Player Matchup

Mulan
Mulan
Blazedamon96
Mulan
Level 47
God Stats
2W - 1L
1,702 SR
Queue Stats
85W - 130L
1,226 Elo+
Solo
Nu Wa
Nu Wa
JUK3 SAD
Nu Wa
Level 87
God Stats
6W - 4L
1,533 SR
Queue Stats
287W - 334L
1,431 Elo+
Party 1
Izanami
Izanami
Toxic Re4per
Izanami
Level 24
God Stats
8W - 16L
1,485 SR
Queue Stats
159W - 214L
1,355 Elo+
Party 1
Cerberus
Cerberus
Xouevs
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 122L
1,330 Elo+
Party 1
Bakasura
Bakasura
sSxNc
Bakasura
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
130W - 175L
1,376 Elo+
Party 1
Team Averages
Level 40
1,544 SR
1,343 Elo+

VS

Team Averages
Level 37
1,528 SR
1,299 Elo+
Sun Wukong
Sun Wukong
BEKFAST7406
Sun Wukong
Level 32
God Stats
2W - 5L
1,708 SR
Queue Stats
22W - 33L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Batu_Khexa6
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,130 Elo+
Party 2
Agni
Agni
CxAhmet17
Agni
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 23L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
Jaysouss-
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,382 Elo+
Party 3
Amaterasu
Amaterasu
Scaamp__
Amaterasu
Level 63
God Stats
13W - 14L
1,433 SR
Queue Stats
53W - 58L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,241
458
7,167
15,745
12,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
JUK3 SAD
Nu Wa
16
4 / 2 / 3
10,029
557
13,238
8,570
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Toxic Re4per
Izanami
14
5 / 2 / 3
8,790
488
11,319
12,020
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Xouevs
Cerberus
13
0 / 3 / 5
8,542
475
7,893
16,700
15,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
sSxNc
Bakasura
16
5 / 2 / 1
10,070
559
6,835
17,611
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEKFAST7406
Sun Wukong
10
2 / 1 / 0
7,138
397
7,779
9,133
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Batu_Khexa6
Ah Muzen Cab
12
1 / 2 / 0
7,260
403
10,832
10,880
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
14
2 / 4 / 1
8,213
456
6,103
14,329
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jaysouss-
Cthulhu
12
2 / 5 / 1
7,835
435
9,417
18,298
15,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Scaamp__
Amaterasu
15
5 / 2 / 5
9,277
515
14,291
17,517
8,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
14
Kills
12
12
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BEKFAST7406
Sun Wukong
2
1
0
2
L
Ah Muzen Cab
Batu_Khexa6
Ah Muzen Cab
1
2
0
0.5
W
0
3
1
0.17
L
Agni
2
4
1
0.63
W
Nu Wa
JUK3 SAD
Nu Wa
4
2
3
2.75
L
Cthulhu
Jaysouss-
Cthulhu
2
5
1
0.5
L
Amaterasu
Scaamp__
Amaterasu
5
2
5
3.75
W
Izanami
Toxic Re4per
Izanami
5
2
3
3.25
W
Cerberus
Xouevs
Cerberus
0
3
5
0.83
W
Bakasura
sSxNc
Bakasura
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
48,422
70,646
Taken
70,157
45,258
Mitigated
38,380
20,564
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BEKFAST7406
Sun Wukong
7,779
1,610
0
2,761
9,133
5,258
0
408
8,179
0
38,631
L
Ah Muzen Cab
Batu_Khexa6
Ah Muzen Cab
10,832
4,374
0
2,304
10,880
4,801
0
2,315
8,565
0
62,127
W
7,167
2,223
0
782
15,745
12,678
420
1,872
13,741
2,099
39,099
L
Agni
6,103
561
0
1,819
14,329
4,273
333
7,046
6,763
64,757
0
W
Nu Wa
JUK3 SAD
Nu Wa
13,238
3,349
0
1,148
8,570
2,978
1,094
2,557
6,007
76,885
0
L
Cthulhu
Jaysouss-
Cthulhu
9,417
1,083
2,800
3,473
18,298
15,445
0
5,029
13,269
27,433
394
L
Amaterasu
Scaamp__
Amaterasu
14,291
7,832
0
2,684
17,517
8,603
0
6,394
10,670
0
73,437
W
Izanami
Toxic Re4per
Izanami
11,319
8,556
0
4,487
12,020
4,952
1,514
2,828
9,192
0
66,999
W
Cerberus
Xouevs
Cerberus
7,893
735
2,620
3,705
16,700
15,949
186
5,136
11,520
27,795
0
W
Bakasura
sSxNc
Bakasura
6,835
4,652
0
7,822
17,611
8,701
0
2,551
15,060
0
59,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
39,723
486
Minions Killed
358
0
Camps Cleared
0
1,720,731
Distance Traveled
1,542,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,138
397
45
3
0
232,740
0
L
Ah Muzen Cab
7,260
403
92
5
0
290,418
0
W
Mulan
8,241
458
70
4
0
283,075
0
L
Agni
8,213
456
95
5
0
320,660
0
W
Nu Wa
10,029
557
113
6
0
359,854
0
L
Cthulhu
7,835
435
31
2
0
317,888
0
L
Amaterasu
9,277
515
95
5
0
380,535
0
W
Izanami
8,790
488
126
7
0
313,471
0
W
Cerberus
8,542
475
58
3
0
333,754
0
W
Bakasura
10,070
559
119
7
0
430,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role