Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
Painn2x
Sol
Gold II
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 17L
1,789 MMR
Party 1
Thor
Thor
Platinum II
SoloDeeezNuts
Thor
Platinum II
Level 85
God Stats
7W - 3L
1,677 SR
Queue Stats
19W - 14L
2,161 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,559 SR
1,816 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,693 SR
1,931 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
AgeDGoDx
Morgan Le Fay
Platinum III
Level 130
God Stats
84W - 111L
1,610 SR
Queue Stats
406W - 444L
1,834 MMR
Party 2
Rama
Rama
Platinum III
SaltyManBusiness
Rama
Platinum III
Level 89
God Stats
6W - 5L
1,790 SR
Queue Stats
93W - 70L
2,130 MMR
Party 2
Ares
Ares
Platinum III
jrock2323
Ares
Platinum III
Level 159
God Stats
27W - 33L
1,679 SR
Queue Stats
979W - 1,037L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 3 / 9
8,249
825
6,333
13,060
11,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
3 / 0 / 10
8,525
853
11,796
7,728
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 7
8,751
875
12,038
9,269
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BacchusNe ZhaAo KuangAtlasChaac

VS

Bans
ThothGuan YuBaron SamediAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgeDGoDx
Morgan Le Fay
11
0 / 3 / 1
6,536
654
5,312
7,785
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
1 / 4 / 0
6,857
686
3,207
11,167
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
2 / 6 / 1
7,683
768
4,330
15,429
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
3
4
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
3
9
2.83
L
Morgan Le Fay
AgeDGoDx
Morgan Le Fay
0
3
1
0.17
W
Sol
3
0
10
8
L
1
4
0
0.25
W
6
1
7
9.5
L
Ares
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
12,849
30,057
Taken
34,381
19,229
Mitigated
24,107
11,093
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,333
1,781
361
3,949
13,060
11,760
216
4,103
8,659
380
15,004
L
Morgan Le Fay
AgeDGoDx
Morgan Le Fay
5,312
206
0
523
7,785
3,284
0
2,838
4,947
29,769
0
W
Sol
11,796
4,735
0
4,158
7,728
3,145
2,565
3,095
4,633
52,145
0
L
3,207
2,565
0
2,982
11,167
3,895
0
3,327
7,840
0
22,933
W
12,038
2,149
0
2,625
9,269
4,324
583
3,052
6,088
0
41,748
L
Ares
4,330
30
0
1,005
15,429
16,928
0
5,860
9,569
11,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
21,076
137
Minions Killed
115
0
Camps Cleared
0
576,295
Distance Traveled
510,107
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,249
825
20
2
0
196,986
1
L
Morgan Le Fay
6,536
654
59
6
0
186,313
0
W
Sol
8,525
853
67
7
0
182,798
0
L
Rama
6,857
686
47
5
0
155,808
0
W
Thor
8,751
875
50
5
0
196,511
0
L
Ares
7,683
768
9
1
0
167,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role