Player Matchup

Yu Huang
Yu Huang
Cr3ativeNam3
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Solo
Loki
Loki
Kitten-NxN
Loki
Level 167
God Stats
9W - 17L
1,345 SR
Queue Stats
905W - 951L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Special6K9
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
ToEazyAac3p
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,565 Elo+
Party 2
King Arthur
King Arthur
broozeeee99
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,770 Elo+
Party 2
Team Averages
Level 111
1,469 SR
1,517 Elo+

VS

Team Averages
Level 140
1,374 SR
1,552 Elo+
Anubis
Anubis
ChakalRS
Anubis
Level 108
God Stats
4W - 5L
1,148 SR
Queue Stats
168W - 173L
1,488 Elo+
Party 1
Tyr
Tyr
Hades_panda
Tyr
Level 158
God Stats
6W - 3L
1,436 SR
Queue Stats
230W - 228L
1,451 Elo+
Party 1
Artemis
Artemis
Joseberto
Artemis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,605 Elo+
Solo
Merlin
Merlin
O3ll_death
Merlin
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 161L
1,679 Elo+
Solo
Bacchus
Bacchus
SnorkleDwarf
Bacchus
Level 146
God Stats
3W - 4L
1,285 SR
Queue Stats
710W - 761L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cr3ativeNam3
Yu Huang
11
2 / 4 / 3
7,392
739
6,265
6,990
2,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 3
7,801
780
4,851
8,305
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Special6K9
Danzaburou
13
0 / 5 / 2
7,198
720
4,483
10,903
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 4 / 5
7,631
763
9,425
8,459
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
broozeeee99
King Arthur
13
3 / 5 / 4
7,429
743
8,787
13,927
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChakalRS
Anubis
15
5 / 2 / 5
9,235
924
6,955
8,340
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 5
9,113
911
7,746
11,987
12,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Joseberto
Artemis
14
0 / 5 / 12
8,282
828
11,863
10,695
4,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
O3ll_death
Merlin
16
4 / 1 / 10
9,282
928
10,961
9,159
4,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
SnorkleDwarf
Bacchus
15
6 / 4 / 11
9,511
951
8,261
14,983
19,307
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
11
Kills
21
21
Deaths
15
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChakalRS
Anubis
5
2
5
3.75
L
Yu Huang
Cr3ativeNam3
Yu Huang
2
4
3
0.88
W
6
3
5
2.83
W
Artemis
Joseberto
Artemis
0
5
12
1.2
L
5
3
3
2.17
W
Merlin
O3ll_death
Merlin
4
1
10
9
W
Bacchus
SnorkleDwarf
Bacchus
6
4
11
2.88
L
Danzaburou
Special6K9
Danzaburou
0
5
2
0.2
L
Scylla
1
4
5
0.88
L
King Arthur
broozeeee99
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
45,786
48,584
Taken
55,164
27,814
Mitigated
44,625
9,174
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChakalRS
Anubis
6,955
122
1,497
2,759
8,340
3,878
918
1,996
6,251
17,948
0
L
Yu Huang
Cr3ativeNam3
Yu Huang
6,265
243
676
185
6,990
2,377
0
4,645
2,345
7,951
0
W
7,746
273
450
3,660
11,987
12,735
398
3,762
8,187
0
12,021
W
Artemis
Joseberto
Artemis
11,863
5,212
864
1,339
10,695
4,649
1,641
4,487
6,084
0
22,733
L
4,851
511
478
1,972
8,305
3,288
0
3,799
4,506
0
18,408
W
Merlin
O3ll_death
Merlin
10,961
719
449
2,485
9,159
4,056
2,697
1,186
7,837
29,018
0
W
Bacchus
SnorkleDwarf
Bacchus
8,261
628
1,180
2,897
14,983
19,307
0
4,400
10,308
14,564
1,424
L
Danzaburou
Special6K9
Danzaburou
4,483
1,022
267
2,153
10,903
4,585
0
5,886
5,017
0
13,971
L
Scylla
9,425
1,444
128
1,257
8,459
3,470
0
3,634
4,825
19,709
0
L
King Arthur
broozeeee99
King Arthur
8,787
1,043
143
1,915
13,927
14,094
0
6,789
7,138
177
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
45,423
88
Minions Killed
127
0
Camps Cleared
0
795,056
Distance Traveled
1,049,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,235
924
40
4
0
202,513
0
L
Yu Huang
7,392
739
4
0
0
160,010
0
W
Tyr
9,113
911
13
1
0
246,771
0
W
Artemis
8,282
828
25
3
0
186,988
0
L
Loki
7,801
780
14
1
0
130,932
0
W
Merlin
9,282
928
31
3
0
210,770
0
W
Bacchus
9,511
951
18
2
0
202,518
0
L
Danzaburou
7,198
720
28
3
0
165,683
0
L
Scylla
7,631
763
36
4
0
166,432
0
L
King Arthur
7,429
743
6
1
0
171,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role