Player Matchup

Thanatos
Thanatos
AtlasNugged
Thanatos
Level 135
God Stats
8W - 4L
1,500 SR
Queue Stats
204W - 190L
1,571 Elo+
Solo
Sol
Sol
P DUBSZN
Sol
Level 95
God Stats
56W - 57L
1,526 SR
Queue Stats
1,320W - 1,235L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
XDeathsRequiemX
Gilgamesh
Level 149
God Stats
7W - 1L
1,724 SR
Queue Stats
263W - 242L
1,558 Elo+
Solo
Discordia
Discordia
bbyguhrl
Discordia
Level 121
God Stats
5W - 6L
1,298 SR
Queue Stats
411W - 375L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
ryandris1
Kumbhakarna
Level 160
God Stats
28W - 16L
1,555 SR
Queue Stats
627W - 574L
1,486 Elo+
Party 1
Team Averages
Level 132
1,520 SR
1,533 Elo+

VS

Team Averages
Level 129
1,551 SR
1,576 Elo+
Kukulkan
Kukulkan
ArkFenX
Kukulkan
Level 136
God Stats
1W - 5L
1,408 SR
Queue Stats
37W - 29L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
Dafreakman
Gilgamesh
Level 122
God Stats
13W - 7L
1,520 SR
Queue Stats
45W - 32L
1,589 Elo+
Party 2
Achilles
Achilles
GoshziIIa
Achilles
Level 120
God Stats
2W - 1L
1,824 SR
Queue Stats
19W - 17L
1,557 Elo+
Party 2
Ymir
Ymir
MozeHot
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
MrHogLog
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtlasNugged
Thanatos
14
9 / 2 / 2
8,796
628
11,529
12,128
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 1 / 4
8,918
637
15,754
9,530
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XDeathsRequiemX
Gilgamesh
13
0 / 3 / 4
7,390
528
8,261
13,825
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
bbyguhrl
Discordia
13
1 / 2 / 2
7,939
567
2,298
6,554
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
ryandris1
Kumbhakarna
13
4 / 0 / 10
8,928
638
3,652
8,316
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArkFenX
Kukulkan
14
2 / 3 / 1
8,203
586
5,405
6,538
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dafreakman
Gilgamesh
12
3 / 3 / 2
7,403
529
8,339
15,589
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
GoshziIIa
Achilles
12
3 / 7 / 4
7,674
548
8,658
14,370
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
MozeHot
Ymir
9
0 / 4 / 1
6,053
432
1,397
11,547
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
MrHogLog
Danzaburou
10
0 / 8 / 0
5,745
410
4,917
13,642
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
8
8
Deaths
25
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArkFenX
Kukulkan
2
3
1
0.83
W
Thanatos
AtlasNugged
Thanatos
9
2
2
5
L
Gilgamesh
Dafreakman
Gilgamesh
3
3
2
1.33
L
Achilles
GoshziIIa
Achilles
3
7
4
0.71
L
Ymir
MozeHot
Ymir
0
4
1
0.13
L
Danzaburou
MrHogLog
Danzaburou
0
8
0
0
W
9
1
4
11
W
Gilgamesh
XDeathsRequiemX
Gilgamesh
0
3
4
0.67
W
Discordia
bbyguhrl
Discordia
1
2
2
1
W
Kumbhakarna
ryandris1
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
28,716
50,353
Taken
61,686
35,965
Mitigated
31,899
25,827
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArkFenX
Kukulkan
5,405
376
0
320
6,538
2,059
156
1,378
5,160
60,405
0
W
Thanatos
AtlasNugged
Thanatos
11,529
3,006
0
12,857
12,128
6,105
0
1,164
10,964
0
58,919
L
Gilgamesh
Dafreakman
Gilgamesh
8,339
2,354
0
951
15,589
11,130
326
55
14,656
546
47,352
L
Achilles
GoshziIIa
Achilles
8,658
2,628
0
1,155
14,370
5,629
43
2,575
11,544
0
49,379
L
Ymir
MozeHot
Ymir
1,397
229
61
1,372
11,547
8,224
0
6,914
4,585
15,571
0
L
Danzaburou
MrHogLog
Danzaburou
4,917
1,560
327
2,673
13,642
4,857
0
10,782
2,860
0
43,027
W
15,754
7,375
0
4,683
9,530
3,208
3,573
1,996
7,534
84,468
0
W
Gilgamesh
XDeathsRequiemX
Gilgamesh
8,261
1,593
0
3,740
13,825
15,525
0
235
13,590
0
38,438
W
Discordia
bbyguhrl
Discordia
2,298
159
0
1,000
6,554
2,321
424
2,160
4,393
51,031
0
W
Kumbhakarna
ryandris1
Kumbhakarna
3,652
503
543
3,004
8,316
8,806
200
1,733
6,583
13,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
35,078
382
Minions Killed
333
0
Camps Cleared
0
1,421,865
Distance Traveled
1,387,425
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,203
586
105
8
0
273,160
4
W
Thanatos
8,796
628
78
6
0
309,420
1
L
Gilgamesh
7,403
529
73
5
0
288,771
2
L
Achilles
7,674
548
64
5
0
309,880
0
L
Ymir
6,053
432
25
2
0
274,091
0
L
Danzaburou
5,745
410
66
5
0
241,523
0
W
Sol
8,918
637
131
9
0
264,069
2
W
Gilgamesh
7,390
528
57
4
0
276,494
2
W
Discordia
7,939
567
103
7
0
293,276
7
W
Kumbhakarna
8,928
638
13
1
0
278,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role