Player Matchup

Rama
Rama
Father Drem
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,267 Elo+
Party 2
Baba Yaga
Baba Yaga
FrencH_3Hunna
Baba Yaga
Level 35
God Stats
4W - 5L
1,341 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 1
Hades
Hades
Frit0lay7484
Hades
Level 145
God Stats
14W - 8L
1,544 SR
Queue Stats
272W - 278L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
ShreddedIsland
Hou Yi
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 67L
1,227 Elo+
Party 2
Ao Kuang
Ao Kuang
X-Rated_KillerX
Ao Kuang
Level 128
God Stats
10W - 8L
1,723 SR
Queue Stats
320W - 342L
1,422 Elo+
Party 1
Team Averages
Level 73
1,521 SR
1,355 Elo+

VS

Team Averages
Level 58
1,581 SR
1,352 Elo+
Sylvanus
Sylvanus
ChefGazpach0199
Sylvanus
Level 25
God Stats
15W - 13L
1,524 SR
Queue Stats
246W - 237L
1,344 Elo+
Party 4
Da Ji
Da Ji
SelenaEnthusiest
Da Ji
Level 76
God Stats
4W - 5L
1,574 SR
Queue Stats
182W - 173L
1,347 Elo+
Party 4
Agni
Agni
StoicalCookie89
Agni
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,281 Elo+
Party 3
Hades
Hades
killingmyself99
Hades
Level 104
God Stats
1W - 5L
1,548 SR
Queue Stats
16W - 24L
1,436 Elo+
Party 3
Rama
Rama
temp-170204
Rama
Level 82
God Stats
2W - 4L
1,757 SR
Queue Stats
139W - 130L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,472
462
5,550
10,056
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
FrencH_3Hunna
Baba Yaga
12
3 / 5 / 3
8,018
573
5,704
8,804
3,258
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 2
7,825
559
10,871
13,455
8,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 1
6,343
453
8,776
9,749
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
7 / 0 / 2
8,873
634
7,806
10,730
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 3 / 6
6,499
464
2,987
10,954
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 2 / 1
7,857
561
9,933
10,816
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 4 / 3
6,859
490
2,572
6,403
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,863
562
5,649
15,436
7,495
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 4
7,229
516
8,411
12,630
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
16
Kills
14
15
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
6
1
W
2
4
3
0.88
W
Baba Yaga
FrencH_3Hunna
Baba Yaga
3
5
3
0.9
W
3
2
2
2
L
8
2
1
4.25
W
1
4
1
0.38
L
1
4
3
0.63
W
Ao Kuang
7
0
2
8
L
1
5
0
0.2
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
29,552
52,794
Taken
56,239
22,348
Mitigated
26,704
16,019
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,987
1,162
1,272
2,995
10,954
7,423
150
933
10,021
24,193
8,385
W
5,550
4,264
0
3,110
10,056
3,051
0
1,533
8,523
0
31,270
W
Baba Yaga
FrencH_3Hunna
Baba Yaga
5,704
965
0
1,036
8,804
3,258
64
2,102
6,702
45,340
0
W
10,871
1,896
52
4,342
13,455
8,585
609
5,239
8,216
64,753
0
L
9,933
2,671
0
1,798
10,816
4,285
0
4,088
6,728
0
40,429
W
8,776
3,871
0
2,529
9,749
3,449
0
1,053
8,696
0
38,581
L
2,572
341
0
337
6,403
2,556
0
5,207
1,196
24,643
0
W
Ao Kuang
7,806
2,460
0
4,950
10,730
4,005
452
1,019
9,711
61,074
0
L
5,649
1,186
38
5,532
15,436
7,495
467
11,845
3,591
59,230
0
L
8,411
6,889
0
6,387
12,630
4,945
1,025
2,308
10,322
0
46,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
36,307
340
Minions Killed
333
0
Camps Cleared
0
1,255,298
Distance Traveled
1,275,377
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,499
464
51
4
0
242,240
0
W
Rama
6,472
462
40
3
0
263,599
4
W
Baba Yaga
8,018
573
74
5
0
245,233
0
W
Hades
7,825
559
97
7
0
233,597
0
L
Da Ji
7,857
561
47
3
0
321,524
0
W
Hou Yi
6,343
453
52
4
0
256,667
2
L
Agni
6,859
490
46
3
0
226,734
0
W
Ao Kuang
8,873
634
77
6
0
256,202
0
L
Hades
7,863
562
110
8
0
227,549
0
L
Rama
7,229
516
79
6
0
257,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role