Player Matchup

Kuzenbo
Kuzenbo
CanopusCentauris
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,629 Elo+
Solo
Ra
Ra
Dark Syde BR
Ra
Level 155
God Stats
29W - 9L
1,788 SR
Queue Stats
418W - 408L
1,501 Elo+
Solo
Medusa
Medusa
FabiinL
Medusa
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
126W - 115L
1,558 Elo+
Party 2
Thanatos
Thanatos
Ramon576
Thanatos
Level 129
God Stats
27W - 35L
1,701 SR
Queue Stats
142W - 134L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
SilasHolt
Sun Wukong
Level 141
God Stats
57W - 36L
1,518 SR
Queue Stats
133W - 126L
1,548 Elo+
Party 2
Team Averages
Level 124
1,601 SR
1,556 Elo+

VS

Team Averages
Level 113
1,523 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Brawl645
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Tank123Sinatra
Sylvanus
Level 148
God Stats
11W - 13L
1,499 SR
Queue Stats
268W - 261L
1,503 Elo+
Solo
Anubis
Anubis
sh1nxzaneez
Anubis
Level 201
God Stats
14W - 9L
1,615 SR
Queue Stats
121W - 114L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,670
578
9,385
14,550
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 2
9,579
639
6,668
5,337
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
FabiinL
Medusa
16
5 / 1 / 1
9,286
619
8,110
7,011
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ramon576
Thanatos
14
5 / 1 / 6
9,204
614
7,179
10,727
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SilasHolt
Sun Wukong
11
1 / 3 / 3
7,401
493
2,974
11,111
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 1
8,226
548
3,376
9,358
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
 
Tsukuyomi
15
2 / 1 / 2
8,174
545
4,539
7,821
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Brawl645
Ganesha
9
0 / 2 / 5
6,514
434
2,703
9,427
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
13
1 / 5 / 2
7,572
505
8,150
14,239
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
2 / 4 / 0
7,779
519
5,318
9,783
4,102
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
7
7
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Tsukuyomi
 
Tsukuyomi
2
1
2
3
L
Ganesha
Brawl645
Ganesha
0
2
5
1.25
W
2
1
2
3
W
2
1
2
3
W
Medusa
FabiinL
Medusa
5
1
1
5.5
W
Thanatos
Ramon576
Thanatos
5
1
6
8
W
Sun Wukong
SilasHolt
Sun Wukong
1
3
3
0.83
L
Sylvanus
1
5
2
0.4
L
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
24,086
48,736
Taken
50,628
27,627
Mitigated
26,422
21,388
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,376
536
0
2,126
9,358
4,290
0
0
9,358
0
61,628
L
Tsukuyomi
 
Tsukuyomi
4,539
976
0
940
7,821
3,117
0
28
7,793
0
73,344
L
Ganesha
Brawl645
Ganesha
2,703
302
204
2,321
9,427
7,637
0
1,361
8,066
13,565
0
W
9,385
3,241
0
5,747
14,550
11,790
20
6,087
8,463
60,861
0
W
6,668
229
1,437
1,883
5,337
1,751
193
3,284
2,053
98,003
0
W
Medusa
FabiinL
Medusa
8,110
3,167
0
1,260
7,011
3,106
0
1,742
5,269
0
74,337
W
Thanatos
Ramon576
Thanatos
7,179
2,426
0
9,018
10,727
4,521
0
2,381
8,346
0
61,230
W
Sun Wukong
SilasHolt
Sun Wukong
2,974
593
0
2,043
11,111
6,459
294
2,738
8,373
0
24,833
L
Sylvanus
8,150
2,598
754
4,706
14,239
7,276
0
8,387
4,913
51,964
10,041
L
Anubis
5,318
381
0
2,222
9,783
4,102
0
5,338
4,445
61,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
38,265
490
Minions Killed
468
0
Camps Cleared
0
1,620,256
Distance Traveled
1,377,272
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,226
548
131
9
0
272,278
4
L
Tsukuyomi
8,174
545
117
8
0
331,431
0
L
Ganesha
6,514
434
6
0
0
245,119
3
W
Kuzenbo
8,670
578
87
6
0
298,938
2
W
Ra
9,579
639
178
12
0
330,158
5
W
Medusa
9,286
619
120
8
0
292,620
5
W
Thanatos
9,204
614
79
5
0
370,877
2
W
Sun Wukong
7,401
493
26
2
0
327,663
6
L
Sylvanus
7,572
505
102
7
0
226,763
4
L
Anubis
7,779
519
112
7
0
301,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role