Player Matchup

Mercury
Mercury
Silver I
LeytonLaw
Mercury
Silver I
Level 140
God Stats
41W - 34L
1,553 SR
Queue Stats
169W - 184L
1,177 MMR
Party 1
Odin
Odin
Bronze III
SharkJuank
Odin
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,472 MMR
Party 1
Kukulkan
Kukulkan
Silver V
q Blackman p
Kukulkan
Silver V
Level 123
God Stats
0W - 10L
1,330 SR
Queue Stats
78W - 92L
1,299 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,461 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,590 SR
1,316 MMR
Izanami
Izanami
Gold V
JBHens
Izanami
Gold V
Level 102
God Stats
7W - 5L
1,626 SR
Queue Stats
78W - 77L
1,270 MMR
Solo
Discordia
Discordia
Bronze III
Lofty-Watermelon
Discordia
Bronze III
Level 63
God Stats
11W - 30L
1,500 SR
Queue Stats
38W - 77L
1,346 MMR
Solo
Chaac
Chaac
Gold V
francis 2222
Chaac
Gold V
Level 137
God Stats
12W - 8L
1,645 SR
Queue Stats
159W - 171L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LeytonLaw
Mercury
15
4 / 3 / 3
10,191
728
7,819
12,722
5,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 3
9,446
675
7,415
15,748
14,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
q Blackman p
Kukulkan
16
1 / 3 / 3
9,713
694
10,663
11,257
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaSurtrArtioAchillesXing Tian

VS

Bans
MauiCernunnosAh Muzen CabIshtarDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JBHens
Izanami
16
1 / 2 / 7
10,208
729
9,029
12,492
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
15
2 / 5 / 4
10,239
731
10,498
11,239
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

18
6 / 0 / 3
11,520
823
14,157
14,570
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
9
9
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
JBHens
Izanami
1
2
7
2.25
L
Mercury
LeytonLaw
Mercury
4
3
3
1.83
W
Discordia
2
5
4
0.8
L
2
3
3
1.17
W
6
0
3
7.5
L
Kukulkan
q Blackman p
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
33,684
39,727
Taken
38,301
25,463
Mitigated
26,640
6,774
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JBHens
Izanami
9,029
5,909
0
5,293
12,492
5,450
2,426
4,754
7,466
0
47,514
L
Mercury
LeytonLaw
Mercury
7,819
3,288
0
2,494
12,722
5,447
0
2,824
9,437
0
44,658
W
Discordia
10,498
585
102
2,022
11,239
4,340
648
2,109
8,911
45,087
0
L
7,415
2,171
0
2,346
15,748
14,669
0
4,037
11,202
0
16,037
W
14,157
2,274
0
9,353
14,570
16,850
0
3,649
10,413
0
44,143
L
Kukulkan
q Blackman p
Kukulkan
10,663
341
82
1,852
11,257
5,347
427
3,751
7,114
54,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
31,967
179
Minions Killed
210
0
Camps Cleared
0
835,172
Distance Traveled
795,023
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,208
729
85
6
0
244,529
1
L
Mercury
10,191
728
50
4
0
307,797
4
W
Discordia
10,239
731
73
5
0
256,865
5
L
Odin
9,446
675
16
1
0
258,887
1
W
Chaac
11,520
823
52
4
0
293,629
0
L
Kukulkan
9,713
694
113
8
0
268,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role