Player Matchup

Chaac
Chaac
CougarsRus
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 4
Danzaburou
Danzaburou
DaddyTyra
Danzaburou
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 144L
1,024 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Reignlore
Morgan Le Fay
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
108W - 126L
1,024 Elo+
Party 2
Geb
Geb
kobybett
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 4
Thor
Thor
leadeflex
Thor
Level 27
God Stats
10W - 16L
1,219 SR
Queue Stats
102W - 116L
1,024 Elo+
Party 2
Team Averages
Level 25
1,444 SR
1,297 Elo+

VS

Team Averages
Level 50
1,516 SR
1,393 Elo+
Cernunnos
Cernunnos
Aztec2784
Cernunnos
Level 28
God Stats
48W - 43L
1,464 SR
Queue Stats
154W - 188L
1,444 Elo+
Party 1
Anubis
Anubis
Darky102
Anubis
Level 32
God Stats
13W - 8L
1,449 SR
Queue Stats
37W - 25L
1,277 Elo+
Solo
Ymir
Ymir
GoodGuyDelgado
Ymir
Level 124
God Stats
2W - 1L
1,605 SR
Queue Stats
32W - 27L
1,509 Elo+
Party 3
Awilix
Awilix
JohnnyKins
Awilix
Level 58
God Stats
16W - 10L
1,563 SR
Queue Stats
234W - 223L
1,474 Elo+
Party 1
Shiva
Shiva
PhattBabyy
Shiva
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 5 / 0
6,579
439
7,565
15,911
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DaddyTyra
Danzaburou
14
4 / 5 / 2
8,672
578
7,833
14,433
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Reignlore
Morgan Le Fay
13
0 / 6 / 0
6,937
462
4,440
13,320
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 7 / 3
6,011
401
2,052
12,187
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
2 / 4 / 3
7,587
506
7,009
14,472
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aztec2784
Cernunnos
14
8 / 4 / 3
9,362
624
12,425
13,085
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Darky102
Anubis
16
9 / 0 / 4
9,935
662
14,382
5,838
3,281
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 10
9,105
607
9,796
16,346
9,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
JohnnyKins
Awilix
16
4 / 1 / 2
9,456
630
8,955
9,650
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
13
3 / 1 / 1
7,777
518
8,109
12,807
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
27
27
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aztec2784
Cernunnos
8
4
3
2.38
L
Chaac
1
5
0
0.2
L
Danzaburou
DaddyTyra
Danzaburou
4
5
2
1
W
Anubis
Darky102
Anubis
9
0
4
11
W
3
1
10
8
W
Awilix
JohnnyKins
Awilix
4
1
2
5
W
Shiva
3
1
1
3.5
L
Morgan Le Fay
Reignlore
Morgan Le Fay
0
6
0
0
L
0
7
3
0.21
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
53,667
70,323
Taken
57,726
40,492
Mitigated
32,176
13,468
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aztec2784
Cernunnos
12,425
7,032
0
4,992
13,085
5,714
1,647
1,165
11,920
0
64,005
L
Chaac
7,565
1,442
0
4,224
15,911
17,712
0
3,460
12,451
0
35,100
L
Danzaburou
DaddyTyra
Danzaburou
7,833
4,097
0
3,663
14,433
4,897
0
1,883
12,550
0
54,470
W
Anubis
Darky102
Anubis
14,382
320
0
4,094
5,838
3,281
620
2,464
3,374
71,556
0
W
9,796
2,824
2,163
3,404
16,346
9,162
383
2,748
13,598
54,528
0
W
Awilix
JohnnyKins
Awilix
8,955
4,101
0
939
9,650
4,308
1,073
115
9,535
0
88,333
W
Shiva
8,109
2,835
252
3,093
12,807
9,711
361
0
12,807
0
36,747
L
Morgan Le Fay
Reignlore
Morgan Le Fay
4,440
308
0
2,054
13,320
4,164
0
10,260
3,060
54,719
0
L
2,052
527
0
796
12,187
8,515
0
4,717
7,470
8,363
0
L
Thor
7,009
2,044
0
2,731
14,472
5,204
0
3,858
10,614
0
47,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
45,635
279
Minions Killed
459
0
Camps Cleared
0
1,386,045
Distance Traveled
1,497,567
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,362
624
106
7
0
279,678
0
L
Chaac
6,579
439
33
2
0
265,962
0
L
Danzaburou
8,672
578
86
6
0
278,759
4
W
Anubis
9,935
662
115
8
0
292,733
0
W
Ymir
9,105
607
59
4
0
271,863
0
W
Awilix
9,456
630
122
8
0
381,427
0
W
Shiva
7,777
518
57
4
0
271,866
0
L
Morgan Le Fay
6,937
462
86
6
0
259,127
0
L
Geb
6,011
401
9
1
0
278,988
0
L
Thor
7,587
506
65
4
0
303,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role