Player Matchup

Terra
Terra
Leon S 22
Terra
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 189L
1,520 Elo+
Party 1
Neith
Neith
Lifenka
Neith
Level 27
God Stats
5W - 1L
1,807 SR
Queue Stats
84W - 78L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
experiment32
Kukulkan
Level 48
God Stats
4W - 11L
1,381 SR
Queue Stats
136W - 123L
1,481 Elo+
Party 1
Team Averages
Level 47
1,563 SR
1,494 Elo+

VS

Team Averages
Level 54
1,444 SR
1,485 Elo+
Olorun
Olorun
RageDisorder
Olorun
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,749 Elo+
Solo
Bellona
Bellona
shakadios28
Bellona
Level 37
God Stats
1W - 1L
1,232 SR
Queue Stats
8W - 22L
1,241 Elo+
Solo
Janus
Janus
xX_King-Killa_-
Janus
Level 43
God Stats
21W - 27L
1,599 SR
Queue Stats
322W - 310L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Leon S 22
Terra
14
3 / 3 / 1
10,165
726
10,771
21,544
25,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Lifenka
Neith
14
0 / 4 / 4
8,991
642
8,072
14,124
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
experiment32
Kukulkan
13
2 / 8 / 3
9,088
649
10,083
17,500
8,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 4 / 5
11,349
811
15,833
16,009
7,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
shakadios28
Bellona
16
5 / 1 / 4
10,296
735
12,215
15,672
17,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 7
11,055
790
17,299
11,547
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
15
15
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
Leon S 22
Terra
3
3
1
1.17
L
Neith
Lifenka
Neith
0
4
4
0.5
W
Olorun
6
4
5
2.13
L
Kukulkan
experiment32
Kukulkan
2
8
3
0.44
W
Bellona
shakadios28
Bellona
5
1
4
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
45,347
53,168
Taken
43,228
40,796
Mitigated
29,852
10,362
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Leon S 22
Terra
10,771
1,394
3,197
3,570
21,544
25,461
0
12,666
8,452
22,141
0
L
Neith
Lifenka
Neith
8,072
2,481
0
1,269
14,124
6,675
0
9,775
4,097
0
32,830
W
Olorun
15,833
9,472
296
5,123
16,009
7,307
3,192
7,711
8,180
47,896
0
L
Kukulkan
experiment32
Kukulkan
10,083
1,450
0
2,326
17,500
8,660
59
9,849
7,395
42,737
0
W
Bellona
shakadios28
Bellona
12,215
3,258
0
631
15,672
17,700
0
6,101
9,366
0
33,529
W
17,299
1,805
184
2,391
11,547
4,845
0
6,743
4,804
61,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
32,700
133
Minions Killed
183
0
Camps Cleared
0
735,127
Distance Traveled
818,175
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,165
726
23
2
0
289,650
0
L
Neith
8,991
642
49
4
0
232,912
0
W
Olorun
11,349
811
62
4
0
226,580
2
L
Kukulkan
9,088
649
61
4
0
212,565
0
W
Bellona
10,296
735
20
1
0
285,381
0
W
Janus
11,055
790
101
7
0
306,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role