Player Matchup

Hou Yi
Hou Yi
Curvey
Hou Yi
Level 148
God Stats
0W - 1L
1,325 SR
Queue Stats
35W - 27L
1,517 Elo+
Party 2
Hel
Hel
Geloooss
Hel
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 175L
1,485 Elo+
Solo
Martichoras
Martichoras
Inoculant
Martichoras
Level 41
God Stats
6W - 5L
1,583 SR
Queue Stats
29W - 51L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
fyrelik
Sun Wukong
Level 64
God Stats
2W - 2L
1,264 SR
Queue Stats
27W - 26L
1,457 Elo+
Party 2
Khepri
Khepri
redvortex2112
Khepri
Level 67
God Stats
1W - 1L
1,724 SR
Queue Stats
59W - 44L
1,388 Elo+
Solo
Team Averages
Level 79
1,479 SR
1,440 Elo+

VS

Team Averages
Level 56
1,518 SR
1,411 Elo+
Cerberus
Cerberus
Brutanis
Cerberus
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 60L
1,345 Elo+
Party 1
Terra
Terra
LightningMusic
Terra
Level 68
God Stats
6W - 2L
1,707 SR
Queue Stats
433W - 425L
1,484 Elo+
Solo
Ishtar
Ishtar
Marik151
Ishtar
Level 52
God Stats
5W - 6L
1,521 SR
Queue Stats
50W - 73L
1,330 Elo+
Party 1
Ravana
Ravana
SusWallStain
Ravana
Level 23
God Stats
7W - 4L
1,530 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
papitochugito
Baron Samedi
Level 115
God Stats
2W - 3L
1,330 SR
Queue Stats
172W - 178L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Curvey
Hou Yi
11
2 / 0 / 2
6,157
560
3,929
7,174
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
5,248
477
3,063
8,127
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Inoculant
Martichoras
6
0 / 7 / 0
4,428
403
5,906
11,848
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
fyrelik
Sun Wukong
11
2 / 1 / 1
6,223
566
5,359
8,391
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 5 / 0
4,841
440
2,113
8,909
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brutanis
Cerberus
8
1 / 1 / 11
6,214
565
4,076
11,032
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,148
468
2,764
11,082
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Marik151
Ishtar
11
5 / 0 / 4
6,762
615
8,096
6,827
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
9
6 / 0 / 7
6,408
583
6,978
5,051
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
papitochugito
Baron Samedi
12
6 / 0 / 1
6,851
623
7,169
5,026
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
18
18
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Brutanis
Cerberus
1
1
11
6.5
L
Hou Yi
Curvey
Hou Yi
2
0
2
3
L
1
5
0
0.2
L
Martichoras
Inoculant
Martichoras
0
7
0
0
W
0
4
0
0
W
Ishtar
Marik151
Ishtar
5
0
4
7
W
Ravana
6
0
7
9.5
L
Sun Wukong
fyrelik
Sun Wukong
2
1
1
2.5
W
Baron Samedi
papitochugito
Baron Samedi
6
0
1
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
29,083
44,449
Taken
39,018
17,309
Mitigated
21,078
9,802
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Brutanis
Cerberus
4,076
440
1,607
4,162
11,032
7,294
0
1,770
9,262
16,877
0
L
Hou Yi
Curvey
Hou Yi
3,929
1,490
0
1,138
7,174
2,447
71
1,004
6,170
0
45,058
L
3,063
260
316
1,494
8,127
2,545
0
5,371
2,756
24,898
0
L
Martichoras
Inoculant
Martichoras
5,906
1,987
0
2,121
11,848
3,757
0
2,002
9,846
0
27,718
W
2,764
957
510
3,980
11,082
7,029
0
0
11,082
28,536
0
W
Ishtar
Marik151
Ishtar
8,096
5,341
0
4,459
6,827
2,536
0
1,436
5,391
0
52,054
W
Ravana
6,978
2,906
0
870
5,051
1,770
0
381
4,670
0
26,333
L
Sun Wukong
fyrelik
Sun Wukong
5,359
1,224
8
2,632
8,391
3,959
311
2,618
5,296
0
35,803
W
Baron Samedi
papitochugito
Baron Samedi
7,169
516
587
2,035
5,026
2,449
0
1,589
3,437
51,324
0
L
2,113
703
735
1,358
8,909
4,601
0
2,537
6,372
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
31,383
219
Minions Killed
275
0
Camps Cleared
0
1,020,435
Distance Traveled
1,012,014
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,214
565
37
3
0
211,583
2
L
Hou Yi
6,157
560
66
6
0
222,685
2
L
Hel
5,248
477
45
4
0
192,097
0
L
Martichoras
4,428
403
26
2
0
177,908
0
W
Terra
5,148
468
38
3
0
183,009
1
W
Ishtar
6,762
615
79
7
0
178,998
4
W
Ravana
6,408
583
40
4
0
245,031
2
L
Sun Wukong
6,223
566
63
6
0
218,740
2
W
Baron Samedi
6,851
623
81
7
0
193,393
1
L
Khepri
4,841
440
19
2
0
209,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role