Player Matchup

Yu Huang
Yu Huang
BigDCharity
Yu Huang
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
NauticalNinja98
Cernunnos
Level 126
God Stats
0W - 1L
1,742 SR
Queue Stats
73W - 69L
1,589 Elo+
Party 2
Rama
Rama
Petrois10
Rama
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,561 Elo+
Party 2
Cliodhna
Cliodhna
STEPSCAV
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Solo
Hachiman
Hachiman
cfunksta
Hachiman
Level 148
God Stats
2W - 2L
1,505 SR
Queue Stats
59W - 60L
1,568 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,562 Elo+

VS

Team Averages
Level 90
1,740 SR
1,563 Elo+
Awilix
Awilix
OGsiri
Awilix
Level 60
God Stats
1W - 0L
2,028 SR
Queue Stats
36W - 20L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
Phasmaaticz
Cernunnos
Level 87
God Stats
2W - 2L
1,309 SR
Queue Stats
110W - 124L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reset--Reality-
Cu Chulainn
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 125L
1,472 Elo+
Solo
Atlas
Atlas
ThatOneGuy2471
Atlas
Level 139
God Stats
1W - 1L
1,950 SR
Queue Stats
99W - 68L
1,601 Elo+
Party 1
Ah Puch
Ah Puch
Ukimara
Ah Puch
Level 107
God Stats
2W - 0L
1,915 SR
Queue Stats
115W - 59L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigDCharity
Yu Huang
18
6 / 4 / 8
11,051
789
16,674
10,608
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
NauticalNinja98
Cernunnos
17
4 / 8 / 4
10,584
756
15,020
17,307
7,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
0 / 7 / 4
8,274
591
7,831
14,707
6,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
STEPSCAV
Cliodhna
16
1 / 9 / 5
9,060
647
8,258
17,219
7,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
cfunksta
Hachiman
16
3 / 9 / 7
9,939
710
14,920
18,564
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
OGsiri
Awilix
19
10 / 3 / 18
11,509
822
17,139
14,511
8,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Phasmaaticz
Cernunnos
17
2 / 2 / 22
10,735
767
11,814
13,818
7,950
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Reset--Reality-
Cu Chulainn
19
11 / 4 / 21
12,311
879
14,385
21,841
35,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 4 / 18
10,555
754
8,948
19,313
26,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Ukimara
Ah Puch
20
8 / 2 / 23
11,754
840
20,699
17,250
8,703
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
139
14
Kills
37
37
Deaths
15
28
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BigDCharity
Yu Huang
6
4
8
2.5
L
Cernunnos
NauticalNinja98
Cernunnos
4
8
4
0.75
W
Awilix
OGsiri
Awilix
10
3
18
6.33
L
Rama
0
7
4
0.29
W
Cernunnos
Phasmaaticz
Cernunnos
2
2
22
6.5
W
Cu Chulainn
Reset--Reality-
Cu Chulainn
11
4
21
5.38
L
Cliodhna
STEPSCAV
Cliodhna
1
9
5
0.39
W
6
4
18
3.75
W
Ah Puch
Ukimara
Ah Puch
8
2
23
9.75
L
Hachiman
cfunksta
Hachiman
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,703
Damage
72,985
78,405
Taken
86,733
33,868
Mitigated
86,309
13,393
Healing
30,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BigDCharity
Yu Huang
16,674
770
953
1,589
10,608
4,866
0
2,902
6,843
26,458
0
L
Cernunnos
NauticalNinja98
Cernunnos
15,020
6,179
0
1,788
17,307
7,587
0
4,445
11,903
0
31,679
W
Awilix
OGsiri
Awilix
17,139
4,191
2,234
1,601
14,511
8,255
2,879
2,407
11,488
0
33,427
L
Rama
7,831
4,122
261
1,834
14,707
6,064
0
6,491
7,438
0
17,061
W
Cernunnos
Phasmaaticz
Cernunnos
11,814
4,866
1,385
3,085
13,818
7,950
1,855
3,364
10,454
0
32,527
W
Cu Chulainn
Reset--Reality-
Cu Chulainn
14,385
1,395
2,898
5,104
21,841
35,021
655
3,712
18,129
1,572
29,767
L
Cliodhna
STEPSCAV
Cliodhna
8,258
234
452
2,202
17,219
7,875
0
6,354
9,766
0
17,308
W
8,948
3,139
675
2,020
19,313
26,380
666
3,671
14,404
11,995
0
W
Ah Puch
Ukimara
Ah Puch
20,699
535
2,604
8,803
17,250
8,703
603
3,520
13,730
32,447
0
L
Hachiman
cfunksta
Hachiman
14,920
6,095
1,611
2,703
18,564
7,476
0
7,143
10,189
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
56,864
137
Minions Killed
141
0
Camps Cleared
0
981,533
Distance Traveled
1,364,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,051
789
37
3
0
200,759
0
L
Cernunnos
10,584
756
40
3
0
201,113
0
W
Awilix
11,509
822
31
2
0
286,670
0
L
Rama
8,274
591
17
1
0
160,973
0
W
Cernunnos
10,735
767
52
4
0
252,998
2
W
Cu Chulainn
12,311
879
30
2
0
270,470
0
L
Cliodhna
9,060
647
20
1
0
211,969
0
W
Atlas
10,555
754
2
0
0
283,856
0
W
Ah Puch
11,754
840
26
2
0
270,712
0
L
Hachiman
9,939
710
23
2
0
206,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role