Player Matchup

Loki
Loki
DjFranko27
Loki
Level 108
God Stats
3W - 3L
1,754 SR
Queue Stats
214W - 205L
1,489 Elo+
Solo
Artio
Artio
DylanDohner
Artio
Level 104
God Stats
3W - 3L
1,740 SR
Queue Stats
42W - 50L
1,406 Elo+
Solo
Charybdis
Charybdis
VolatileWolf21
Charybdis
Level 68
God Stats
9W - 10L
1,243 SR
Queue Stats
21W - 13L
1,301 Elo+
Party 1
Janus
Janus
XxB1G0UNCExX
Janus
Level 114
God Stats
9W - 4L
1,725 SR
Queue Stats
140W - 138L
1,396 Elo+
Party 1
Mulan
Mulan
xxSantiago06
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,415 Elo+
Solo
Team Averages
Level 100
1,592 SR
1,401 Elo+

VS

Team Averages
Level 95
1,504 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
B-Ran0530
Ah Muzen Cab
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,518 Elo+
Solo
Merlin
Merlin
Sauloco-666
Merlin
Level 72
God Stats
3W - 2L
1,476 SR
Queue Stats
8W - 17L
1,201 Elo+
Solo
Heimdallr
Heimdallr
francotoro18
Heimdallr
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 154L
1,401 Elo+
Solo
Yu Huang
Yu Huang
sim_habs_qc
Yu Huang
Level 109
God Stats
0W - 2L
1,345 SR
Queue Stats
235W - 224L
1,512 Elo+
Solo
Da Ji
Da Ji
spooky_gelatine5
Da Ji
Level 112
God Stats
1W - 1L
1,700 SR
Queue Stats
792W - 788L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,178
513
5,374
7,044
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 3
6,527
466
4,971
15,082
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
VolatileWolf21
Charybdis
13
3 / 0 / 3
7,789
556
7,488
11,557
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 2
8,728
623
6,655
6,320
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 4 / 4
6,870
491
6,055
16,451
9,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B-Ran0530
Ah Muzen Cab
10
0 / 4 / 0
6,466
462
5,903
10,353
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 1 / 4
6,491
464
12,322
6,810
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
francotoro18
Heimdallr
10
4 / 5 / 1
6,663
476
11,945
14,607
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
sim_habs_qc
Yu Huang
14
0 / 2 / 0
7,608
543
2,352
5,389
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 2
6,330
452
5,316
11,896
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
B-Ran0530
Ah Muzen Cab
0
4
0
0
W
4
0
1
4.5
W
1
2
3
1.25
L
Merlin
2
1
4
4
W
Charybdis
VolatileWolf21
Charybdis
3
0
3
4.5
W
4
0
2
5
L
Heimdallr
francotoro18
Heimdallr
4
5
1
0.9
L
Yu Huang
sim_habs_qc
Yu Huang
0
2
0
0
L
0
3
2
0.33
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
37,838
56,454
Taken
49,055
32,586
Mitigated
18,540
23,667
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
B-Ran0530
Ah Muzen Cab
5,903
3,807
0
3,912
10,353
3,784
0
2,117
8,142
0
43,118
W
5,374
782
0
492
7,044
2,715
354
1,201
5,843
0
42,559
W
4,971
1,260
559
7,140
15,082
13,408
131
4,185
10,897
18,710
0
L
Merlin
12,322
1,416
471
2,126
6,810
2,163
0
1,655
5,137
45,658
0
W
Charybdis
VolatileWolf21
Charybdis
7,488
4,672
0
7,179
11,557
4,387
199
856
10,701
0
61,509
W
6,655
389
0
2,837
6,320
2,590
0
2,074
4,246
62,898
0
L
Heimdallr
francotoro18
Heimdallr
11,945
6,591
189
5,050
14,607
5,651
119
4,677
9,810
0
34,829
L
Yu Huang
sim_habs_qc
Yu Huang
2,352
145
0
500
5,389
2,313
740
1,639
3,643
71,669
0
L
5,316
825
0
1,934
11,896
4,629
0
1,200
10,590
0
38,974
W
6,055
771
0
5,460
16,451
9,486
242
6,358
10,093
575
42,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
33,558
371
Minions Killed
356
0
Camps Cleared
0
1,545,177
Distance Traveled
1,224,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,466
462
75
5
0
246,619
0
W
Loki
7,178
513
58
4
0
361,825
0
W
Artio
6,527
466
18
1
0
272,520
0
L
Merlin
6,491
464
56
4
0
241,868
2
W
Charybdis
7,789
556
104
7
0
270,218
0
W
Janus
8,728
623
119
9
0
308,348
1
L
Heimdallr
6,663
476
44
3
0
223,264
0
L
Yu Huang
7,608
543
123
9
0
237,566
0
L
Da Ji
6,330
452
58
4
0
275,166
0
W
Mulan
6,870
491
72
5
0
332,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role