Player Matchup

Anubis
Anubis
Adrian_00713
Anubis
Level 27
God Stats
65W - 42L
1,509 SR
Queue Stats
138W - 127L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GmoUno
Ah Muzen Cab
Level 105
God Stats
58W - 56L
1,572 SR
Queue Stats
965W - 1,022L
1,459 Elo+
Solo
Neith
Neith
Guru Amin Ra
Neith
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,415 Elo+
Solo
Bacchus
Bacchus
ICAROGREGO
Bacchus
Level 94
God Stats
9W - 21L
1,422 SR
Queue Stats
300W - 296L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
ThirdCousin7828
Danzaburou
Level 65
God Stats
15W - 19L
1,403 SR
Queue Stats
431W - 474L
1,443 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,432 Elo+

VS

Team Averages
Level 105
1,406 SR
1,413 Elo+
Cupid
Cupid
Doni360live
Cupid
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 88L
1,511 Elo+
Solo
Mercury
Mercury
bugottiboy
Mercury
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
cblanc4151
Baron Samedi
Level 99
God Stats
26W - 31L
1,384 SR
Queue Stats
422W - 457L
1,417 Elo+
Solo
Bastet
Bastet
mano4040
Bastet
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
423W - 462L
1,414 Elo+
Solo
Bacchus
Bacchus
mpalcko3
Bacchus
Level 64
God Stats
1W - 3L
1,147 SR
Queue Stats
96W - 93L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 7 / 15
11,685
1,169
8,471
14,125
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
GmoUno
Ah Muzen Cab
18
5 / 1 / 17
13,363
1,336
15,610
8,364
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 1 / 12
11,201
1,120
18,825
10,139
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ICAROGREGO
Bacchus
18
6 / 1 / 13
12,032
1,203
9,634
11,830
20,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ThirdCousin7828
Danzaburou
18
8 / 3 / 10
12,237
1,224
16,841
12,192
5,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

235

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
11,041
1,104
9,035
12,082
5,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
bugottiboy
Mercury
16
5 / 13 / 5
11,269
1,127
14,560
22,936
12,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
cblanc4151
Baron Samedi
17
2 / 4 / 9
11,453
1,145
15,573
14,554
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
mano4040
Bastet
16
1 / 3 / 2
9,694
969
7,132
11,315
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mpalcko3
Bacchus
17
1 / 1 / 8
10,580
1,058
5,993
15,834
19,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
27
Kills
13
13
Deaths
27
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
7
15
1.64
L
4
6
4
1
W
Ah Muzen Cab
GmoUno
Ah Muzen Cab
5
1
17
13.5
W
4
1
12
10
W
Bacchus
ICAROGREGO
Bacchus
6
1
13
12.5
W
Danzaburou
ThirdCousin7828
Danzaburou
8
3
10
4.33
L
Mercury
bugottiboy
Mercury
5
13
5
0.58
L
Baron Samedi
cblanc4151
Baron Samedi
2
4
9
1.63
L
Bastet
mano4040
Bastet
1
3
2
0.67
L
Bacchus
mpalcko3
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,381
Damage
52,293
56,650
Taken
76,721
42,629
Mitigated
50,502
10,434
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,471
599
0
1,182
14,125
7,610
0
5,609
8,516
30,916
0
L
9,035
3,977
379
363
12,082
5,601
0
1,823
10,259
0
24,022
W
Ah Muzen Cab
GmoUno
Ah Muzen Cab
15,610
8,859
0
2,792
8,364
4,507
0
3,920
4,444
0
43,285
W
18,825
8,288
70
1,853
10,139
4,366
0
3,493
6,646
0
35,037
W
Bacchus
ICAROGREGO
Bacchus
9,634
694
45
1,613
11,830
20,442
0
4,244
6,650
14,854
0
W
Danzaburou
ThirdCousin7828
Danzaburou
16,841
9,237
0
2,879
12,192
5,704
0
4,300
7,892
0
28,868
L
Mercury
bugottiboy
Mercury
14,560
9,069
0
686
22,936
12,765
0
5,454
17,482
0
33,573
L
Baron Samedi
cblanc4151
Baron Samedi
15,573
806
1,755
3,143
14,554
8,095
0
5,045
9,509
37,611
0
L
Bastet
mano4040
Bastet
7,132
1,687
0
620
11,315
4,908
0
3,569
7,746
0
13,996
L
Bacchus
mpalcko3
Bacchus
5,993
733
0
422
15,834
19,133
0
2,214
13,620
27,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,518
Gold Earned
54,037
202
Minions Killed
201
6
Camps Cleared
7
928,413
Distance Traveled
920,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,685
1,169
74
7
1
168,772
0
L
Cupid
11,041
1,104
32
3
2
153,158
0
W
Ah Muzen Cab
13,363
1,336
68
7
1
198,828
0
W
Neith
11,201
1,120
37
4
2
163,833
0
W
Bacchus
12,032
1,203
10
1
0
221,174
0
W
Danzaburou
12,237
1,224
13
1
2
175,806
0
L
Mercury
11,269
1,127
50
5
3
197,347
0
L
Baron Samedi
11,453
1,145
62
6
1
203,399
0
L
Bastet
9,694
969
18
2
0
184,650
0
L
Bacchus
10,580
1,058
39
4
1
181,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role