Player Matchup

Merlin
Merlin
AbsoluteNoob69
Merlin
Level 119
God Stats
2W - 7L
1,383 SR
Queue Stats
186W - 163L
1,589 Elo+
Solo
Da Ji
Da Ji
DeadlySin__7
Da Ji
Level 77
God Stats
1W - 1L
1,713 SR
Queue Stats
40W - 33L
1,528 Elo+
Party 2
Scylla
Scylla
HotButta
Scylla
Level 68
God Stats
1W - 1L
1,745 SR
Queue Stats
40W - 31L
1,544 Elo+
Party 2
Hercules
Hercules
S3rrat3d
Hercules
Level 82
God Stats
2W - 6L
1,189 SR
Queue Stats
245W - 214L
1,511 Elo+
Solo
Ullr
Ullr
notcheuwan
Ullr
Level 85
God Stats
13W - 18L
1,449 SR
Queue Stats
485W - 455L
1,521 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,539 Elo+

VS

Team Averages
Level 95
1,478 SR
1,562 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ghouliez
Surtr
Level 107
God Stats
20W - 9L
1,740 SR
Queue Stats
47W - 34L
1,588 Elo+
Party 1
Ullr
Ullr
MAximumgas
Ullr
Level 128
God Stats
4W - 3L
1,270 SR
Queue Stats
155W - 149L
1,584 Elo+
Solo
Maui
Maui
OaksyBaby
Maui
Level 68
God Stats
4W - 9L
1,381 SR
Queue Stats
26W - 23L
1,588 Elo+
Party 1
Janus
Janus
SumireYoshizawa
Janus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 197L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,737
623
1,361
2,226
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 0
4,119
687
1,985
4,945
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
HotButta
Scylla
7
0 / 2 / 1
3,839
640
997
2,392
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
S3rrat3d
Hercules
5
0 / 1 / 0
3,555
593
2,377
5,446
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
2,958
493
807
2,221
595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 1 / 2
3,973
662
1,363
3,546
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Ghouliez
Surtr
8
1 / 0 / 0
4,378
730
1,410
3,402
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 1
3,902
650
2,530
3,231
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
6
0 / 0 / 3
3,920
653
1,751
3,850
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 3
4,331
722
1,890
1,674
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
5
5
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
2
3
L
0
0
1
0.5
L
2
1
0
2
W
Surtr
Ghouliez
Surtr
1
0
0
1
L
Scylla
HotButta
Scylla
0
2
1
0.25
W
1
0
1
1.5
W
Maui
0
0
3
1.5
L
Hercules
S3rrat3d
Hercules
0
1
0
0
W
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,527
Damage
8,944
17,230
Taken
15,703
6,667
Mitigated
6,294
5,463
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,363
284
0
2,842
3,546
1,329
0
542
3,004
0
13,955
L
1,361
252
0
750
2,226
565
0
45
2,181
20,276
0
L
1,985
406
0
994
4,945
1,580
0
947
3,924
0
17,064
W
Surtr
Ghouliez
Surtr
1,410
394
0
1,405
3,402
1,460
0
1,229
2,173
137
26,523
L
Scylla
HotButta
Scylla
997
380
0
250
2,392
602
0
483
1,845
21,267
0
W
2,530
1,007
0
750
3,231
992
0
0
3,231
0
18,544
W
Maui
1,751
989
0
1,866
3,850
2,049
0
0
3,850
10,847
0
L
Hercules
S3rrat3d
Hercules
2,377
1,026
0
2,969
5,446
3,325
0
1,627
3,787
0
13,531
W
1,890
437
0
391
1,674
464
0
587
1,087
22,047
0
L
807
251
0
500
2,221
595
0
414
1,807
0
6,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,208
Gold Earned
20,504
144
Minions Killed
172
0
Camps Cleared
0
566,328
Distance Traveled
646,480
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,973
662
26
4
0
147,631
0
L
Merlin
3,737
623
41
7
0
111,279
0
L
Da Ji
4,119
687
30
5
0
151,908
1
W
Surtr
4,378
730
46
8
0
132,382
3
L
Scylla
3,839
640
41
7
0
114,562
0
W
Ullr
3,902
650
39
7
0
110,881
0
W
Maui
3,920
653
18
3
0
119,640
1
L
Hercules
3,555
593
21
4
0
125,133
0
W
Janus
4,331
722
43
7
0
135,946
0
L
Ullr
2,958
493
11
2
0
63,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role