Player Matchup

Gilgamesh
Gilgamesh
FatKidBen74
Gilgamesh
Level 78
God Stats
1W - 1L
1,693 SR
Queue Stats
56W - 37L
1,423 Elo+
Party 1
Thoth
Thoth
MasinTheFace
Thoth
Level 35
God Stats
1W - 0L
1,256 SR
Queue Stats
14W - 5L
1,528 Elo+
Party 1
Hel
Hel
ORMSBEEEEE
Hel
Level 69
God Stats
2W - 1L
1,130 SR
Queue Stats
54W - 39L
1,412 Elo+
Party 1
Team Averages
Level 61
1,360 SR
1,454 Elo+

VS

Team Averages
Level 65
1,451 SR
1,400 Elo+
Cupid
Cupid
Lost8King
Cupid
Level 67
God Stats
1W - 6L
1,264 SR
Queue Stats
332W - 341L
1,343 Elo+
Solo
Hel
Hel
StealthELF624
Hel
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 152L
1,440 Elo+
Party 2
Chaac
Chaac
ofc_itsaaron
Chaac
Level 52
God Stats
31W - 27L
1,587 SR
Queue Stats
93W - 101L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatKidBen74
Gilgamesh
13
3 / 3 / 8
8,258
751
8,829
13,110
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 7
7,900
718
8,153
7,305
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 3 / 5
9,354
850
12,546
9,225
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lost8King
Cupid
12
5 / 4 / 2
8,179
744
7,490
12,501
5,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 6
7,641
695
9,014
11,133
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 4
8,373
761
8,353
12,861
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FatKidBen74
Gilgamesh
3
3
8
2.33
L
Cupid
Lost8King
Cupid
5
4
2
1.5
W
2
2
7
2.75
W
8
3
5
3.5
L
1
5
6
0.8
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
24,857
29,640
Taken
36,495
18,188
Mitigated
19,334
11,278
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FatKidBen74
Gilgamesh
8,829
2,496
0
1,093
13,110
12,230
52
4,216
8,395
0
21,755
L
Cupid
Lost8King
Cupid
7,490
3,589
0
3,103
12,501
5,611
240
8,126
4,111
0
24,490
W
8,153
481
0
10
7,305
2,472
484
1,462
5,758
25,043
0
W
12,546
1,125
5,393
4,782
9,225
3,486
457
3,459
5,558
30,472
0
L
9,014
1,275
3,224
3,663
11,133
4,773
0
5,558
5,325
24,037
0
L
8,353
1,893
0
3,543
12,861
8,950
0
7,058
5,459
0
23,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
24,193
94
Minions Killed
103
0
Camps Cleared
0
593,708
Distance Traveled
564,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,258
751
21
2
0
196,097
2
L
Cupid
8,179
744
29
3
0
194,072
0
W
Thoth
7,900
718
30
3
0
200,864
0
W
Hel
9,354
850
43
4
0
196,747
0
L
Hel
7,641
695
35
3
0
182,171
0
L
Chaac
8,373
761
39
4
0
187,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role