Player Matchup

Bellona
Bellona
Prowla99
Bellona
Level 157
God Stats
2W - 1L
1,675 SR
Queue Stats
65W - 71L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
TicTheGriot
Aphrodite
Level 219
God Stats
5W - 6L
1,244 SR
Queue Stats
223W - 228L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
silent jessie
Cthulhu
Level 159
God Stats
9W - 8L
1,729 SR
Queue Stats
169W - 170L
1,494 Elo+
Party 1
Team Averages
Level 178
1,549 SR
1,503 Elo+

VS

Team Averages
Level 110
1,477 SR
1,477 Elo+
Baron Samedi
Baron Samedi
KingMarc_1998
Baron Samedi
Level 114
God Stats
1W - 8L
1,356 SR
Queue Stats
55W - 60L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
WasabiDreamer
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,432 Elo+
Party 2
Maui
Maui
ttslil
Maui
Level 86
God Stats
3W - 3L
1,576 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Prowla99
Bellona
15
3 / 1 / 7
9,736
695
8,934
16,612
16,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
TicTheGriot
Aphrodite
15
3 / 1 / 7
9,895
707
8,442
10,843
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
16
7 / 0 / 5
10,840
774
17,435
15,558
20,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingMarc_1998
Baron Samedi
15
2 / 3 / 0
9,430
674
15,805
11,716
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 2
8,866
633
9,629
11,562
5,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
ttslil
Maui
12
0 / 7 / 2
8,818
630
6,890
19,639
19,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KingMarc_1998
Baron Samedi
2
3
0
0.67
W
Bellona
Prowla99
Bellona
3
1
7
6.5
W
Aphrodite
TicTheGriot
Aphrodite
3
1
7
6.5
L
0
3
2
0.33
W
Cthulhu
7
0
5
9.5
L
Maui
ttslil
Maui
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
32,324
43,013
Taken
42,917
43,495
Mitigated
31,363
18,133
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KingMarc_1998
Baron Samedi
15,805
1,169
2,301
4,084
11,716
6,154
180
7,622
3,571
48,893
0
W
Bellona
Prowla99
Bellona
8,934
1,849
0
1,903
16,612
16,133
1,030
8,579
8,033
0
31,528
W
Aphrodite
TicTheGriot
Aphrodite
8,442
483
6,082
6,118
10,843
6,856
1,598
6,680
4,163
34,489
0
L
9,629
4,066
0
1,730
11,562
5,339
773
5,493
5,383
0
36,706
W
Cthulhu
17,435
1,485
958
3,072
15,558
20,506
325
7,507
8,051
40,075
0
L
Maui
ttslil
Maui
6,890
1,483
0
1,203
19,639
19,870
150
11,104
7,080
13,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
27,114
157
Minions Killed
142
0
Camps Cleared
0
812,813
Distance Traveled
675,028
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,430
674
76
5
0
225,871
0
W
Bellona
9,736
695
57
4
0
268,009
0
W
Aphrodite
9,895
707
60
4
0
259,473
0
L
Hou Yi
8,866
633
60
4
0
236,733
0
W
Cthulhu
10,840
774
40
3
0
285,331
1
L
Maui
8,818
630
6
0
0
212,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role