Player Matchup

Bacchus
Bacchus
CaiYunShen
Bacchus
Level 102
God Stats
3W - 2L
1,324 SR
Queue Stats
48W - 39L
1,563 Elo+
Party 1
Amaterasu
Amaterasu
Hymiriu
Amaterasu
Level 122
God Stats
8W - 6L
1,424 SR
Queue Stats
81W - 75L
1,568 Elo+
Party 1
Fenrir
Fenrir
Ulfskaldr
Fenrir
Level 142
God Stats
8W - 4L
1,647 SR
Queue Stats
80W - 76L
1,565 Elo+
Party 1
Apollo
Apollo
blainio099
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,490 Elo+
Party 2
Yu Huang
Yu Huang
grimmy-nz
Yu Huang
Level 143
God Stats
11W - 16L
1,458 SR
Queue Stats
63W - 54L
1,508 Elo+
Party 2
Team Averages
Level 118
1,471 SR
1,539 Elo+

VS

Team Averages
Level 110
1,586 SR
1,559 Elo+
Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Meaty Mate 80
Pele
Level 78
God Stats
15W - 12L
1,665 SR
Queue Stats
28W - 21L
1,583 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ney Willo YNWA
Morgan Le Fay
Level 102
God Stats
4W - 3L
1,511 SR
Queue Stats
30W - 22L
1,586 Elo+
Party 4
Ne Zha
Ne Zha
SICAR10JR95
Ne Zha
Level 126
God Stats
0W - 2L
1,521 SR
Queue Stats
50W - 44L
1,565 Elo+
Party 3
He Bo
He Bo
fer_304
He Bo
Level 107
God Stats
5W - 7L
1,735 SR
Queue Stats
72W - 70L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaiYunShen
Bacchus
11
0 / 0 / 5
7,244
517
4,742
11,013
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Hymiriu
Amaterasu
15
4 / 0 / 2
9,170
655
6,028
10,229
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Ulfskaldr
Fenrir
15
10 / 1 / 1
9,363
669
13,771
13,487
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
blainio099
Apollo
13
1 / 2 / 4
8,239
589
4,513
11,512
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
grimmy-nz
Yu Huang
14
2 / 2 / 0
8,581
613
7,818
9,613
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 5 / 0
7,216
515
3,476
8,893
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,253
447
3,295
11,854
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ney Willo YNWA
Morgan Le Fay
12
1 / 2 / 0
7,246
518
5,731
9,972
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
1 / 2 / 2
7,585
542
11,255
11,355
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
fer_304
He Bo
12
2 / 4 / 2
7,190
514
7,562
12,590
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
5
5
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
Bacchus
CaiYunShen
Bacchus
0
0
5
2.5
W
Amaterasu
Hymiriu
Amaterasu
4
0
2
5
L
1
4
1
0.38
L
Morgan Le Fay
Ney Willo YNWA
Morgan Le Fay
1
2
0
0.5
L
Ne Zha
1
2
2
1
W
Fenrir
Ulfskaldr
Fenrir
10
1
1
10.5
W
Apollo
blainio099
Apollo
1
2
4
1.5
L
He Bo
fer_304
He Bo
2
4
2
0.75
W
Yu Huang
grimmy-nz
Yu Huang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
31,319
55,854
Taken
54,664
33,238
Mitigated
19,887
25,261
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,476
825
0
2,176
8,893
3,015
0
0
8,893
55,666
0
W
Bacchus
CaiYunShen
Bacchus
4,742
828
316
5,766
11,013
12,034
242
2,544
8,469
18,321
0
W
Amaterasu
Hymiriu
Amaterasu
6,028
1,850
0
5,231
10,229
6,315
1,505
3,429
6,800
0
62,182
L
3,295
566
0
1,692
11,854
3,827
0
374
11,480
0
37,921
L
Morgan Le Fay
Ney Willo YNWA
Morgan Le Fay
5,731
426
0
2,471
9,972
4,133
0
5,871
3,871
54,865
0
L
Ne Zha
11,255
5,060
0
3,698
11,355
4,874
0
2,412
8,943
0
60,535
W
Fenrir
Ulfskaldr
Fenrir
13,771
4,884
0
5,958
13,487
6,313
0
1,804
11,683
0
66,567
W
Apollo
blainio099
Apollo
4,513
2,447
0
6,146
11,512
4,385
1,293
2,025
9,487
0
63,748
L
He Bo
fer_304
He Bo
7,562
488
80
2,954
12,590
4,038
0
3,523
8,917
48,690
0
W
Yu Huang
grimmy-nz
Yu Huang
7,818
251
0
1,844
9,613
4,191
380
6,967
2,646
68,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
35,490
483
Minions Killed
454
0
Camps Cleared
0
1,443,878
Distance Traveled
1,463,950
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,216
515
114
8
0
258,087
0
W
Bacchus
7,244
517
18
1
0
310,876
4
W
Amaterasu
9,170
655
121
9
0
279,602
2
L
Pele
6,253
447
56
4
0
316,547
0
L
Morgan Le Fay
7,246
518
114
8
0
275,701
0
L
Ne Zha
7,585
542
102
7
0
322,280
0
W
Fenrir
9,363
669
89
6
0
303,471
5
W
Apollo
8,239
589
127
9
0
260,872
0
L
He Bo
7,190
514
68
5
0
291,335
0
W
Yu Huang
8,581
613
128
9
0
289,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role