Player Matchup

Tyr
Tyr
CarGo07
Tyr
Level 127
God Stats
1W - 0L
1,722 SR
Queue Stats
53W - 39L
1,676 Elo+
Party 1
Bacchus
Bacchus
SenecaMelon
Bacchus
Level 120
God Stats
2W - 0L
1,734 SR
Queue Stats
13W - 8L
1,715 Elo+
Party 1
Kukulkan
Kukulkan
deewaan
Kukulkan
Level 129
God Stats
17W - 8L
1,715 SR
Queue Stats
84W - 67L
1,626 Elo+
Party 1
Team Averages
Level 125
1,724 SR
1,672 Elo+

VS

Team Averages
Level 149
1,674 SR
1,706 Elo+
Surtr
Surtr
Bswat23
Surtr
Level 159
God Stats
19W - 21L
1,620 SR
Queue Stats
96W - 83L
1,742 Elo+
Party 2
Hou Yi
Hou Yi
SparEsmart
Hou Yi
Level 148
God Stats
1W - 2L
1,714 SR
Queue Stats
86W - 95L
1,624 Elo+
Solo
Hera
Hera
WillieBTW
Hera
Level 141
God Stats
10W - 6L
1,688 SR
Queue Stats
115W - 105L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 1 / 3
6,843
760
5,207
7,071
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SenecaMelon
Bacchus
11
0 / 0 / 4
6,787
754
3,564
7,092
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
deewaan
Kukulkan
12
3 / 1 / 2
7,284
809
5,553
4,676
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bswat23
Surtr
11
1 / 2 / 1
6,278
698
6,429
10,771
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
SparEsmart
Hou Yi
5
0 / 0 / 1
5,100
567
1,003
724
238
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
1 / 3 / 1
6,559
729
6,846
5,190
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bswat23
Surtr
1
2
1
0.75
W
Tyr
2
1
3
3.5
W
Bacchus
SenecaMelon
Bacchus
0
0
4
2
L
Hou Yi
SparEsmart
Hou Yi
0
0
1
0.5
L
Hera
1
3
1
0.5
W
Kukulkan
deewaan
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
14,278
18,839
Taken
16,685
17,069
Mitigated
10,812
4,327
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bswat23
Surtr
6,429
1,536
0
3,006
10,771
8,381
0
5,669
5,102
755
19,749
W
Tyr
5,207
1,264
0
2,013
7,071
6,768
37
2,739
4,108
0
20,780
W
Bacchus
SenecaMelon
Bacchus
3,564
541
0
1,609
7,092
8,298
28
2,603
4,261
13,246
165
L
Hou Yi
SparEsmart
Hou Yi
1,003
422
0
537
724
238
0
476
248
0
3,676
L
Hera
6,846
935
0
15
5,190
2,193
0
2,831
2,359
23,409
0
W
Kukulkan
deewaan
Kukulkan
5,553
978
0
705
4,676
2,003
539
1,448
3,154
34,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
17,937
137
Minions Killed
93
0
Camps Cleared
0
525,518
Distance Traveled
405,017
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,278
698
31
3
0
177,640
0
W
Tyr
6,843
760
30
3
0
183,306
0
W
Bacchus
6,787
754
26
3
0
173,036
3
L
Hou Yi
5,100
567
6
1
0
60,346
0
L
Hera
6,559
729
56
6
0
167,031
0
W
Kukulkan
7,284
809
81
9
0
169,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role