Player Matchup

Surtr
Surtr
Cixh3
Surtr
Level 115
God Stats
2W - 2L
1,551 SR
Queue Stats
33W - 37L
1,723 Elo+
Party 1
Hades
Hades
ImOjSimpson5771
Hades
Level 58
God Stats
0W - 1L
1,305 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
planter4
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,723 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,649 Elo+

VS

Team Averages
Level 63
1,697 SR
1,569 Elo+
Merlin
Merlin
Bigcappa215
Merlin
Level 24
God Stats
5W - 1L
1,828 SR
Queue Stats
8W - 2L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
GrootKing05
Sun Wukong
Level 104
God Stats
3W - 1L
1,761 SR
Queue Stats
100W - 102L
1,560 Elo+
Party 2
Eset
Eset
Heikchi
Eset
Level 61
God Stats
7W - 7L
1,501 SR
Queue Stats
107W - 103L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cixh3
Surtr
11
0 / 4 / 2
6,683
608
4,219
12,287
10,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,500
591
2,650
7,491
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
planter4
Xbalanque
12
1 / 3 / 1
6,877
625
9,483
10,728
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 1 / 5
7,844
713
7,210
7,129
2,925
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GrootKing05
Sun Wukong
14
3 / 1 / 6
8,524
775
10,620
13,465
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Heikchi
Eset
13
5 / 0 / 2
8,330
757
7,891
5,342
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
5
3.5
L
Surtr
Cixh3
Surtr
0
4
2
0.25
W
Sun Wukong
GrootKing05
Sun Wukong
3
1
6
6
W
Eset
Heikchi
Eset
5
0
2
6
L
1
2
1
0.75
L
Xbalanque
planter4
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
25,721
30,506
Taken
25,936
17,824
Mitigated
16,158
4,311
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,210
353
0
2,143
7,129
2,925
501
347
6,782
43,920
0
L
Surtr
Cixh3
Surtr
4,219
892
0
1,921
12,287
10,532
0
5,868
5,856
306
18,829
W
Sun Wukong
GrootKing05
Sun Wukong
10,620
883
0
6,576
13,465
10,976
345
2,370
11,095
0
33,241
W
Eset
Heikchi
Eset
7,891
336
659
1,441
5,342
2,257
456
92
5,250
16,941
0
L
2,650
659
423
974
7,491
3,133
0
3,825
3,527
5,692
0
L
Xbalanque
planter4
Xbalanque
9,483
3,034
0
993
10,728
4,159
0
5,447
5,033
0
38,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
24,698
104
Minions Killed
161
0
Camps Cleared
0
548,879
Distance Traveled
619,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,844
713
83
8
0
182,453
0
L
Surtr
6,683
608
25
2
0
190,090
0
W
Sun Wukong
8,524
775
48
4
0
229,327
0
W
Eset
8,330
757
30
3
0
207,747
0
L
Hades
6,500
591
13
1
0
172,481
0
L
Xbalanque
6,877
625
66
6
0
186,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role