Player Matchup

Anubis
Anubis
Platinum III
Asking4114Epi
Anubis
Platinum III
Level 148
God Stats
20W - 13L
1,741 SR
Queue Stats
28W - 16L
1,968 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
LuisR10
Cu Chulainn
Platinum III
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 16L
1,968 MMR
Party 2
Bastet
Bastet
Platinum III
MingoMyDingo
Bastet
Platinum III
Level 159
God Stats
20W - 15L
1,727 SR
Queue Stats
42W - 31L
1,968 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,728 SR
1,968 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 184
1,558 SR
1,781 MMR
Ao Kuang
Ao Kuang
Platinum III
RickCSanchez137
Ao Kuang
Platinum III
Level 105
God Stats
65W - 37L
1,715 SR
Queue Stats
144W - 129L
1,898 MMR
Party 1
Arachne
Arachne
Gold I
x420xDeMiGoD
Arachne
Gold I
Level 201
God Stats
9W - 4L
1,665 SR
Queue Stats
368W - 344L
1,606 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
yMOXXI
Baron Samedi
Platinum III
Level 246
God Stats
3W - 9L
1,293 SR
Queue Stats
12W - 19L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
10,479
749
10,210
6,394
3,437
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
LuisR10
Cu Chulainn
16
5 / 1 / 10
10,810
772
12,236
13,872
11,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
17
8 / 1 / 7
10,858
776
19,831
16,625
8,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AchillesJormungandrSobekNe ZhaThoth

VS

Bans
Baba YagaTyrAgniHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
3 / 5 / 0
10,357
740
10,181
20,080
15,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
x420xDeMiGoD
Arachne
13
0 / 7 / 2
8,636
617
5,814
15,080
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
yMOXXI
Baron Samedi
14
0 / 5 / 3
9,166
655
8,162
13,234
9,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
3
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Cu Chulainn
LuisR10
Cu Chulainn
5
1
10
10
W
Bastet
8
1
7
11.5
L
Ao Kuang
3
5
0
0.6
L
Arachne
x420xDeMiGoD
Arachne
0
7
2
0.14
L
Baron Samedi
yMOXXI
Baron Samedi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
24,157
36,891
Taken
48,394
23,974
Mitigated
35,562
13,100
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,210
648
0
2,980
6,394
3,437
755
3,760
2,634
51,722
0
W
Cu Chulainn
LuisR10
Cu Chulainn
12,236
1,701
0
3,333
13,872
11,785
701
5,942
7,930
8,981
49,679
W
Bastet
19,831
7,001
0
6,787
16,625
8,752
1,653
8,678
7,947
0
46,510
L
Ao Kuang
10,181
2,612
0
5,014
20,080
15,654
0
4,618
15,462
34,760
0
L
Arachne
x420xDeMiGoD
Arachne
5,814
3,660
0
2,493
15,080
10,032
0
5,542
9,538
0
22,619
L
Baron Samedi
yMOXXI
Baron Samedi
8,162
223
950
2,300
13,234
9,876
0
1,465
11,769
45,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
28,159
217
Minions Killed
177
0
Camps Cleared
0
835,335
Distance Traveled
725,473
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,479
749
78
6
0
259,732
0
W
Cu Chulainn
10,810
772
80
6
0
255,860
0
W
Bastet
10,858
776
59
4
0
319,743
0
L
Ao Kuang
10,357
740
50
4
0
244,262
0
L
Arachne
8,636
617
45
3
0
254,803
0
L
Baron Samedi
9,166
655
82
6
0
226,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role