Player Matchup

Anhur
Anhur
ChaorTheFirece
Anhur
Level 123
God Stats
9W - 6L
1,605 SR
Queue Stats
69W - 73L
1,414 Elo+
Solo
Nu Wa
Nu Wa
JaBleSnKage11PoD
Nu Wa
Level 169
God Stats
20W - 17L
1,744 SR
Queue Stats
338W - 304L
1,580 Elo+
Solo
Bakasura
Bakasura
Nandothamc
Bakasura
Level 159
God Stats
11W - 19L
1,152 SR
Queue Stats
530W - 505L
1,530 Elo+
Solo
Fenrir
Fenrir
Phonic PRIME421
Fenrir
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 183L
1,410 Elo+
Party 2
Athena
Athena
TheWarmish
Athena
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
256W - 230L
1,472 Elo+
Party 2
Team Averages
Level 139
1,500 SR
1,481 Elo+

VS

Team Averages
Level 112
1,430 SR
1,353 Elo+
Scylla
Scylla
ELS Lime
Scylla
Level 115
God Stats
19W - 17L
1,358 SR
Queue Stats
335W - 446L
1,352 Elo+
Party 1
Chiron
Chiron
Live From 903
Chiron
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 297L
1,358 Elo+
Party 1
Tyr
Tyr
R34P1N6 D347H
Tyr
Level 155
God Stats
7W - 8L
1,500 SR
Queue Stats
517W - 501L
1,472 Elo+
Solo
Bakasura
Bakasura
Rradley 903
Bakasura
Level 105
God Stats
2W - 2L
1,289 SR
Queue Stats
38W - 61L
1,366 Elo+
Party 1
Bacchus
Bacchus
SheHateSwift
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,562
437
7,057
10,285
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 2
8,116
541
9,604
6,280
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Nandothamc
Bakasura
15
2 / 3 / 0
8,651
577
8,687
17,058
12,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 2
6,188
413
4,841
10,014
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
TheWarmish
Athena
10
2 / 3 / 1
7,075
472
4,894
15,386
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ELS Lime
Scylla
15
4 / 0 / 1
9,175
612
5,710
5,038
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 2
7,953
530
11,120
9,529
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 2 / 0
9,073
605
8,667
13,743
14,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Rradley 903
Bakasura
14
1 / 1 / 7
8,717
581
5,751
13,367
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SheHateSwift
Bacchus
12
1 / 1 / 6
6,776
452
5,735
12,289
11,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
13
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Scylla
ELS Lime
Scylla
4
0
1
4.5
L
0
1
2
1
W
4
1
2
5
L
Bakasura
Nandothamc
Bakasura
2
3
0
0.67
L
0
2
2
0.5
W
3
2
0
1.5
W
Bakasura
Rradley 903
Bakasura
1
1
7
4.5
W
Bacchus
SheHateSwift
Bacchus
1
1
6
4
L
Athena
TheWarmish
Athena
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
36,983
59,023
Taken
53,966
37,086
Mitigated
36,423
19,960
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,057
4,155
0
2,300
10,285
4,400
0
2,984
7,021
0
39,551
W
Scylla
ELS Lime
Scylla
5,710
158
0
801
5,038
1,723
402
2,811
2,009
88,733
0
L
9,604
1,996
0
2,820
6,280
2,394
115
2,577
3,702
68,018
0
W
11,120
4,316
836
2,890
9,529
3,785
640
2,978
6,395
0
67,027
L
Bakasura
Nandothamc
Bakasura
8,687
4,349
0
6,815
17,058
12,249
0
0
16,970
0
56,926
L
4,841
949
0
3,671
10,014
3,914
0
1,125
8,819
0
33,667
W
8,667
1,355
0
2,801
13,743
14,973
0
946
9,902
0
69,235
W
Bakasura
Rradley 903
Bakasura
5,751
3,348
0
4,019
13,367
4,936
0
3,451
9,718
0
74,199
W
Bacchus
SheHateSwift
Bacchus
5,735
1,425
382
1,611
12,289
11,006
297
3,834
8,312
21,765
0
L
Athena
TheWarmish
Athena
4,894
1,941
454
3,900
15,386
14,129
0
4,743
10,628
26,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
41,694
413
Minions Killed
518
0
Camps Cleared
0
1,254,168
Distance Traveled
1,533,430
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,562
437
63
4
0
231,782
0
W
Scylla
9,175
612
152
10
0
300,229
0
L
Nu Wa
8,116
541
129
9
0
248,110
2
W
Chiron
7,953
530
101
7
0
266,768
0
L
Bakasura
8,651
577
132
9
0
282,860
0
L
Fenrir
6,188
413
55
4
0
215,736
1
W
Tyr
9,073
605
112
7
0
301,202
0
W
Bakasura
8,717
581
130
9
0
374,023
0
W
Bacchus
6,776
452
23
2
0
291,208
2
L
Athena
7,075
472
34
2
0
275,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role