Player Matchup

Merlin
Merlin
Emerald-wizard51
Merlin
Level 82
God Stats
39W - 50L
1,355 SR
Queue Stats
82W - 104L
1,305 Elo+
Party 1
Atlas
Atlas
Jaysouss-
Atlas
Level 27
God Stats
3W - 4L
1,543 SR
Queue Stats
42W - 52L
1,382 Elo+
Party 2
Medusa
Medusa
Karma_kazi24
Medusa
Level 4
God Stats
2W - 2L
1,687 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
Scaamp__
Amaterasu
Level 63
God Stats
13W - 14L
1,444 SR
Queue Stats
53W - 58L
1,423 Elo+
Party 2
King Arthur
King Arthur
Zbeater-Genesis
King Arthur
Level 41
God Stats
2W - 5L
1,353 SR
Queue Stats
97W - 106L
1,344 Elo+
Party 1
Team Averages
Level 43
1,476 SR
1,362 Elo+

VS

Team Averages
Level 43
1,520 SR
1,374 Elo+
Persephone
Persephone
FaeSpirit2
Persephone
Level 39
God Stats
7W - 11L
1,351 SR
Queue Stats
31W - 60L
1,297 Elo+
Solo
Medusa
Medusa
Oscar lol69
Medusa
Level 40
God Stats
6W - 3L
1,455 SR
Queue Stats
33W - 58L
1,265 Elo+
Solo
Loki
Loki
Vtrix_Godz06
Loki
Level 48
God Stats
34W - 24L
1,582 SR
Queue Stats
266W - 273L
1,447 Elo+
Solo
Cerberus
Cerberus
pickle-sulpha191
Cerberus
Level 46
God Stats
7W - 2L
1,712 SR
Queue Stats
34W - 30L
1,513 Elo+
Solo
Surtr
Surtr
xxcrudexxttv
Surtr
Level 42
God Stats
20W - 20L
1,500 SR
Queue Stats
289W - 279L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,913
447
2,398
8,299
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Atlas
Jaysouss-
Atlas
9
1 / 0 / 1
5,772
525
3,233
6,152
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
8
1 / 3 / 1
4,965
451
5,851
7,607
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Scaamp__
Amaterasu
10
1 / 0 / 0
5,667
515
6,164
9,655
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Zbeater-Genesis
King Arthur
10
0 / 4 / 1
5,334
485
5,649
10,325
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FaeSpirit2
Persephone
11
4 / 0 / 2
7,171
652
6,879
5,710
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
0 / 2 / 1
5,592
508
6,244
6,417
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
6,963
633
4,066
9,067
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
5,539
504
2,323
8,334
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
3 / 1 / 0
6,465
588
7,755
12,078
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
12
12
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Persephone
FaeSpirit2
Persephone
4
0
2
5
L
Atlas
Jaysouss-
Atlas
1
0
1
1.5
L
Medusa
1
3
1
0.5
W
Medusa
0
2
1
0.25
L
Amaterasu
Scaamp__
Amaterasu
1
0
0
1
W
4
1
2
5
L
King Arthur
Zbeater-Genesis
King Arthur
0
4
1
0.13
W
1
0
0
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
27,267
42,038
Taken
41,606
21,267
Mitigated
18,257
7,012
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,398
311
0
750
8,299
2,855
0
4,873
3,426
34,806
0
W
Persephone
FaeSpirit2
Persephone
6,879
175
0
1,692
5,710
1,763
765
751
4,953
47,238
0
L
Atlas
Jaysouss-
Atlas
3,233
1,686
0
2,026
6,152
4,917
0
203
5,949
19,940
0
L
Medusa
5,851
2,362
0
0
7,607
2,516
0
1,223
6,384
0
22,733
W
Medusa
6,244
2,158
0
235
6,417
2,366
0
2,254
4,163
0
40,133
L
Amaterasu
Scaamp__
Amaterasu
6,164
3,900
0
1,928
9,655
4,440
0
2,231
7,424
0
36,595
W
4,066
1,321
0
5,008
9,067
3,228
0
278
8,748
0
44,640
L
King Arthur
Zbeater-Genesis
King Arthur
5,649
669
0
2,308
10,325
6,539
0
879
9,446
0
31,831
W
2,323
210
1,298
1,281
8,334
4,135
121
1,662
6,641
13,444
0
W
7,755
2,880
0
5,019
12,078
6,765
0
611
10,784
479
41,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
31,730
236
Minions Killed
276
0
Camps Cleared
0
1,060,329
Distance Traveled
1,129,970
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,913
447
57
5
0
186,553
0
W
Persephone
7,171
652
76
7
0
210,549
4
L
Atlas
5,772
525
31
3
0
202,339
0
L
Medusa
4,965
451
37
3
0
224,857
0
W
Medusa
5,592
508
58
5
0
215,413
0
L
Amaterasu
5,667
515
60
5
0
250,667
0
W
Loki
6,963
633
68
6
0
259,689
0
L
King Arthur
5,334
485
51
5
0
195,913
0
W
Cerberus
5,539
504
29
3
0
235,106
2
W
Surtr
6,465
588
45
4
0
209,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role