Player Matchup

Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DarioSoto97
Xbalanque
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,558 Elo+
Party 2
Ganesha
Ganesha
Shasta2015
Ganesha
Level 129
God Stats
0W - 4L
1,456 SR
Queue Stats
65W - 67L
1,431 Elo+
Party 2
Thor
Thor
kiiki226
Thor
Level 84
God Stats
10W - 9L
1,533 SR
Queue Stats
964W - 870L
1,524 Elo+
Party 3
Team Averages
Level 119
1,498 SR
1,503 Elo+

VS

Team Averages
Level 106
1,500 SR
1,533 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Brutus2Sparte
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,454 Elo+
Solo
Jormungandr
Jormungandr
DAGGER MAiiDEN
Jormungandr
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 212L
1,559 Elo+
Solo
Apollo
Apollo
ElPiwo
Apollo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 93L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
KoKoGorgi
Yu Huang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 3 / 2
7,646
695
6,494
14,675
9,653
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
 
Serqet
13
2 / 2 / 5
7,086
644
5,019
8,690
7,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DarioSoto97
Xbalanque
13
2 / 5 / 4
7,426
675
13,028
13,109
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Shasta2015
Ganesha
15
0 / 3 / 7
7,297
663
6,768
15,318
17,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
14
6 / 5 / 1
8,043
731
8,853
12,732
5,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 3 / 7
9,707
882
11,669
10,360
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 1 / 10
9,130
830
5,136
12,080
12,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DAGGER MAiiDEN
Jormungandr
16
1 / 3 / 15
9,097
827
14,961
14,507
23,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
ElPiwo
Apollo
13
3 / 3 / 7
8,330
757
10,068
10,117
5,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
KoKoGorgi
Yu Huang
16
6 / 2 / 7
9,411
856
14,415
7,954
4,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
12
Kills
17
18
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
2
1
L
Serqet
 
Serqet
2
2
5
2.25
W
He Bo
 
He Bo
6
3
7
3.17
W
1
1
10
6
W
Jormungandr
DAGGER MAiiDEN
Jormungandr
1
3
15
2.83
L
Xbalanque
DarioSoto97
Xbalanque
2
5
4
0.8
W
Apollo
ElPiwo
Apollo
3
3
7
2.17
W
Yu Huang
KoKoGorgi
Yu Huang
6
2
7
4.75
L
Ganesha
Shasta2015
Ganesha
0
3
7
1.17
L
Thor
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
56,249
64,524
Taken
55,018
45,445
Mitigated
51,591
28,356
Healing
25,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,494
212
12,453
6,142
14,675
9,653
148
9,378
4,837
14,423
0
L
Serqet
 
Serqet
5,019
551
0
1,067
8,690
7,149
0
6,614
1,895
0
5,763
W
He Bo
 
He Bo
11,669
523
1,614
2,316
10,360
5,409
951
2,050
8,310
24,291
0
W
5,136
584
4,266
5,180
12,080
12,101
156
2,711
9,369
7,250
0
W
Jormungandr
DAGGER MAiiDEN
Jormungandr
14,961
2,343
2,014
3,871
14,507
23,639
140
2,854
11,210
28,313
0
L
Xbalanque
DarioSoto97
Xbalanque
13,028
4,324
1,501
1,080
13,109
5,971
0
9,436
3,453
0
29,074
W
Apollo
ElPiwo
Apollo
10,068
5,787
1,542
2,055
10,117
5,599
3,768
2,601
7,144
0
18,290
W
Yu Huang
KoKoGorgi
Yu Huang
14,415
911
1,377
1,368
7,954
4,843
877
3,046
4,908
29,827
0
L
Ganesha
Shasta2015
Ganesha
6,768
253
1,476
2,703
15,318
17,368
30
10,449
4,489
14,444
0
L
Thor
8,853
1,482
829
1,105
12,732
5,304
0
8,673
3,669
0
15,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
45,675
76
Minions Killed
122
0
Camps Cleared
0
957,718
Distance Traveled
1,042,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,646
695
20
2
0
182,298
0
L
Serqet
7,086
644
5
0
0
221,517
0
W
He Bo
9,707
882
36
3
0
187,997
0
W
Terra
9,130
830
5
0
0
211,088
0
W
Jormungandr
9,097
827
27
2
0
216,657
0
L
Xbalanque
7,426
675
41
4
0
166,938
0
W
Apollo
8,330
757
27
2
0
208,056
0
W
Yu Huang
9,411
856
27
2
0
218,414
0
L
Ganesha
7,297
663
0
0
0
202,435
0
L
Thor
8,043
731
10
1
0
184,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role