Player Matchup

Izanami
Izanami
Berto9700
Izanami
Level 82
God Stats
4W - 0L
1,736 SR
Queue Stats
83W - 68L
1,505 Elo+
Party 2
Chronos
Chronos
CaptianHook22
Chronos
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 24L
1,344 Elo+
Party 3
Vamana
Vamana
Davedoe__
Vamana
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,215 Elo+
Party 2
Cerberus
Cerberus
ErokTheGr8
Cerberus
Level 53
God Stats
1W - 0L
1,342 SR
Queue Stats
15W - 17L
1,415 Elo+
Party 3
Fenrir
Fenrir
iAerora
Fenrir
Level 46
God Stats
1W - 4L
1,462 SR
Queue Stats
2W - 5L
1,301 Elo+
Solo
Team Averages
Level 55
1,508 SR
1,356 Elo+

VS

Team Averages
Level 61
1,428 SR
1,429 Elo+
Neith
Neith
ExT Itachi
Neith
Level 41
God Stats
0W - 1L
1,290 SR
Queue Stats
28W - 35L
1,380 Elo+
Solo
Achilles
Achilles
Its petron
Achilles
Level 42
God Stats
3W - 10L
1,537 SR
Queue Stats
61W - 71L
1,463 Elo+
Party 1
Janus
Janus
JFocal121
Janus
Level 106
God Stats
0W - 2L
1,314 SR
Queue Stats
92W - 124L
1,431 Elo+
Party 1
Maui
Maui
blozxmaster69
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cocothepanda10
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berto9700
Izanami
16
5 / 0 / 2
10,563
556
7,225
9,153
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
19
7 / 1 / 2
11,679
615
14,709
13,611
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Davedoe__
Vamana
15
0 / 3 / 2
9,233
486
4,349
13,255
16,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
ErokTheGr8
Cerberus
11
0 / 3 / 6
8,759
461
4,166
16,770
13,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
iAerora
Fenrir
12
2 / 0 / 2
8,205
432
3,740
10,947
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 4 / 1
9,331
491
11,156
13,473
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Its petron
Achilles
15
2 / 1 / 1
9,577
504
7,584
13,579
21,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
JFocal121
Janus
15
0 / 4 / 2
9,459
498
8,745
13,091
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 3
8,730
459
2,694
9,258
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
cocothepanda10
Tsukuyomi
15
3 / 4 / 1
9,497
500
4,149
14,908
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
7
7
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Berto9700
Izanami
5
0
2
6
W
Chronos
7
1
2
8
W
Vamana
Davedoe__
Vamana
0
3
2
0.33
W
Cerberus
ErokTheGr8
Cerberus
0
3
6
1
L
Neith
2
4
1
0.63
L
Achilles
Its petron
Achilles
2
1
1
2.5
L
Janus
JFocal121
Janus
0
4
2
0.25
L
0
1
3
1.5
L
Tsukuyomi
cocothepanda10
Tsukuyomi
3
4
1
0.88
W
Fenrir
iAerora
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
34,328
63,736
Taken
64,309
44,030
Mitigated
46,743
17,170
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Berto9700
Izanami
7,225
4,846
180
4,636
9,153
4,021
179
707
8,398
0
100,176
W
Chronos
14,709
1,935
0
4,074
13,611
5,573
1,313
6,174
7,437
112,576
0
W
Vamana
Davedoe__
Vamana
4,349
2,346
0
304
13,255
16,627
265
482
11,461
896
58,069
W
Cerberus
ErokTheGr8
Cerberus
4,166
222
2,281
3,173
16,770
13,085
448
3,522
13,248
26,508
0
L
Neith
11,156
3,584
0
2,282
13,473
5,468
0
4,483
8,990
0
77,143
L
Achilles
Its petron
Achilles
7,584
1,120
0
2,855
13,579
21,540
369
1,625
11,954
0
62,769
L
Janus
JFocal121
Janus
8,745
929
82
1,671
13,091
4,976
0
6,968
6,123
95,344
0
L
2,694
896
0
1,484
9,258
8,670
240
3,048
6,210
32,160
0
L
Tsukuyomi
cocothepanda10
Tsukuyomi
4,149
1,080
0
2,218
14,908
6,089
0
3,405
11,503
0
66,821
W
Fenrir
iAerora
Fenrir
3,740
1,390
0
2,522
10,947
4,724
165
1,401
9,494
0
40,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
46,594
507
Minions Killed
514
0
Camps Cleared
0
1,917,464
Distance Traveled
1,864,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,563
556
151
8
0
365,904
0
W
Chronos
11,679
615
172
9
0
388,026
2
W
Vamana
9,233
486
76
4
0
355,069
0
W
Cerberus
8,759
461
64
3
0
396,256
0
L
Neith
9,331
491
126
7
0
372,851
0
L
Achilles
9,577
504
90
5
0
327,046
2
L
Janus
9,459
498
161
8
0
358,275
0
L
Maui
8,730
459
46
2
0
408,841
0
L
Tsukuyomi
9,497
500
91
5
0
397,459
0
W
Fenrir
8,205
432
44
2
0
412,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role