Player Matchup

Medusa
Medusa
Jakee7o7
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jamal Smalls
Gilgamesh
Level 89
God Stats
10W - 8L
1,529 SR
Queue Stats
84W - 84L
1,464 Elo+
Party 1
Chang'e
Chang'e
drowsy Ryan
Chang'e
Level 98
God Stats
12W - 5L
1,719 SR
Queue Stats
72W - 76L
1,475 Elo+
Party 1
Team Averages
Level 67
1,582 SR
1,480 Elo+

VS

Team Averages
Level 86
1,396 SR
1,586 Elo+
Anubis
Anubis
Grugggg
Anubis
Level 62
God Stats
5W - 4L
1,070 SR
Queue Stats
376W - 382L
1,418 Elo+
Solo
Geb
Geb
RevanQrow77
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,607 Elo+
Party 2
Da Ji
Da Ji
TheLastUkiyo
Da Ji
Level 115
God Stats
1W - 1L
1,618 SR
Queue Stats
27W - 23L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jakee7o7
Medusa
12
0 / 7 / 3
8,212
632
6,248
13,010
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jamal Smalls
Gilgamesh
13
1 / 6 / 1
8,395
646
7,418
17,696
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
drowsy Ryan
Chang'e
14
2 / 6 / 1
9,261
712
11,162
16,241
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grugggg
Anubis
17
8 / 1 / 9
11,068
851
15,799
13,383
8,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 18
10,871
836
8,069
11,568
14,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 1 / 8
10,883
837
16,707
9,524
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
19
19
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
Grugggg
Anubis
8
1
9
12.5
L
Medusa
Jakee7o7
Medusa
0
7
3
0.21
L
Gilgamesh
Jamal Smalls
Gilgamesh
1
6
1
0.25
W
1
1
18
10
W
10
1
8
14
L
Chang'e
drowsy Ryan
Chang'e
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
40,575
46,947
Taken
34,475
24,496
Mitigated
27,931
9,655
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Grugggg
Anubis
15,799
1,441
0
8,072
13,383
8,061
850
4,306
8,587
68,738
0
L
Medusa
Jakee7o7
Medusa
6,248
2,927
157
315
13,010
3,674
0
8,026
4,984
0
25,284
L
Gilgamesh
Jamal Smalls
Gilgamesh
7,418
1,119
607
1,187
17,696
15,939
0
8,749
8,947
0
17,822
W
8,069
602
3,495
3,577
11,568
14,953
597
3,684
7,522
18,525
0
W
16,707
6,652
0
240
9,524
4,917
1,509
3,223
6,036
0
48,280
L
Chang'e
drowsy Ryan
Chang'e
11,162
161
2,216
5,173
16,241
4,883
44
7,123
9,118
32,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
32,822
110
Minions Killed
161
0
Camps Cleared
0
657,470
Distance Traveled
726,114
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,068
851
97
7
0
222,808
0
L
Medusa
8,212
632
36
3
0
207,129
3
L
Gilgamesh
8,395
646
24
2
0
231,396
0
W
Geb
10,871
836
12
1
0
243,799
0
W
Da Ji
10,883
837
52
4
0
259,507
0
L
Chang'e
9,261
712
50
4
0
218,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role