Player Matchup

Yemoja
Yemoja
Dracukkeo
Yemoja
Level 28
God Stats
3W - 0L
1,932 SR
Queue Stats
13W - 10L
1,622 Elo+
Party 3
Neith
Neith
NeGRoCCuDDa
Neith
Level 159
God Stats
3W - 0L
1,244 SR
Queue Stats
116W - 112L
1,512 Elo+
Party 3
Thanatos
Thanatos
RaJJaDDa
Thanatos
Level 200
God Stats
32W - 15L
1,973 SR
Queue Stats
417W - 352L
1,586 Elo+
Party 1
Mulan
Mulan
ShiroExorcist
Mulan
Level 148
God Stats
17W - 17L
1,478 SR
Queue Stats
185W - 180L
1,482 Elo+
Solo
The Morrigan
The Morrigan
éoalegcarai
The Morrigan
Level 152
God Stats
13W - 10L
1,500 SR
Queue Stats
270W - 228L
1,597 Elo+
Party 1
Team Averages
Level 137
1,625 SR
1,560 Elo+

VS

Team Averages
Level 153
1,403 SR
1,499 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DFS14
Geb
Level 164
God Stats
2W - 3L
1,282 SR
Queue Stats
111W - 114L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
GastonCabrera
Hun Batz
Level 128
God Stats
0W - 3L
1,263 SR
Queue Stats
50W - 42L
1,497 Elo+
Party 2
Terra
Terra
MigueXG
Terra
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 147L
1,485 Elo+
Party 2
Ishtar
Ishtar
Shebas
Ishtar
Level 157
God Stats
0W - 2L
1,471 SR
Queue Stats
37W - 40L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dracukkeo
Yemoja
9
1 / 1 / 5
6,106
555
4,583
8,747
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 0 / 2
6,395
581
10,710
7,478
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
RaJJaDDa
Thanatos
12
4 / 2 / 0
6,558
596
6,931
10,346
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,461
587
7,941
11,383
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
éoalegcarai
The Morrigan
11
0 / 0 / 3
6,159
560
5,262
3,047
1,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 0
5,918
538
6,452
11,045
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
DFS14
Geb
11
2 / 0 / 0
5,854
532
4,032
10,070
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
GastonCabrera
Hun Batz
9
1 / 2 / 2
5,494
499
2,970
8,641
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
MigueXG
Terra
8
0 / 3 / 1
5,139
467
3,241
9,752
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Shebas
Ishtar
10
0 / 1 / 2
5,484
499
4,467
9,564
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Geb
DFS14
Geb
2
0
0
2
W
Yemoja
Dracukkeo
Yemoja
1
1
5
3.5
L
Hun Batz
GastonCabrera
Hun Batz
1
2
2
1
L
Terra
MigueXG
Terra
0
3
1
0.17
W
2
0
2
3
W
Thanatos
RaJJaDDa
Thanatos
4
2
0
2
L
Ishtar
Shebas
Ishtar
0
1
2
1
W
2
1
0
2
W
The Morrigan
éoalegcarai
The Morrigan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
21,162
41,001
Taken
49,072
22,095
Mitigated
23,407
24,042
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,452
2,762
0
5,022
11,045
3,800
0
713
9,830
0
43,219
L
Geb
DFS14
Geb
4,032
684
0
2,024
10,070
4,617
0
2,783
7,059
31,350
0
W
Yemoja
Dracukkeo
Yemoja
4,583
1,037
986
2,528
8,747
5,986
0
1,737
6,937
16,929
0
L
Hun Batz
GastonCabrera
Hun Batz
2,970
378
0
3,179
8,641
2,965
0
1,194
7,391
0
29,283
L
Terra
MigueXG
Terra
3,241
607
598
2,250
9,752
8,431
0
2,598
7,099
19,358
0
W
10,710
4,598
0
2,621
7,478
2,787
50
1,485
5,953
0
56,077
W
Thanatos
RaJJaDDa
Thanatos
6,931
2,294
0
9,027
10,346
4,073
0
1,951
8,300
0
46,165
L
Ishtar
Shebas
Ishtar
4,467
2,525
0
4,094
9,564
3,594
0
1,693
7,871
0
39,659
W
7,941
634
0
7,040
11,383
8,200
646
744
10,599
0
43,030
W
The Morrigan
éoalegcarai
The Morrigan
5,262
1,141
0
1,840
3,047
1,049
260
957
1,939
47,103
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
27,889
333
Minions Killed
292
0
Camps Cleared
0
1,040,781
Distance Traveled
1,109,639
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,918
538
71
6
0
192,222
0
L
Geb
5,854
532
63
6
0
253,537
0
W
Yemoja
6,106
555
21
2
0
195,357
2
L
Hun Batz
5,494
499
51
5
0
236,544
2
L
Terra
5,139
467
29
3
0
235,951
0
W
Neith
6,395
581
91
8
0
207,299
2
W
Thanatos
6,558
596
72
7
0
229,477
0
L
Ishtar
5,484
499
78
7
0
191,385
0
W
Mulan
6,461
587
68
6
0
198,967
6
W
The Morrigan
6,159
560
81
7
0
209,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role