Player Matchup

Xing Tian
Xing Tian
I Darling l
Xing Tian
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,458 Elo+
Party 3
Achilles
Achilles
I Kisuke I
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,472 Elo+
Party 3
Thanatos
Thanatos
I Loke I
Thanatos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,534 Elo+
Party 3
Skadi
Skadi
InfinityCloud243
Skadi
Level 69
God Stats
2W - 4L
1,448 SR
Queue Stats
206W - 170L
1,618 Elo+
Solo
He Bo
He Bo
Jpez_E
He Bo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
629W - 583L
1,560 Elo+
Solo
Team Averages
Level 120
1,490 SR
1,528 Elo+

VS

Team Averages
Level 116
1,572 SR
1,561 Elo+
King Arthur
King Arthur
Darkn3ssRises4U
King Arthur
Level 111
God Stats
13W - 6L
1,660 SR
Queue Stats
238W - 230L
1,534 Elo+
Party 2
Freya
Freya
Deadlygoofy1
Freya
Level 139
God Stats
3W - 3L
1,328 SR
Queue Stats
153W - 148L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Mcmoney9320
Jormungandr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThaCoffeeKiller
Morgan Le Fay
Level 123
God Stats
14W - 8L
1,745 SR
Queue Stats
251W - 236L
1,580 Elo+
Party 1
Fenrir
Fenrir
Yungugly19
Fenrir
Level 142
God Stats
6W - 4L
1,628 SR
Queue Stats
181W - 184L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I Darling l
Xing Tian
11
1 / 1 / 2
6,974
465
5,090
15,051
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
I Kisuke I
Achilles
13
0 / 1 / 0
7,105
474
3,389
11,908
11,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
I Loke I
Thanatos
11
0 / 6 / 2
6,634
442
4,434
14,319
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,365
491
5,735
9,158
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Jpez_E
He Bo
12
0 / 3 / 0
6,800
453
3,753
10,391
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkn3ssRises4U
King Arthur
15
1 / 0 / 2
9,025
602
11,281
11,257
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 2 / 2
8,927
595
6,237
9,044
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Mcmoney9320
Jormungandr
12
1 / 1 / 6
7,729
515
5,926
7,083
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
ThaCoffeeKiller
Morgan Le Fay
16
6 / 0 / 3
9,801
653
11,089
5,216
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Yungugly19
Fenrir
14
4 / 0 / 4
8,644
576
5,813
9,934
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
13
13
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darkn3ssRises4U
King Arthur
1
0
2
2
W
1
2
2
1
L
Xing Tian
I Darling l
Xing Tian
1
1
2
2
L
Achilles
I Kisuke I
Achilles
0
1
0
0
L
Thanatos
I Loke I
Thanatos
0
6
2
0.17
L
2
2
1
1.25
L
He Bo
Jpez_E
He Bo
0
3
0
0
W
Jormungandr
Mcmoney9320
Jormungandr
1
1
6
4
W
Morgan Le Fay
ThaCoffeeKiller
Morgan Le Fay
6
0
3
7.5
W
Fenrir
Yungugly19
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
40,346
60,827
Taken
42,534
38,934
Mitigated
24,043
18,798
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darkn3ssRises4U
King Arthur
11,281
1,109
0
4,632
11,257
6,742
470
1,164
10,093
0
78,553
W
6,237
1,566
0
4,282
9,044
4,243
276
981
8,063
64,361
0
L
Xing Tian
I Darling l
Xing Tian
5,090
449
0
2,931
15,051
13,424
0
7,400
7,315
34,940
0
L
Achilles
I Kisuke I
Achilles
3,389
543
655
1,420
11,908
11,303
0
470
11,438
0
41,841
L
Thanatos
I Loke I
Thanatos
4,434
1,291
0
8,717
14,319
6,198
0
4,281
9,980
0
42,992
L
5,735
3,496
0
3,531
9,158
3,738
0
4,399
4,475
0
51,175
L
He Bo
Jpez_E
He Bo
3,753
220
0
1,544
10,391
4,271
0
6,024
4,367
53,200
0
W
Jormungandr
Mcmoney9320
Jormungandr
5,926
2,131
214
1,204
7,083
5,436
0
2,721
4,362
20,677
0
W
Morgan Le Fay
ThaCoffeeKiller
Morgan Le Fay
11,089
1,793
242
1,963
5,216
2,209
395
2,276
2,940
89,566
0
W
Fenrir
Yungugly19
Fenrir
5,813
3,114
0
5,433
9,934
5,413
0
1,701
8,233
0
67,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
44,126
367
Minions Killed
506
0
Camps Cleared
0
1,472,706
Distance Traveled
1,596,898
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,025
602
119
8
0
315,314
0
W
Freya
8,927
595
119
8
0
291,173
4
L
Xing Tian
6,974
465
47
3
0
304,703
0
L
Achilles
7,105
474
66
4
0
306,845
0
L
Thanatos
6,634
442
68
5
0
303,833
2
L
Skadi
7,365
491
94
6
0
281,187
1
L
He Bo
6,800
453
92
6
0
276,138
0
W
Jormungandr
7,729
515
28
2
0
309,271
0
W
Morgan Le Fay
9,801
653
153
10
0
298,292
5
W
Fenrir
8,644
576
87
6
0
382,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role