Player Matchup

Charybdis
Charybdis
HundredSaucer71
Charybdis
Level 118
God Stats
3W - 3L
1,718 SR
Queue Stats
76W - 56L
1,590 Elo+
Party 2
Tyr
Tyr
MerelyADeity
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,536 Elo+
Party 2
Ra
Ra
Pawninat0r
Ra
Level 104
God Stats
4W - 8L
1,706 SR
Queue Stats
668W - 635L
1,573 Elo+
Party 3
Vulcan
Vulcan
RobTheBuilder97
Vulcan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 73L
1,441 Elo+
Party 3
Anubis
Anubis
TwistedIQ
Anubis
Level 101
God Stats
1W - 1L
1,721 SR
Queue Stats
38W - 23L
1,554 Elo+
Party 2
Team Averages
Level 88
1,629 SR
1,539 Elo+

VS

Team Averages
Level 87
1,626 SR
1,529 Elo+
Chang'e
Chang'e
BionicRedeemer
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 237L
1,487 Elo+
Solo
Rama
Rama
KBPurple
Rama
Level 108
God Stats
3W - 1L
1,736 SR
Queue Stats
88W - 74L
1,535 Elo+
Party 1
Achilles
Achilles
Ki11j0Y89
Achilles
Level 89
God Stats
2W - 0L
1,782 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
He Bo
He Bo
TDams
He Bo
Level 89
God Stats
2W - 2L
1,573 SR
Queue Stats
128W - 114L
1,577 Elo+
Party 1
Artemis
Artemis
xXEliteJeffreyXx
Artemis
Level 122
God Stats
3W - 2L
1,537 SR
Queue Stats
93W - 100L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HundredSaucer71
Charybdis
15
4 / 4 / 7
8,799
733
11,577
15,493
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 11
8,277
690
11,202
16,486
15,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 7
9,486
791
9,580
12,399
5,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 12
8,486
707
11,319
10,303
4,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
TwistedIQ
Anubis
14
3 / 7 / 10
8,354
696
13,113
14,669
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
10,063
839
10,783
11,576
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
16
4 / 3 / 12
9,677
806
12,184
12,413
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Ki11j0Y89
Achilles
16
3 / 3 / 14
9,310
776
11,698
22,752
30,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
TDams
He Bo
15
2 / 5 / 8
8,869
739
13,351
14,281
5,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 12
9,740
812
15,586
10,622
5,516
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
75
16
Kills
20
20
Deaths
16
47
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Charybdis
HundredSaucer71
Charybdis
4
4
7
1.88
W
Rama
4
3
12
3.33
W
Achilles
Ki11j0Y89
Achilles
3
3
14
3.33
L
2
3
11
2.5
L
6
3
7
3.17
L
1
3
12
2.33
W
He Bo
TDams
He Bo
2
5
8
1.2
L
Anubis
TwistedIQ
Anubis
3
7
10
1.14
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,791
Damage
63,602
69,350
Taken
71,644
40,455
Mitigated
52,315
31,896
Healing
35,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,783
206
8,998
5,488
11,576
5,129
930
4,773
6,803
25,078
0
L
Charybdis
HundredSaucer71
Charybdis
11,577
3,214
1,937
3,621
15,493
6,705
90
4,488
10,542
0
19,914
W
Rama
12,184
8,336
1,776
4,422
12,413
5,303
2,770
5,740
6,673
0
28,585
W
Achilles
Ki11j0Y89
Achilles
11,698
583
1,554
7,678
22,752
30,701
202
12,005
10,747
219
16,691
L
11,202
490
1,240
1,620
16,486
15,500
0
7,732
8,212
0
12,961
L
9,580
882
10,353
6,062
12,399
5,475
205
4,412
7,764
26,025
0
L
11,319
4,985
1,548
1,924
10,303
4,745
42
3,225
6,643
26,234
0
W
He Bo
TDams
He Bo
13,351
245
1,967
2,575
14,281
5,666
28
7,060
7,221
26,888
0
L
Anubis
TwistedIQ
Anubis
13,113
229
689
2,902
14,669
8,030
45
3,671
10,656
22,889
0
W
15,586
6,108
0
1,100
10,622
5,516
1,951
4,434
6,188
0
27,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
47,659
120
Minions Killed
152
0
Camps Cleared
0
1,082,391
Distance Traveled
1,091,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,063
839
39
3
0
213,680
0
L
Charybdis
8,799
733
29
2
0
220,342
0
W
Rama
9,677
806
43
4
0
209,389
0
W
Achilles
9,310
776
10
1
0
240,962
0
L
Tyr
8,277
690
5
0
0
241,576
0
L
Ra
9,486
791
46
4
0
219,398
0
L
Vulcan
8,486
707
27
2
0
224,500
0
W
He Bo
8,869
739
33
3
0
213,057
0
L
Anubis
8,354
696
13
1
0
176,575
0
W
Artemis
9,740
812
27
2
0
214,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role