Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
SnSThrackerzod
Vulcan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
WolfLov4312
Zhong Kui
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,218 Elo+
Party 2
Tiamat
Tiamat
Wrothcoot59900
Tiamat
Level 27
God Stats
1W - 0L
1,344 SR
Queue Stats
3W - 16L
1,221 Elo+
Party 2
Janus
Janus
krispydnut
Janus
Level 48
God Stats
2W - 1L
1,509 SR
Queue Stats
126W - 142L
1,460 Elo+
Party 1
Team Averages
Level 77
1,470 SR
1,380 Elo+

VS

Team Averages
Level 92
1,564 SR
1,481 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IsBowser
Ravana
Level 83
God Stats
3W - 2L
1,624 SR
Queue Stats
410W - 418L
1,457 Elo+
Solo
Ymir
Ymir
Patriot87
Ymir
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Solo
Ullr
Ullr
RogerTimpleton
Ullr
Level 55
God Stats
1W - 4L
1,729 SR
Queue Stats
426W - 418L
1,482 Elo+
Solo
Bastet
Bastet
SilentEcho6579
Bastet
Level 28
God Stats
2W - 2L
1,470 SR
Queue Stats
40W - 34L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 1 / 8
5,658
1,132
3,915
4,771
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
4 / 0 / 6
5,993
1,199
8,179
2,874
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
WolfLov4312
Zhong Kui
9
0 / 2 / 7
5,141
1,028
2,772
5,059
2,912
Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 7
5,804
1,161
4,731
4,929
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
11
3 / 0 / 7
6,045
1,209
6,107
2,924
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 4 / 1
4,767
953
3,422
7,272
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
IsBowser
Ravana
10
1 / 4 / 1
4,953
991
3,554
7,162
3,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
0 / 3 / 1
4,855
971
2,427
8,059
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
4,314
863
519
1,516
557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
1 / 0 / 2
5,089
1,018
7,044
4,732
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
12
Kills
3
3
Deaths
12
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
8
6
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Ravana
IsBowser
Ravana
1
4
1
0.38
L
Ymir
0
3
1
0.17
L
0
1
0
0
L
1
0
2
2
W
4
0
6
7
W
Zhong Kui
WolfLov4312
Zhong Kui
0
2
7
1.75
W
3
0
7
6.5
W
Janus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
16,966
20,557
Taken
28,741
9,074
Mitigated
17,086
11,044
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,915
2,827
522
1,274
4,771
1,577
903
1,610
3,161
0
8,569
L
Ao Kuang
 
Ao Kuang
3,422
987
369
2,161
7,272
3,197
0
5,732
1,540
5,476
0
L
Ravana
IsBowser
Ravana
3,554
636
213
1,788
7,162
3,793
0
5,143
2,019
0
8,725
L
Ymir
2,427
267
341
1,144
8,059
7,438
0
6,611
1,448
7,875
0
L
519
112
0
174
1,516
557
0
976
540
0
1,414
L
7,044
1,451
299
2,069
4,732
2,101
0
3,327
1,405
0
13,993
W
8,179
4,471
883
988
2,874
1,001
0
833
2,041
12,747
0
W
Zhong Kui
WolfLov4312
Zhong Kui
2,772
577
13
1,382
5,059
2,912
0
449
4,610
6,338
0
W
4,731
568
398
2,558
4,929
2,619
373
2,134
2,795
8,811
0
W
Janus
6,107
191
1,795
1,231
2,924
965
105
823
2,101
11,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
23,978
64
Minions Killed
41
0
Camps Cleared
0
581,441
Distance Traveled
452,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,658
1,132
15
3
0
110,729
0
L
Ao Kuang
4,767
953
4
1
0
89,403
0
L
Ravana
4,953
991
8
2
0
106,629
0
L
Ymir
4,855
971
14
3
0
96,023
0
L
Ullr
4,314
863
2
0
0
24,648
0
L
Bastet
5,089
1,018
13
3
0
135,517
0
W
Vulcan
5,993
1,199
18
4
0
133,391
0
W
Zhong Kui
5,141
1,028
11
2
0
90,578
0
W
Tiamat
5,804
1,161
9
2
0
123,691
0
W
Janus
6,045
1,209
11
2
0
123,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role