Player Matchup

Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Drapzilla
Surtr
Level 126
God Stats
26W - 31L
1,441 SR
Queue Stats
359W - 395L
1,486 Elo+
Solo
Bacchus
Bacchus
Ninth Poobah
Bacchus
Level 152
God Stats
5W - 2L
1,493 SR
Queue Stats
26W - 30L
1,439 Elo+
Solo
Skadi
Skadi
THE-HUNDREDS_JTO
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Sol
Sol
kalikimos
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,755 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,536 Elo+

VS

Team Averages
Level 133
1,500 SR
1,448 Elo+
Ravana
Ravana
 
Ravana
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ahkxz
Sobek
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 51L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Erebospinyin
Danzaburou
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,258 Elo+
Party 1
Eset
Eset
ThisGameCheekss
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 1
4,895
979
872
2,628
1,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Drapzilla
Surtr
10
0 / 0 / 2
4,722
944
2,045
5,305
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Ninth Poobah
Bacchus
10
1 / 0 / 1
5,049
1,010
2,287
3,185
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,436
887
494
2,319
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,090
1,018
2,130
3,959
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 0 / 0
4,533
907
1,363
1,294
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
9
0 / 0 / 0
4,293
859
1,128
1,657
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Ahkxz
Sobek
7
0 / 1 / 0
4,002
800
250
1,253
665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Erebospinyin
Danzaburou
11
1 / 0 / 1
4,965
993
3,856
3,484
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 1
4,719
944
4,498
3,047
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
2
Kills
2
2
Deaths
2
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
1
0.5
L
Ravana
 
Ravana
0
0
0
0
L
Bacchus
 
Bacchus
0
0
0
0
L
Sobek
Ahkxz
Sobek
0
1
0
0
W
Surtr
Drapzilla
Surtr
0
0
2
1
L
Danzaburou
Erebospinyin
Danzaburou
1
0
1
1.5
W
Bacchus
Ninth Poobah
Bacchus
1
0
1
1.5
W
0
1
0
0
L
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,828
Damage
11,095
17,396
Taken
10,735
8,774
Mitigated
4,847
5,718
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
872
592
0
1,245
2,628
1,002
772
349
2,279
0
15,652
L
Ravana
 
Ravana
1,363
175
0
254
1,294
546
0
164
1,130
0
10,933
L
Bacchus
 
Bacchus
1,128
256
0
321
1,657
1,097
0
663
994
5,538
0
L
Sobek
Ahkxz
Sobek
250
31
0
30
1,253
665
0
786
467
326
0
W
Surtr
Drapzilla
Surtr
2,045
607
0
1,756
5,305
2,682
136
2,768
2,537
160
11,820
L
Danzaburou
Erebospinyin
Danzaburou
3,856
1,431
0
948
3,484
1,471
0
2,089
1,395
0
13,964
W
Bacchus
Ninth Poobah
Bacchus
2,287
125
0
1,449
3,185
2,978
93
931
2,254
7,146
0
W
494
166
0
0
2,319
764
72
574
1,745
0
6,198
L
4,498
0
0
522
3,047
1,068
90
786
2,261
12,802
0
W
2,130
951
0
1,268
3,959
1,348
1,062
1,254
2,705
13,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
22,512
110
Minions Killed
84
0
Camps Cleared
0
563,622
Distance Traveled
411,379
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,895
979
36
7
0
99,846
0
L
Ravana
4,533
907
22
4
0
96,488
3
L
Bacchus
4,293
859
12
2
0
89,781
0
L
Sobek
4,002
800
0
0
0
21,543
0
W
Surtr
4,722
944
27
5
0
127,004
0
L
Danzaburou
4,965
993
34
7
0
114,639
0
W
Bacchus
5,049
1,010
5
1
0
127,369
4
W
Skadi
4,436
887
15
3
0
89,214
0
L
Eset
4,719
944
16
3
0
88,928
0
W
Sol
5,090
1,018
27
5
0
120,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role