Player Matchup

Mulan
Mulan
Dinomilkk
Mulan
Level 85
God Stats
6W - 5L
1,321 SR
Queue Stats
56W - 51L
1,553 Elo+
Party 3
Cliodhna
Cliodhna
DuoWithWeterPup
Cliodhna
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 4L
1,497 Elo+
Party 3
Neith
Neith
Jeanpirex777
Neith
Level 20
God Stats
6W - 12L
1,353 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 2
Ganesha
Ganesha
MORCEGUETE
Ganesha
Level 56
God Stats
0W - 2L
1,369 SR
Queue Stats
54W - 46L
1,520 Elo+
Solo
Sol
Sol
YUGEN-_-25
Sol
Level 54
God Stats
12W - 12L
1,543 SR
Queue Stats
286W - 276L
1,440 Elo+
Party 2
Team Averages
Level 47
1,462 SR
1,492 Elo+

VS

Team Averages
Level 72
1,445 SR
1,490 Elo+
Zeus
Zeus
Aztec2784
Zeus
Level 28
God Stats
42W - 36L
1,475 SR
Queue Stats
154W - 188L
1,407 Elo+
Party 1
Bacchus
Bacchus
BACCHUSBOT69
Bacchus
Level 48
God Stats
5W - 2L
1,529 SR
Queue Stats
10W - 5L
1,532 Elo+
Party 4
Hera
Hera
BartBimpson
Hera
Level 122
God Stats
5W - 2L
1,700 SR
Queue Stats
250W - 208L
1,515 Elo+
Party 4
Ishtar
Ishtar
JohnnyKins
Ishtar
Level 58
God Stats
3W - 2L
1,237 SR
Queue Stats
234W - 223L
1,441 Elo+
Party 1
Horus
Horus
ScoochyMcBooch
Horus
Level 105
God Stats
14W - 6L
1,285 SR
Queue Stats
197W - 160L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dinomilkk
Mulan
10
1 / 3 / 0
5,273
479
2,032
7,993
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
11
4 / 3 / 0
6,312
574
7,478
11,514
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
2 / 2 / 0
5,481
498
3,600
5,770
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
MORCEGUETE
Ganesha
8
0 / 0 / 2
5,249
477
1,431
7,987
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
5,914
538
3,654
6,588
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 3 / 1
6,107
555
2,624
5,289
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BACCHUSBOT69
Bacchus
9
0 / 1 / 3
5,773
525
3,177
8,025
4,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 0
7,321
666
6,144
5,681
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
JohnnyKins
Ishtar
11
2 / 0 / 0
6,136
558
5,929
6,279
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 2
6,448
586
7,200
6,829
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
9
9
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
3
1
0.17
W
Bacchus
BACCHUSBOT69
Bacchus
0
1
3
1.5
W
5
1
0
5
L
Mulan
Dinomilkk
Mulan
1
3
0
0.33
L
Cliodhna
4
3
0
1.33
L
2
2
0
1
W
Ishtar
JohnnyKins
Ishtar
2
0
0
2
L
Ganesha
MORCEGUETE
Ganesha
0
0
2
1
W
2
2
2
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
25,074
39,852
Taken
32,103
17,994
Mitigated
13,683
12,891
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,624
408
0
680
5,289
1,534
0
1,687
3,602
38,285
0
W
Bacchus
BACCHUSBOT69
Bacchus
3,177
342
1,423
2,359
8,025
4,787
0
1,847
6,137
13,491
0
W
6,144
844
0
2,399
5,681
1,672
0
429
5,092
45,986
0
L
Mulan
Dinomilkk
Mulan
2,032
369
0
2,022
7,993
4,864
0
2,587
5,152
0
27,673
L
Cliodhna
7,478
794
0
2,036
11,514
4,393
0
3,704
7,666
0
51,706
L
3,600
978
0
2,242
5,770
1,818
0
733
5,037
0
31,201
W
Ishtar
JohnnyKins
Ishtar
5,929
3,225
0
4,201
6,279
2,265
783
397
5,882
0
50,908
L
Ganesha
MORCEGUETE
Ganesha
1,431
255
124
2,628
7,987
4,786
0
1,941
6,004
9,950
0
W
7,200
4,008
329
2,508
6,829
3,425
0
725
6,104
0
42,413
L
3,654
1,389
0
3,839
6,588
2,133
0
2,540
4,048
43,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
31,785
247
Minions Killed
333
0
Camps Cleared
0
1,086,868
Distance Traveled
1,101,272
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,107
555
75
7
0
218,124
1
W
Bacchus
5,773
525
20
2
0
231,306
4
W
Hera
7,321
666
98
9
0
204,366
2
L
Mulan
5,273
479
43
4
0
196,535
0
L
Cliodhna
6,312
574
68
6
0
261,016
0
L
Neith
5,481
498
53
5
0
192,800
0
W
Ishtar
6,136
558
80
7
0
195,864
1
L
Ganesha
5,249
477
2
0
0
229,378
3
W
Horus
6,448
586
60
5
0
251,612
2
L
Sol
5,914
538
81
7
0
207,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role