Player Matchup

Chiron
Chiron
BUTLERZOO2
Chiron
Level 121
God Stats
96W - 83L
1,623 SR
Queue Stats
304W - 311L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
King_Jexdy
Danzaburou
Level 31
God Stats
2W - 4L
1,496 SR
Queue Stats
192W - 174L
1,392 Elo+
Party 2
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 109
God Stats
75W - 89L
1,448 SR
Queue Stats
315W - 320L
1,464 Elo+
Party 1
Mercury
Mercury
TtvKingkiller22t
Mercury
Level 46
God Stats
1W - 2L
1,287 SR
Queue Stats
117W - 104L
1,367 Elo+
Party 2
Ganesha
Ganesha
demonteizer
Ganesha
Level 106
God Stats
17W - 12L
1,492 SR
Queue Stats
508W - 518L
1,359 Elo+
Solo
Team Averages
Level 83
1,469 SR
1,405 Elo+

VS

Team Averages
Level 75
1,517 SR
1,318 Elo+
Nu Wa
Nu Wa
DawnaChurros
Nu Wa
Level 69
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
Master_Rand
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 173L
1,404 Elo+
Party 4
Apollo
Apollo
andymode56
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,126 Elo+
Party 3
Merlin
Merlin
koiful-
Merlin
Level 69
God Stats
3W - 3L
1,835 SR
Queue Stats
260W - 240L
1,458 Elo+
Party 4
Hercules
Hercules
zZacc21
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BUTLERZOO2
Chiron
14
0 / 1 / 2
8,204
456
7,159
10,495
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
King_Jexdy
Danzaburou
17
7 / 2 / 1
10,645
591
12,403
17,510
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
LTxMr Li9htsOut
King Arthur
13
2 / 0 / 0
7,826
435
5,501
15,256
12,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
7 / 6 / 5
10,383
577
13,315
16,373
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
demonteizer
Ganesha
15
1 / 2 / 4
9,662
537
4,129
15,091
12,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,611
423
8,004
11,149
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Master_Rand
Bakasura
13
4 / 4 / 1
8,302
461
11,068
14,533
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
andymode56
Apollo
12
0 / 1 / 2
6,514
362
8,599
10,500
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
koiful-
Merlin
15
3 / 4 / 0
8,591
477
9,762
13,188
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
zZacc21
Hercules
12
1 / 1 / 0
7,544
419
6,157
12,374
12,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
9
11
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
BUTLERZOO2
Chiron
0
1
2
1
L
1
7
4
0.43
W
Danzaburou
King_Jexdy
Danzaburou
7
2
1
3.75
W
King Arthur
LTxMr Li9htsOut
King Arthur
2
0
0
2
L
Bakasura
Master_Rand
Bakasura
4
4
1
1.13
W
7
6
5
1.58
L
Apollo
andymode56
Apollo
0
1
2
1
W
Ganesha
demonteizer
Ganesha
1
2
4
1.5
L
Merlin
koiful-
Merlin
3
4
0
0.75
L
Hercules
zZacc21
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,507
Damage
43,590
74,725
Taken
61,744
42,565
Mitigated
34,188
26,968
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BUTLERZOO2
Chiron
7,159
3,212
1,130
5,868
10,495
4,498
1,225
845
9,458
0
65,686
L
8,004
1,914
0
884
11,149
3,912
0
0
11,149
39,270
0
W
Danzaburou
King_Jexdy
Danzaburou
12,403
4,251
0
9,073
17,510
7,042
1,711
4,624
12,610
0
96,316
W
King Arthur
LTxMr Li9htsOut
King Arthur
5,501
337
241
6,921
15,256
12,831
0
941
13,969
0
36,500
L
Bakasura
Master_Rand
Bakasura
11,068
6,634
0
2,671
14,533
6,538
0
821
13,712
0
52,010
W
13,315
7,907
0
1,424
16,373
6,072
458
4,581
11,146
0
66,402
L
Apollo
andymode56
Apollo
8,599
6,870
0
4,063
10,500
4,822
0
0
10,500
0
54,518
W
Ganesha
demonteizer
Ganesha
4,129
940
123
2,188
15,091
12,122
1,909
6,213
8,200
64,431
0
L
Merlin
koiful-
Merlin
9,762
464
0
2,090
13,188
5,981
0
3,150
10,038
65,679
0
L
Hercules
zZacc21
Hercules
6,157
1,664
2,184
5,908
12,374
12,935
0
158
12,216
0
27,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
38,562
475
Minions Killed
384
0
Camps Cleared
0
1,655,894
Distance Traveled
1,600,176
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,204
456
100
6
0
279,219
0
L
Nu Wa
7,611
423
58
3
0
306,885
2
W
Danzaburou
10,645
591
129
7
0
304,984
0
W
King Arthur
7,826
435
52
3
0
298,639
0
L
Bakasura
8,302
461
98
5
0
347,003
0
W
Mercury
10,383
577
95
5
0
438,432
0
L
Apollo
6,514
362
80
4
0
299,980
0
W
Ganesha
9,662
537
99
6
0
334,620
0
L
Merlin
8,591
477
114
6
0
311,741
7
L
Hercules
7,544
419
34
2
0
334,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role