Player Matchup

Vamana
Vamana
Biankhan
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cracro0
Kumbhakarna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,401 Elo+
Party 1
Anhur
Anhur
XxMagduffxX
Anhur
Level 129
God Stats
3W - 2L
1,411 SR
Queue Stats
12W - 14L
1,449 Elo+
Solo
Anubis
Anubis
draklord667
Anubis
Level 80
God Stats
15W - 7L
1,720 SR
Queue Stats
98W - 92L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
toquinho9999
Ne Zha
Level 65
God Stats
2W - 4L
1,610 SR
Queue Stats
112W - 132L
1,475 Elo+
Party 2
Team Averages
Level 77
1,548 SR
1,461 Elo+

VS

Team Averages
Level 116
1,513 SR
1,458 Elo+
Arachne
Arachne
BrownPaperHat
Arachne
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 150L
1,517 Elo+
Solo
Sylvanus
Sylvanus
CSM_Mjton
Sylvanus
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 83L
1,427 Elo+
Solo
Artemis
Artemis
MoNdum
Artemis
Level 119
God Stats
21W - 12L
1,588 SR
Queue Stats
174W - 170L
1,449 Elo+
Party 3
Ares
Ares
WolasKaas
Ares
Level 109
God Stats
18W - 11L
1,546 SR
Queue Stats
236W - 225L
1,454 Elo+
Party 3
Sol
Sol
law3n483
Sol
Level 127
God Stats
5W - 7L
1,432 SR
Queue Stats
216W - 210L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Biankhan
Vamana
9
1 / 4 / 0
5,393
490
2,553
11,845
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Cracro0
Kumbhakarna
8
1 / 3 / 1
5,231
476
2,431
11,384
7,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 2
5,132
467
4,875
8,737
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
3 / 4 / 1
6,755
614
4,443
7,061
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
9
2 / 3 / 3
5,775
525
5,494
8,710
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
6 / 3 / 2
6,560
596
6,662
10,168
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
CSM_Mjton
Sylvanus
12
3 / 1 / 3
6,840
622
7,920
7,609
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MoNdum
Artemis
10
1 / 1 / 2
5,507
501
5,120
5,230
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 1 / 5
5,781
526
4,573
8,836
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 3
6,591
599
7,365
8,498
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
Biankhan
Vamana
1
4
0
0.25
W
Arachne
6
3
2
2.33
W
Sylvanus
CSM_Mjton
Sylvanus
3
1
3
4.5
L
Kumbhakarna
Cracro0
Kumbhakarna
1
3
1
0.5
W
Artemis
MoNdum
Artemis
1
1
2
2
W
Ares
0
1
5
2.5
L
0
1
2
1
L
Anubis
3
4
1
0.88
W
5
1
3
6.5
L
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
31,640
47,737
Taken
40,341
21,589
Mitigated
17,443
13,459
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Biankhan
Vamana
2,553
694
393
2,930
11,845
4,978
0
6,315
5,530
0
30,146
W
Arachne
6,662
4,460
0
2,016
10,168
3,029
9
1,442
8,726
0
34,089
W
Sylvanus
CSM_Mjton
Sylvanus
7,920
3,417
154
4,096
7,609
4,252
0
426
7,183
39,368
10,158
L
Kumbhakarna
Cracro0
Kumbhakarna
2,431
402
1,388
2,760
11,384
7,231
0
4,337
7,047
11,379
0
W
Artemis
MoNdum
Artemis
5,120
2,235
0
2,167
5,230
1,690
42
714
4,516
0
32,741
W
Ares
4,573
222
0
3,172
8,836
6,128
0
1,311
7,525
19,822
0
L
4,875
3,133
0
2,614
8,737
2,707
0
2,409
6,328
0
37,016
L
Anubis
4,443
315
0
2,200
7,061
3,229
363
3,560
3,501
41,039
0
W
7,365
3,373
0
4,488
8,498
2,344
0
2,981
5,517
44,588
0
L
Ne Zha
5,494
2,435
0
1,174
8,710
3,444
0
2,473
6,237
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,286
Gold Earned
31,279
281
Minions Killed
278
0
Camps Cleared
0
1,017,425
Distance Traveled
1,040,401
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,393
490
52
5
0
216,316
0
W
Arachne
6,560
596
50
5
0
240,160
1
W
Sylvanus
6,840
622
82
7
0
177,309
0
L
Kumbhakarna
5,231
476
19
2
0
218,914
0
W
Artemis
5,507
501
63
6
0
191,291
0
W
Ares
5,781
526
16
1
0
223,134
4
L
Anhur
5,132
467
66
6
0
209,039
0
L
Anubis
6,755
614
85
8
0
170,954
0
W
Sol
6,591
599
67
6
0
208,507
2
L
Ne Zha
5,775
525
59
5
0
202,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role