Player Matchup

Chiron
Chiron
 
Chiron
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Aries_OP
Persephone
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 106L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Blast Psycho
Kukulkan
Level 116
God Stats
2W - 0L
1,362 SR
Queue Stats
108W - 101L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Niji_no_Sakura
Sylvanus
Level 110
God Stats
5W - 2L
1,736 SR
Queue Stats
265W - 196L
1,532 Elo+
Party 1
Janus
Janus
elprimo20
Janus
Level 143
God Stats
2W - 3L
1,435 SR
Queue Stats
144W - 164L
1,445 Elo+
Solo
Team Averages
Level 111
1,507 SR
1,469 Elo+

VS

Team Averages
Level 85
1,550 SR
1,519 Elo+
Freya
Freya
 
Freya
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
ArabianKnight76
Eset
Level 97
God Stats
0W - 1L
1,750 SR
Queue Stats
32W - 13L
1,590 Elo+
Party 2
Terra
Terra
jcat38
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,401 Elo+
Party 3
Sol
Sol
teelbabyy
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,409 Elo+
Party 3
Mulan
Mulan
xd Visiions
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 2 / 7
6,792
970
6,987
7,808
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Aries_OP
Persephone
11
0 / 2 / 5
6,260
894
3,896
5,845
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Blast Psycho
Kukulkan
14
5 / 1 / 2
7,621
1,089
4,866
4,210
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
11
1 / 2 / 6
7,029
1,004
3,312
10,077
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
elprimo20
Janus
12
1 / 1 / 5
6,544
935
8,637
6,074
2,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 0 / 0
4,804
686
322
930
397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 2
6,225
889
10,003
5,870
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
jcat38
Terra
12
1 / 3 / 4
6,340
906
7,632
9,270
8,020
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 3
6,739
963
6,162
7,877
3,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 2 / 4
6,349
907
2,638
6,593
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
9
Kills
7
8
Deaths
9
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
7
2.75
L
Freya
 
Freya
0
0
0
0
L
3
2
2
2
W
Persephone
Aries_OP
Persephone
0
2
5
1.25
W
Kukulkan
Blast Psycho
Kukulkan
5
1
2
6
W
Sylvanus
1
2
6
2
W
Janus
elprimo20
Janus
1
1
5
3.5
L
Terra
jcat38
Terra
1
3
4
1
L
1
2
3
1.25
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,698
Damage
26,757
34,014
Taken
30,540
19,191
Mitigated
19,032
17,374
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,987
865
1,256
2,134
7,808
3,241
1,129
6,019
1,699
0
11,557
L
Freya
 
Freya
322
112
0
130
930
397
0
442
488
298
24
L
10,003
557
763
1,266
5,870
2,607
0
3,684
2,186
16,577
0
W
Persephone
Aries_OP
Persephone
3,896
284
379
946
5,845
2,289
390
3,057
2,786
9,319
0
W
Kukulkan
Blast Psycho
Kukulkan
4,866
81
714
1,028
4,210
1,980
954
3,468
699
21,033
0
W
Sylvanus
3,312
315
3,283
3,581
10,077
8,831
305
7,024
2,929
4,124
0
W
Janus
elprimo20
Janus
8,637
865
1,912
2,141
6,074
2,850
1,350
4,525
1,416
14,760
0
L
Terra
jcat38
Terra
7,632
320
1,416
1,741
9,270
8,020
0
5,916
3,354
11,781
0
L
6,162
1,163
591
3,348
7,877
3,186
0
5,267
2,610
20,487
0
L
2,638
268
0
222
6,593
4,822
0
5,402
1,191
0
4,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
30,457
74
Minions Killed
82
0
Camps Cleared
0
659,363
Distance Traveled
551,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,792
970
14
2
0
119,930
0
L
Freya
4,804
686
0
0
0
22,435
0
L
Eset
6,225
889
18
3
0
105,342
0
W
Persephone
6,260
894
10
1
0
139,923
0
W
Kukulkan
7,621
1,089
35
5
0
142,184
0
W
Sylvanus
7,029
1,004
1
0
0
131,870
0
W
Janus
6,544
935
14
2
0
125,456
0
L
Terra
6,340
906
8
1
0
156,363
0
L
Sol
6,739
963
50
7
0
144,211
0
L
Mulan
6,349
907
6
1
0
123,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role