Player Matchup

Neith
Neith
Benji030
Neith
Level 38
God Stats
14W - 13L
1,204 SR
Queue Stats
82W - 91L
1,689 Elo+
Solo
Chronos
Chronos
GME2DaMoon
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,642 Elo+
Party 4
Mercury
Mercury
NuttShot69
Mercury
Level 19
God Stats
100W - 81L
1,582 SR
Queue Stats
425W - 424L
1,473 Elo+
Party 3
Atlas
Atlas
iMn0tsTuPiD65
Atlas
Level 62
God Stats
11W - 7L
1,670 SR
Queue Stats
744W - 772L
1,466 Elo+
Party 3
Janus
Janus
thatsslyf
Janus
Level 34
God Stats
2W - 2L
1,265 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 4
Team Averages
Level 34
1,444 SR
1,570 Elo+

VS

Team Averages
Level 35
1,464 SR
1,479 Elo+
Athena
Athena
BanishedYeti
Athena
Level 66
God Stats
4W - 6L
1,183 SR
Queue Stats
259W - 238L
1,461 Elo+
Party 2
Neith
Neith
SmurfJonas
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 197L
1,264 Elo+
Party 1
Bellona
Bellona
XRumpIeForskinX
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,630 Elo+
Party 2
Thanatos
Thanatos
ZabuzaNoKijin
Thanatos
Level 18
God Stats
1W - 3L
1,528 SR
Queue Stats
171W - 135L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
angar101
Kukulkan
Level 62
God Stats
30W - 25L
1,608 SR
Queue Stats
306W - 308L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Benji030
Neith
11
1 / 3 / 2
7,268
519
5,190
7,347
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
GME2DaMoon
Chronos
15
6 / 2 / 3
9,381
670
12,439
9,422
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
NuttShot69
Mercury
15
3 / 1 / 3
9,160
654
4,564
9,456
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
6,999
500
3,351
7,658
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
thatsslyf
Janus
13
9 / 2 / 0
8,779
627
12,126
6,315
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 2 / 1
6,259
447
2,366
10,914
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
1 / 6 / 3
6,660
476
6,497
11,738
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
5,217
373
2,687
10,503
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ZabuzaNoKijin
Thanatos
14
7 / 4 / 1
8,422
602
9,801
12,578
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
angar101
Kukulkan
12
0 / 3 / 2
7,023
502
1,993
8,736
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
9
9
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
1
2
1
0.75
W
Neith
Benji030
Neith
1
3
2
0.67
W
Chronos
GME2DaMoon
Chronos
6
2
3
3.75
W
Mercury
NuttShot69
Mercury
3
1
3
4.5
L
Neith
1
6
3
0.42
L
0
5
0
0
L
Thanatos
ZabuzaNoKijin
Thanatos
7
4
1
1.88
L
Kukulkan
angar101
Kukulkan
0
3
2
0.33
W
1
1
6
4
W
Janus
thatsslyf
Janus
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,670
Damage
23,344
40,198
Taken
54,469
17,276
Mitigated
31,290
7,754
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,366
694
255
2,505
10,914
8,097
0
4,922
5,992
10,488
0
W
Neith
Benji030
Neith
5,190
2,261
0
1,131
7,347
2,007
496
272
7,075
0
40,363
W
Chronos
GME2DaMoon
Chronos
12,439
3,629
0
2,564
9,422
3,915
3,292
522
8,900
80,975
0
W
Mercury
NuttShot69
Mercury
4,564
2,806
0
0
9,456
3,577
0
704
8,752
0
78,011
L
Neith
6,497
2,488
0
1,135
11,738
4,576
0
6,402
5,336
0
35,341
L
2,687
995
0
2,035
10,503
8,490
0
7,230
3,273
0
21,226
L
Thanatos
ZabuzaNoKijin
Thanatos
9,801
1,854
0
12,049
12,578
6,704
0
2,548
10,030
0
59,702
L
Kukulkan
angar101
Kukulkan
1,993
178
0
1,222
8,736
3,423
0
6,814
1,922
52,706
0
W
3,351
1,310
280
3,054
7,658
5,715
0
1,499
6,159
15,003
0
W
Janus
thatsslyf
Janus
12,126
1,746
0
725
6,315
2,062
126
1,362
4,953
49,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
33,581
422
Minions Killed
285
0
Camps Cleared
0
1,373,303
Distance Traveled
1,296,320
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,259
447
14
1
0
274,321
2
W
Neith
7,268
519
76
5
0
229,729
0
W
Chronos
9,381
670
138
10
0
266,265
0
W
Mercury
9,160
654
111
8
0
358,199
0
L
Neith
6,660
476
56
4
0
252,426
0
L
Bellona
5,217
373
35
3
0
192,332
0
L
Thanatos
8,422
602
87
6
0
311,370
2
L
Kukulkan
7,023
502
93
7
0
265,871
2
W
Atlas
6,999
500
17
1
0
236,286
0
W
Janus
8,779
627
80
6
0
282,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role