
2,936
8,657
5,453
10,620
10,494
756
4,406
6,214
18,104
0
W
17,223
636
261
2,369
5,318
2,208
989
1,505
3,813
26,801
0
L
Artio
Gray2102
Artio
9,224
578
2,693
5,283
18,021
13,342
0
13,782
4,239
15,483
0
W
Persephone
SIMPLE_DREAMER
Persephone
16,434
3,111
1,344
2,336
8,635
3,397
811
2,388
6,246
33,141
0
L
Thanatos
Seshie
Thanatos
8,068
1,057
377
4,090
12,390
4,648
0
9,795
2,595
0
10,906
L
12,354
3,554
948
1,695
9,953
4,163
0
7,138
2,815
0
25,736
W
Cerberus
Vire000
Cerberus
11,131
1,668
2,897
9,227
19,432
17,282
809
4,924
14,508
18,511
0
L
Fafnir
7,624
1,662
1,589
3,676
16,796
14,468
0
13,577
3,219
13,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
35,237
123
Minions Killed
104
0
Camps Cleared
0
917,592
Distance Traveled
850,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,650
665
17
2
0
134,770
0
W
Chaac
8,467
847
23
2
0
205,837
0
W
Sylvanus
8,663
866
9
1
0
151,062
0
W
Ah Puch
9,323
932
23
2
0
200,814
0
L
Artio
7,082
708
4
0
0
171,554
0
W
Persephone
9,464
946
39
4
0
162,378
0
L
Thanatos
6,216
622
10
1
0
187,981
0
L
Anhur
7,535
754
44
4
0
169,744
0
W
Cerberus
8,691
869
29
3
0
197,501
0
L
Fafnir
7,754
775
29
3
0
186,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role