Player Matchup

Neith
Neith
CN D4RK
Neith
Level 101
God Stats
1W - 3L
1,314 SR
Queue Stats
250W - 240L
1,390 Elo+
Party 4
Thanatos
Thanatos
IwOntGeTBannEd
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,851 Elo+
Party 1
Bellona
Bellona
Quadico
Bellona
Level 126
God Stats
10W - 7L
1,639 SR
Queue Stats
114W - 94L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
SIeep onU
Baron Samedi
Level 47
God Stats
7W - 8L
1,463 SR
Queue Stats
103W - 112L
1,392 Elo+
Party 4
Bacchus
Bacchus
myburneraccount
Bacchus
Level 24
God Stats
1W - 1L
1,754 SR
Queue Stats
35W - 32L
1,594 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,562 Elo+

VS

Team Averages
Level 62
1,517 SR
1,470 Elo+
Zeus
Zeus
Birdfree76
Zeus
Level 126
God Stats
10W - 5L
1,495 SR
Queue Stats
19W - 15L
1,366 Elo+
Party 3
Cupid
Cupid
Crucial_Stellar
Cupid
Level 85
God Stats
4W - 3L
1,347 SR
Queue Stats
438W - 388L
1,547 Elo+
Party 2
Xing Tian
Xing Tian
RAGING_Barbarian
Xing Tian
Level 45
God Stats
17W - 12L
1,494 SR
Queue Stats
311W - 302L
1,565 Elo+
Party 2
Arachne
Arachne
phucterpuss
Arachne
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 23L
1,454 Elo+
Party 3
Surtr
Surtr
robot_jo
Surtr
Level 49
God Stats
21W - 8L
1,749 SR
Queue Stats
278W - 262L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CN D4RK
Neith
12
1 / 4 / 3
7,895
464
4,867
7,717
2,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
13
5 / 8 / 3
8,628
508
9,222
19,706
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Quadico
Bellona
15
8 / 3 / 1
10,100
594
17,907
22,927
28,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SIeep onU
Baron Samedi
14
3 / 5 / 0
8,344
491
5,483
10,451
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 6
7,692
452
6,892
16,598
19,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
10,707
630
13,985
7,775
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 9
8,595
506
6,901
12,876
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
13
2 / 1 / 9
8,671
510
6,728
15,089
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
phucterpuss
Arachne
17
12 / 2 / 5
10,662
627
11,458
12,978
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
robot_jo
Surtr
13
0 / 8 / 1
7,965
469
9,371
20,508
18,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
19
Kills
24
24
Deaths
19
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Neith
CN D4RK
Neith
1
4
3
0.63
W
2
5
9
1.3
L
Thanatos
5
8
3
0.81
L
Bellona
Quadico
Bellona
8
3
1
2.83
W
Xing Tian
2
1
9
6.5
L
Baron Samedi
SIeep onU
Baron Samedi
3
5
0
0.6
L
2
4
6
1.25
W
Arachne
phucterpuss
Arachne
12
2
5
7.25
W
Surtr
robot_jo
Surtr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,371
Damage
48,443
77,399
Taken
69,226
62,737
Mitigated
48,819
26,848
Healing
24,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,985
1,524
0
2,004
7,775
3,418
288
2,363
5,412
84,329
0
L
Neith
CN D4RK
Neith
4,867
1,978
0
1,150
7,717
2,755
0
1,723
5,940
0
48,155
W
6,901
4,081
358
4,541
12,876
5,096
1,002
2,823
10,053
0
54,951
L
Thanatos
9,222
2,969
0
12,214
19,706
7,742
0
3,371
16,251
0
48,823
L
Bellona
Quadico
Bellona
17,907
8,332
0
8,584
22,927
28,065
535
4,462
18,425
223
79,853
W
Xing Tian
6,728
855
0
2,850
15,089
14,769
225
3,746
11,309
35,450
0
L
Baron Samedi
SIeep onU
Baron Samedi
5,483
279
755
1,503
10,451
4,789
0
6,926
3,196
51,585
0
L
6,892
879
0
2,642
16,598
19,386
0
4,379
12,125
29,633
0
W
Arachne
phucterpuss
Arachne
11,458
6,809
0
8,425
12,978
7,198
0
2,675
10,285
0
82,413
W
Surtr
robot_jo
Surtr
9,371
4,037
0
6,249
20,508
18,338
854
939
19,569
1,455
59,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
46,600
412
Minions Killed
466
0
Camps Cleared
0
1,552,449
Distance Traveled
1,675,185
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,707
630
143
8
0
323,446
0
L
Neith
7,895
464
70
4
0
286,649
0
W
Cupid
8,595
506
89
5
0
322,905
0
L
Thanatos
8,628
508
71
4
0
302,354
0
L
Bellona
10,100
594
142
8
0
316,502
3
W
Xing Tian
8,671
510
37
2
0
341,905
0
L
Baron Samedi
8,344
491
91
5
0
320,439
0
L
Bacchus
7,692
452
38
2
0
326,505
4
W
Arachne
10,662
627
109
6
0
400,134
0
W
Surtr
7,965
469
88
5
0
286,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role