Player Matchup

Zeus
Zeus
Guadana27
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,370 Elo+
Party 3
Thor
Thor
TheCran38
Thor
Level 66
God Stats
2W - 1L
1,596 SR
Queue Stats
27W - 28L
1,408 Elo+
Solo
Janus
Janus
carminex9902
Janus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,625 Elo+
Party 3
Hades
Hades
iAmYungZeus
Hades
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 92L
1,856 Elo+
Party 1
Yemoja
Yemoja
vCrispy--
Yemoja
Level 117
God Stats
6W - 2L
1,280 SR
Queue Stats
181W - 155L
1,684 Elo+
Party 1
Team Averages
Level 102
1,475 SR
1,589 Elo+

VS

Team Averages
Level 91
1,500 SR
1,448 Elo+
Ishtar
Ishtar
DeathProject925
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 2
Yemoja
Yemoja
TurtleXsoupz
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,494 Elo+
Solo
Danzaburou
Danzaburou
diamondlions
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,371 Elo+
Party 4
Freya
Freya
iancleasby16
Freya
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,304 Elo+
Party 4
Bellona
Bellona
xMUKADAYxMAKWAx
Bellona
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 1 / 10
9,608
961
13,800
6,629
2,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
13
5 / 3 / 12
8,033
803
7,918
11,673
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 19
8,876
888
19,176
11,761
5,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 18
8,388
839
12,474
15,127
10,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
vCrispy--
Yemoja
13
2 / 2 / 20
7,817
782
2,989
9,472
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,231
723
8,372
11,593
6,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
2 / 3 / 6
7,827
783
6,483
13,621
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
diamondlions
Danzaburou
11
0 / 6 / 4
6,528
653
7,237
10,359
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 3
7,736
774
10,723
10,774
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 6
7,044
704
8,053
14,641
21,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
27
Kills
9
9
Deaths
27
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Zeus
11
1
10
16
W
Thor
5
3
12
3.67
L
Yemoja
2
3
6
1.67
W
6
1
19
15.5
L
Danzaburou
diamondlions
Danzaburou
0
6
4
0.33
W
3
2
18
6
L
4
6
3
0.92
W
Yemoja
vCrispy--
Yemoja
2
2
20
6
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,357
Damage
40,868
54,662
Taken
60,988
32,870
Mitigated
59,301
32,935
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,372
3,697
0
1,539
11,593
6,715
0
9,596
1,911
0
21,474
W
Zeus
13,800
1,198
824
2,543
6,629
2,766
415
412
6,189
30,516
0
W
Thor
7,918
1,075
1,901
2,471
11,673
6,742
218
3,309
8,106
0
10,719
L
Yemoja
6,483
1,264
1,870
3,179
13,621
19,547
0
10,471
2,966
10,984
0
W
19,176
1,288
1,131
2,907
11,761
5,604
233
4,013
7,356
32,802
0
L
Danzaburou
diamondlions
Danzaburou
7,237
2,989
890
1,440
10,359
5,674
0
8,188
2,076
0
15,278
W
12,474
1,712
2,115
4,779
15,127
10,901
318
4,834
9,724
19,622
0
L
10,723
3,389
127
2,008
10,774
5,928
0
9,153
1,500
14,006
0
W
Yemoja
vCrispy--
Yemoja
2,989
1,360
11,686
2,578
9,472
6,857
28
3,947
5,312
4,290
0
L
8,053
1,493
725
1,819
14,641
21,437
0
11,031
3,390
0
11,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
36,366
105
Minions Killed
64
0
Camps Cleared
0
864,631
Distance Traveled
787,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,231
723
22
2
0
169,080
0
W
Zeus
9,608
961
40
4
0
176,387
0
W
Thor
8,033
803
6
1
0
187,780
0
L
Yemoja
7,827
783
10
1
0
165,424
0
W
Janus
8,876
888
35
4
0
203,958
0
L
Danzaburou
6,528
653
12
1
0
150,430
0
W
Hades
8,388
839
17
2
0
162,109
0
L
Freya
7,736
774
16
2
0
135,764
0
W
Yemoja
7,817
782
7
1
0
134,397
0
L
Bellona
7,044
704
4
0
0
167,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role