Player Matchup

Hachiman
Hachiman
DarthGarwood
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 264L
1,474 Elo+
Party 2
Poseidon
Poseidon
Doughboy2205
Poseidon
Level 72
God Stats
18W - 17L
1,718 SR
Queue Stats
201W - 159L
1,452 Elo+
Party 2
Ymir
Ymir
Matimica08
Ymir
Level 108
God Stats
3W - 5L
1,565 SR
Queue Stats
30W - 35L
1,440 Elo+
Solo
Achilles
Achilles
PancakeJoe19
Achilles
Level 107
God Stats
7W - 8L
1,280 SR
Queue Stats
603W - 595L
1,486 Elo+
Solo
Freya
Freya
X-Toxic-Cowboy-X
Freya
Level 89
God Stats
2W - 5L
1,480 SR
Queue Stats
478W - 455L
1,438 Elo+
Solo
Team Averages
Level 100
1,509 SR
1,458 Elo+

VS

Team Averages
Level 101
1,525 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Andreslc88
Loki
Level 108
God Stats
45W - 39L
1,718 SR
Queue Stats
337W - 310L
1,496 Elo+
Solo
Yemoja
Yemoja
I_ISHI
Yemoja
Level 66
God Stats
1W - 1L
1,350 SR
Queue Stats
66W - 53L
1,553 Elo+
Party 1
Martichoras
Martichoras
firefire198
Martichoras
Level 109
God Stats
4W - 3L
1,557 SR
Queue Stats
239W - 215L
1,531 Elo+
Party 1
Shiva
Shiva
guatamex1
Shiva
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 36L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthGarwood
Hachiman
9
0 / 2 / 3
5,180
518
5,268
7,301
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Doughboy2205
Poseidon
11
1 / 4 / 0
6,130
613
2,442
6,523
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 4
5,426
543
3,809
6,845
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
PancakeJoe19
Achilles
10
5 / 1 / 0
5,832
583
5,624
9,252
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
5,791
579
5,238
6,939
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 1
7,223
722
4,077
4,825
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
4 / 1 / 4
6,817
682
3,805
6,934
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
I_ISHI
Yemoja
9
0 / 2 / 4
5,494
549
3,359
7,420
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
firefire198
Martichoras
9
2 / 3 / 2
5,548
555
5,402
8,337
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
guatamex1
Shiva
11
2 / 0 / 1
6,294
629
3,988
9,297
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
11
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
1
3.5
W
4
1
4
6
L
Hachiman
DarthGarwood
Hachiman
0
2
3
0.75
L
Poseidon
Doughboy2205
Poseidon
1
4
0
0.25
W
Yemoja
I_ISHI
Yemoja
0
2
4
1
L
0
2
4
1
L
Achilles
PancakeJoe19
Achilles
5
1
0
5
L
0
3
0
0
W
Martichoras
firefire198
Martichoras
2
3
2
1
W
Shiva
guatamex1
Shiva
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
20,631
36,860
Taken
36,813
17,783
Mitigated
18,349
13,904
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,077
47
0
633
4,825
1,618
562
2,159
2,666
53,274
0
W
3,805
850
0
792
6,934
2,268
0
1,222
5,678
0
39,779
L
Hachiman
DarthGarwood
Hachiman
5,268
2,653
0
4,095
7,301
2,401
0
1,433
5,868
0
35,176
L
Poseidon
Doughboy2205
Poseidon
2,442
234
0
1,000
6,523
2,346
0
3,602
2,909
51,397
0
W
Yemoja
I_ISHI
Yemoja
3,359
1,148
1,211
2,455
7,420
4,802
0
1,495
5,706
13,406
0
L
3,809
1,065
0
2,832
6,845
3,183
0
989
5,856
28,783
0
L
Achilles
PancakeJoe19
Achilles
5,624
987
117
3,929
9,252
7,369
0
1,400
7,852
0
28,721
L
5,238
1,440
0
1,931
6,939
2,484
0
0
6,939
37,236
0
W
Martichoras
firefire198
Martichoras
5,402
2,739
0
2,882
8,337
3,807
0
789
7,283
0
42,984
W
Shiva
guatamex1
Shiva
3,988
521
0
1,976
9,297
5,854
0
5,370
3,507
0
39,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
31,376
302
Minions Killed
309
0
Camps Cleared
0
1,010,897
Distance Traveled
988,030
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,223
722
94
9
0
190,837
0
W
Loki
6,817
682
58
6
0
225,265
5
L
Hachiman
5,180
518
51
5
0
199,918
2
L
Poseidon
6,130
613
88
9
0
206,701
2
W
Yemoja
5,494
549
27
3
0
188,448
3
L
Ymir
5,426
543
51
5
0
220,678
0
L
Achilles
5,832
583
39
4
0
191,156
3
L
Freya
5,791
579
73
7
0
192,444
0
W
Martichoras
5,548
555
64
6
0
198,338
0
W
Shiva
6,294
629
66
7
0
185,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role