Player Matchup

Ra
Ra
Bigcappa215
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,699 Elo+
Party 2
Cerberus
Cerberus
GrootKing05
Cerberus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 102L
1,572 Elo+
Party 2
Eset
Eset
Heikchi
Eset
Level 61
God Stats
7W - 7L
1,562 SR
Queue Stats
107W - 103L
1,513 Elo+
Party 2
Team Averages
Level 63
1,521 SR
1,594 Elo+

VS

Team Averages
Level 96
1,517 SR
1,521 Elo+
Discordia
Discordia
Jxllybeanz
Discordia
Level 106
God Stats
0W - 1L
1,707 SR
Queue Stats
21W - 14L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
Serten66
Sun Wukong
Level 81
God Stats
0W - 1L
1,342 SR
Queue Stats
21W - 15L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
dakotaj3498
Cernunnos
Level 102
God Stats
8W - 11L
1,502 SR
Queue Stats
40W - 40L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,565
857
6,181
10,175
5,467
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
GrootKing05
Cerberus
13
3 / 0 / 7
8,634
863
8,383
11,584
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Heikchi
Eset
13
1 / 2 / 7
7,687
769
7,173
5,935
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jxllybeanz
Discordia
10
1 / 4 / 2
7,008
701
7,337
6,623
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Serten66
Sun Wukong
12
1 / 3 / 2
7,139
714
7,417
9,849
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
dakotaj3498
Cernunnos
11
1 / 3 / 2
7,051
705
4,902
10,275
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Cerberus
GrootKing05
Cerberus
3
0
7
6.5
W
Eset
Heikchi
Eset
1
2
7
2.25
L
Discordia
Jxllybeanz
Discordia
1
4
2
0.5
L
Sun Wukong
Serten66
Sun Wukong
1
3
2
0.67
L
Cernunnos
dakotaj3498
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
19,656
27,694
Taken
26,747
21,534
Mitigated
13,301
14,712
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,181
721
2,884
5,867
10,175
5,467
655
3,003
7,172
34,818
0
W
Cerberus
GrootKing05
Cerberus
8,383
921
0
3,545
11,584
13,031
624
2,300
9,284
18,391
0
W
Eset
Heikchi
Eset
7,173
906
1,343
1,073
5,935
3,036
898
2,118
3,817
31,101
0
L
Discordia
Jxllybeanz
Discordia
7,337
653
0
1,031
6,623
2,663
0
5,901
722
22,710
0
L
Sun Wukong
Serten66
Sun Wukong
7,417
875
0
1,495
9,849
6,899
0
7,387
2,462
0
22,790
L
Cernunnos
dakotaj3498
Cernunnos
4,902
2,297
356
1,924
10,275
3,739
0
8,528
1,747
0
23,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
21,198
138
Minions Killed
97
0
Camps Cleared
0
586,039
Distance Traveled
494,988
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,565
857
43
4
0
189,064
0
W
Cerberus
8,634
863
36
4
0
205,266
1
W
Eset
7,687
769
59
6
0
191,709
0
L
Discordia
7,008
701
35
4
0
131,422
0
L
Sun Wukong
7,139
714
33
3
0
197,392
0
L
Cernunnos
7,051
705
29
3
0
166,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role